Player Matchup

Danzaburou
Danzaburou
DJDragonPL
Danzaburou
Level 85
God Stats
4W - 5L
1,598 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Little_ZeusAK47
Sun Wukong
Level 81
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 5L
1,422 Elo+
Solo
Ra
Ra
RockensPl
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1
Team Averages
Level 96
1,607 SR
1,474 Elo+

VS

Team Averages
Level 77
1,568 SR
1,534 Elo+
Sol
Sol
DaniTheBon
Sol
Level 129
God Stats
2W - 1L
1,357 SR
Queue Stats
19W - 21L
1,510 Elo+
Solo
Nemesis
Nemesis
Invuló
Nemesis
Level 38
God Stats
1W - 0L
1,734 SR
Queue Stats
17W - 23L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
LosNost
Gilgamesh
Level 65
God Stats
13W - 4L
1,612 SR
Queue Stats
40W - 14L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJDragonPL
Danzaburou
12
10 / 7 / 0
10,318
938
11,248
11,444
4,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Little_ZeusAK47
Sun Wukong
11
0 / 2 / 8
8,448
768
3,531
9,990
6,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 6 / 10
8,410
765
4,792
8,461
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
10,368
943
13,033
5,289
1,756
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Invuló
Nemesis
12
5 / 4 / 6
9,483
862
5,554
10,268
4,724
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LosNost
Gilgamesh
12
4 / 5 / 8
9,309
846
8,575
13,717
11,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
10
Kills
14
15
Deaths
10
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DJDragonPL
Danzaburou
10
7
0
1.43
W
5
1
9
9.5
W
Nemesis
Invuló
Nemesis
5
4
6
2
L
Sun Wukong
Little_ZeusAK47
Sun Wukong
0
2
8
2
W
Gilgamesh
LosNost
Gilgamesh
4
5
8
1.6
L
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,571
Damage
27,162
29,895
Taken
29,274
14,016
Mitigated
18,414
4,142
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DJDragonPL
Danzaburou
11,248
5,628
0
348
11,444
4,723
72
3,843
7,540
0
29,531
W
13,033
3,338
0
2,487
5,289
1,756
1,485
533
4,672
64,012
0
W
Nemesis
Invuló
Nemesis
5,554
1,995
0
1,421
10,268
4,724
0
2,617
7,510
0
29,563
L
Sun Wukong
Little_ZeusAK47
Sun Wukong
3,531
273
0
2,896
9,990
6,186
0
5,667
4,323
0
26,192
W
Gilgamesh
LosNost
Gilgamesh
8,575
1,834
0
86
13,717
11,934
120
2,165
11,472
0
16,711
L
4,792
407
353
545
8,461
3,107
72
4,009
4,452
24,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,176
Gold Earned
29,160
111
Minions Killed
152
0
Camps Cleared
0
583,098
Distance Traveled
649,090
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,318
938
33
3
0
174,619
0
W
Sol
10,368
943
100
9
0
192,841
0
W
Nemesis
9,483
862
43
4
0
234,815
1
L
Sun Wukong
8,448
768
38
3
0
216,956
2
W
Gilgamesh
9,309
846
9
1
0
221,434
4
L
Ra
8,410
765
40
4
0
191,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role