Player Matchup

Medusa
Medusa
Luca-1356
Medusa
Level 89
God Stats
12W - 4L
1,630 SR
Queue Stats
62W - 52L
1,474 Elo+
Party 1
Achilles
Achilles
SensiiVore
Achilles
Level 23
God Stats
8W - 9L
1,158 SR
Queue Stats
80W - 108L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
Tensh1retto
Cthulhu
Level 128
God Stats
9W - 14L
1,393 SR
Queue Stats
757W - 750L
1,478 Elo+
Solo
Thanatos
Thanatos
TxMxD69
Thanatos
Level 32
God Stats
11W - 4L
1,077 SR
Queue Stats
45W - 49L
1,391 Elo+
Party 1
Anubis
Anubis
never-surrend
Anubis
Level 43
God Stats
4W - 6L
1,220 SR
Queue Stats
11W - 25L
1,232 Elo+
Party 2
Team Averages
Level 63
1,296 SR
1,364 Elo+

VS

Team Averages
Level 80
1,545 SR
1,455 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Eskxe
Artemis
Level 59
God Stats
19W - 11L
1,556 SR
Queue Stats
439W - 396L
1,406 Elo+
Party 3
Chaac
Chaac
TheHeroAce2584
Chaac
Level 56
God Stats
2W - 2L
1,707 SR
Queue Stats
199W - 193L
1,397 Elo+
Party 3
Janus
Janus
ªºªºªºª
Janus
Level 62
God Stats
46W - 48L
1,463 SR
Queue Stats
361W - 352L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Luca-1356
Medusa
10
5 / 2 / 1
6,326
633
6,369
7,443
2,805
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
SensiiVore
Achilles
10
3 / 4 / 1
5,959
596
4,185
10,618
9,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
Tensh1retto
Cthulhu
8
1 / 2 / 6
5,821
582
5,301
9,125
5,260
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
TxMxD69
Thanatos
11
5 / 3 / 3
6,670
667
6,186
10,161
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 5 / 4
5,947
595
4,783
7,729
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 2 / 3
7,364
736
5,255
8,896
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
 
Charon
9
1 / 0 / 2
5,604
560
4,090
6,116
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Eskxe
Artemis
6
1 / 5 / 0
4,450
445
1,734
5,837
1,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 3 / 3
6,164
616
4,745
8,500
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
4 / 5 / 4
6,631
663
7,744
8,018
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
15
Kills
15
16
Deaths
15
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
2
3
4.25
L
Charon
 
Charon
1
0
2
2
L
Artemis
Eskxe
Artemis
1
5
0
0.2
W
Medusa
Luca-1356
Medusa
5
2
1
2.75
W
Achilles
SensiiVore
Achilles
3
4
1
0.88
W
Cthulhu
Tensh1retto
Cthulhu
1
2
6
2
L
2
3
3
1.17
W
Thanatos
TxMxD69
Thanatos
5
3
3
2.17
W
1
5
4
0.6
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,824
Damage
23,568
45,076
Taken
37,367
24,676
Mitigated
15,492
12,752
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,255
1,647
0
1,384
8,896
3,220
0
1,579
7,265
0
36,625
L
Charon
 
Charon
4,090
584
113
2,382
6,116
4,326
0
1,024
5,092
19,679
0
L
Artemis
Eskxe
Artemis
1,734
685
0
806
5,837
1,665
0
2,207
3,630
0
12,059
W
Medusa
Luca-1356
Medusa
6,369
3,188
0
1,752
7,443
2,805
838
2,703
4,740
0
37,104
W
Achilles
SensiiVore
Achilles
4,185
573
0
520
10,618
9,387
378
1,240
9,352
0
25,115
W
Cthulhu
Tensh1retto
Cthulhu
5,301
287
1,183
1,722
9,125
5,260
0
2,016
7,079
18,176
0
L
4,745
754
0
881
8,500
4,545
0
1,156
7,344
0
25,972
W
Thanatos
TxMxD69
Thanatos
6,186
1,689
0
5,549
10,161
3,913
0
2,252
7,789
0
38,811
W
4,783
96
0
2,026
7,729
3,311
539
3,409
4,144
40,785
0
L
7,744
499
0
800
8,018
1,736
0
4,241
3,777
40,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,723
Gold Earned
30,213
244
Minions Killed
214
0
Camps Cleared
0
1,021,084
Distance Traveled
970,114
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,364
736
49
5
0
225,757
0
L
Charon
5,604
560
19
2
0
217,878
4
L
Artemis
4,450
445
24
2
0
118,948
0
W
Medusa
6,326
633
55
6
0
195,193
0
W
Achilles
5,959
596
46
5
0
190,524
0
W
Cthulhu
5,821
582
24
2
0
215,552
6
L
Chaac
6,164
616
48
5
0
194,829
0
W
Thanatos
6,670
667
58
6
0
232,590
0
W
Anubis
5,947
595
61
6
0
187,225
0
L
Janus
6,631
663
74
7
0
212,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role