Player Matchup

Hades
Hades
BigDRitch
Hades
Level 129
God Stats
6W - 5L
1,643 SR
Queue Stats
271W - 200L
1,616 Elo+
Party 1
Anhur
Anhur
GetOverHerex
Anhur
Level 157
God Stats
2W - 6L
1,185 SR
Queue Stats
390W - 377L
1,567 Elo+
Solo
Arachne
Arachne
OneEyedWiilly
Arachne
Level 127
God Stats
6W - 6L
1,566 SR
Queue Stats
204W - 172L
1,636 Elo+
Party 1
Khepri
Khepri
SpongyWaffles
Khepri
Level 98
God Stats
8W - 9L
1,515 SR
Queue Stats
64W - 50L
1,626 Elo+
Party 1
Janus
Janus
ZBarr
Janus
Level 127
God Stats
15W - 13L
1,540 SR
Queue Stats
311W - 253L
1,624 Elo+
Party 1
Team Averages
Level 128
1,490 SR
1,614 Elo+

VS

Team Averages
Level 157
1,621 SR
1,594 Elo+
Ix Chel
Ix Chel
Derpÿ
Ix Chel
Level 181
God Stats
18W - 6L
1,945 SR
Queue Stats
245W - 136L
1,661 Elo+
Solo
Cabrakan
Cabrakan
Katolisx
Cabrakan
Level 158
God Stats
1W - 5L
1,334 SR
Queue Stats
344W - 322L
1,531 Elo+
Solo
Loki
Loki
diegoIIIIIIIIII
Loki
Level 157
God Stats
29W - 22L
1,687 SR
Queue Stats
211W - 193L
1,625 Elo+
Party 2
Chaac
Chaac
mxMANZA
Chaac
Level 64
God Stats
8W - 6L
1,652 SR
Queue Stats
184W - 185L
1,543 Elo+
Party 2
Hou Yi
Hou Yi
ovatsug 96
Hou Yi
Level 224
God Stats
3W - 4L
1,486 SR
Queue Stats
356W - 343L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BigDRitch
Hades
13
0 / 3 / 1
7,229
657
3,860
10,279
5,303
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 1
7,112
647
5,991
11,955
5,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
13
0 / 1 / 1
7,071
643
4,514
5,850
4,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 1
7,564
688
2,538
8,778
6,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
ZBarr
Janus
15
3 / 2 / 0
8,127
739
7,028
8,764
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Derpÿ
Ix Chel
17
6 / 0 / 4
9,392
854
20,371
8,830
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Katolisx
Cabrakan
14
0 / 1 / 5
8,141
740
4,155
9,092
9,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 1 / 3
8,126
739
3,873
5,137
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
mxMANZA
Chaac
14
1 / 0 / 3
7,674
698
5,874
6,499
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
ovatsug 96
Hou Yi
15
3 / 1 / 2
8,211
746
6,742
6,027
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
BigDRitch
Hades
0
3
1
0.17
W
Ix Chel
Derpÿ
Ix Chel
6
0
4
8
L
0
5
1
0.1
W
Cabrakan
Katolisx
Cabrakan
0
1
5
2.5
L
Arachne
0
1
1
0.5
L
0
1
1
0.5
L
Janus
ZBarr
Janus
3
2
0
1.5
W
2
1
3
3.5
W
Chaac
mxMANZA
Chaac
1
0
3
2.5
W
Hou Yi
ovatsug 96
Hou Yi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,931
Damage
41,015
45,626
Taken
35,585
25,028
Mitigated
22,750
8,993
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BigDRitch
Hades
3,860
65
507
2,979
10,279
5,303
200
4,458
5,680
30,044
0
W
Ix Chel
Derpÿ
Ix Chel
20,371
3,132
1,403
1,575
8,830
3,544
579
2,926
5,820
49,682
0
L
5,991
3,443
0
1,502
11,955
5,044
0
8,784
2,773
0
19,862
W
Cabrakan
Katolisx
Cabrakan
4,155
1,078
0
1,419
9,092
9,759
186
3,643
5,366
9,401
0
L
Arachne
4,514
2,705
0
1,223
5,850
4,345
0
2,052
3,543
0
16,718
L
2,538
38
1,420
898
8,778
6,505
0
3,917
3,958
13,866
0
L
Janus
ZBarr
Janus
7,028
414
0
464
8,764
3,831
0
4,009
4,281
35,338
0
W
3,873
940
0
720
5,137
1,922
0
1,183
3,954
0
36,018
W
Chaac
mxMANZA
Chaac
5,874
246
0
3,460
6,499
5,488
57
2,482
3,923
0
23,852
W
Hou Yi
ovatsug 96
Hou Yi
6,742
3,811
0
1,881
6,027
2,037
1,542
3,289
2,698
0
37,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,103
Gold Earned
41,544
222
Minions Killed
290
0
Camps Cleared
0
1,145,879
Distance Traveled
1,232,421
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,229
657
75
7
0
227,654
0
W
Ix Chel
9,392
854
80
7
0
243,740
0
L
Anhur
7,112
647
49
4
0
181,633
0
W
Cabrakan
8,141
740
14
1
0
254,354
0
L
Arachne
7,071
643
23
2
0
253,876
3
L
Khepri
7,564
688
12
1
0
236,343
2
L
Janus
8,127
739
63
6
0
246,373
0
W
Loki
8,126
739
67
6
0
241,684
0
W
Chaac
7,674
698
36
3
0
265,742
0
W
Hou Yi
8,211
746
93
8
0
226,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role