Player Matchup

Anhur
Anhur
 
Anhur
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Antikropp
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
JukkaAlltOalla
Baron Samedi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,576 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,506 Elo+

VS

Team Averages
Level 141
1,694 SR
1,590 Elo+
Rama
Rama
ZombieFitzgerald
Rama
Level 127
God Stats
1W - 1L
1,652 SR
Queue Stats
76W - 80L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Zottelzorro
Kukulkan
Level 147
God Stats
2W - 4L
1,535 SR
Queue Stats
199W - 63L
1,645 Elo+
Solo
Charon
Charon
Łoathe
Charon
Level 149
God Stats
6W - 2L
1,894 SR
Queue Stats
244W - 147L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 0 / 5
11,723
733
11,909
14,824
6,363
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
3 / 0 / 4
11,203
700
9,029
11,743
8,036
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
JukkaAlltOalla
Baron Samedi
15
2 / 3 / 4
11,492
718
12,662
12,735
7,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
10,352
647
5,353
10,949
3,629
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
Zottelzorro
Kukulkan
15
2 / 2 / 1
11,435
715
16,318
10,906
4,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Łoathe
Charon
14
1 / 2 / 2
10,721
670
11,825
14,606
15,662
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
5
5.5
W
Loki
3
0
4
5
W
Baron Samedi
JukkaAlltOalla
Baron Samedi
2
3
4
1.33
L
0
4
3
0.38
L
Kukulkan
Zottelzorro
Kukulkan
2
2
1
1.25
L
Charon
Łoathe
Charon
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,600
Damage
33,496
39,302
Taken
36,461
22,091
Mitigated
23,697
13,319
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,909
7,553
0
6,900
14,824
6,363
0
10,005
4,819
0
58,366
W
Loki
9,029
995
0
1,790
11,743
8,036
0
8,673
2,898
0
21,372
W
Baron Samedi
JukkaAlltOalla
Baron Samedi
12,662
864
1,237
3,392
12,735
7,692
0
8,896
3,839
63,006
0
L
5,353
4,378
0
1,029
10,949
3,629
392
4,039
6,910
0
28,781
L
Kukulkan
Zottelzorro
Kukulkan
16,318
2,302
0
2,846
10,906
4,406
0
2,857
7,893
88,102
0
L
Charon
Łoathe
Charon
11,825
538
0
970
14,606
15,662
0
6,266
8,045
19,761
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,418
Gold Earned
32,508
191
Minions Killed
193
0
Camps Cleared
0
942,332
Distance Traveled
897,687
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,723
733
76
5
0
316,414
0
W
Loki
11,203
700
22
1
0
326,348
0
W
Baron Samedi
11,492
718
93
6
0
299,570
0
L
Rama
10,352
647
51
3
0
271,626
5
L
Kukulkan
11,435
715
134
8
0
307,510
0
L
Charon
10,721
670
8
1
0
318,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role