Player Matchup

Bacchus
Bacchus
Bushlight02
Bacchus
Level 121
God Stats
9W - 10L
1,640 SR
Queue Stats
73W - 78L
1,500 Elo+
Party 2
Awilix
Awilix
Natalus
Awilix
Level 127
God Stats
22W - 22L
1,720 SR
Queue Stats
147W - 151L
1,499 Elo+
Solo
Shiva
Shiva
Virtuly
Shiva
Level 173
God Stats
17W - 7L
1,764 SR
Queue Stats
333W - 280L
1,635 Elo+
Solo
Discordia
Discordia
djmattyb83
Discordia
Level 123
God Stats
6W - 5L
1,718 SR
Queue Stats
129W - 158L
1,443 Elo+
Party 2
Ishtar
Ishtar
magicmav220
Ishtar
Level 127
God Stats
5W - 4L
1,364 SR
Queue Stats
155W - 169L
1,542 Elo+
Party 2
Team Averages
Level 134
1,641 SR
1,524 Elo+

VS

Team Averages
Level 141
1,507 SR
1,533 Elo+
Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Broken Berke
Medusa
Level 140
God Stats
2W - 3L
1,465 SR
Queue Stats
122W - 116L
1,536 Elo+
Solo
Maui
Maui
ProJaredsBalls
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 84L
1,540 Elo+
Party 1
Mercury
Mercury
TopTier Gear
Mercury
Level 146
God Stats
4W - 2L
1,571 SR
Queue Stats
51W - 41L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bushlight02
Bacchus
8
0 / 1 / 0
5,228
523
2,664
6,502
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Natalus
Awilix
9
2 / 0 / 1
5,592
559
2,899
7,244
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Virtuly
Shiva
12
3 / 0 / 2
6,867
687
6,450
7,244
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
djmattyb83
Discordia
9
0 / 0 / 0
5,227
523
4,012
5,392
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
10
0 / 0 / 0
5,757
576
3,094
3,164
1,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 0 / 1
4,955
496
4,467
5,146
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
 
Erlang Shen
7
0 / 4 / 0
4,563
456
2,816
10,518
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
8
0 / 0 / 0
4,791
479
1,029
4,344
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 0 / 0
5,087
509
1,346
5,607
3,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
TopTier Gear
Mercury
7
0 / 1 / 0
4,522
452
1,848
5,830
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
0
1
0.5
L
Erlang Shen
 
Erlang Shen
0
4
0
0
L
Medusa
0
0
0
0
W
Bacchus
Bushlight02
Bacchus
0
1
0
0
W
Awilix
Natalus
Awilix
2
0
1
2.5
L
1
0
0
1
L
Mercury
TopTier Gear
Mercury
0
1
0
0
W
Shiva
Virtuly
Shiva
3
0
2
4
W
Discordia
djmattyb83
Discordia
0
0
0
0
W
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
11,506
29,546
Taken
31,445
15,708
Mitigated
12,598
10,194
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,467
304
0
1,412
5,146
1,777
0
3,048
2,098
32,001
0
L
Erlang Shen
 
Erlang Shen
2,816
1,173
0
2,096
10,518
4,660
0
1,134
9,384
0
24,244
L
Medusa
1,029
174
0
2,117
4,344
1,292
0
750
3,594
0
32,543
W
Bacchus
Bushlight02
Bacchus
2,664
154
0
2,695
6,502
5,468
0
1,887
4,615
15,034
0
W
Awilix
Natalus
Awilix
2,899
967
0
1,190
7,244
2,532
0
795
6,449
0
36,139
L
1,346
300
1,126
2,357
5,607
3,293
0
1,478
4,129
14,603
0
L
Mercury
TopTier Gear
Mercury
1,848
264
0
1,360
5,830
1,576
0
343
5,471
0
23,447
W
Shiva
Virtuly
Shiva
6,450
1,842
0
1,400
7,244
4,718
0
490
6,754
0
50,905
W
Discordia
djmattyb83
Discordia
4,012
248
0
2,481
5,392
1,832
0
2,628
2,716
39,885
0
W
Ishtar
3,094
2,225
0
2,428
3,164
1,158
0
0
3,164
0
48,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
23,918
310
Minions Killed
217
0
Camps Cleared
0
999,906
Distance Traveled
940,244
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,955
496
49
5
0
185,141
2
L
Erlang Shen
4,563
456
40
4
0
206,920
0
L
Medusa
4,791
479
62
6
0
183,587
4
W
Bacchus
5,228
523
13
1
0
207,041
4
W
Awilix
5,592
559
45
5
0
225,671
0
L
Maui
5,087
509
25
3
0
171,771
0
L
Mercury
4,522
452
41
4
0
192,825
0
W
Shiva
6,867
687
71
7
0
172,909
0
W
Discordia
5,227
523
83
8
0
213,044
3
W
Ishtar
5,757
576
98
10
0
181,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role