Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
D0gg097
Cupid
Level 124
God Stats
22W - 26L
1,496 SR
Queue Stats
548W - 577L
1,444 Elo+
Party 2
Thanatos
Thanatos
GamerDeniz44
Thanatos
Level 69
God Stats
23W - 18L
1,547 SR
Queue Stats
68W - 63L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
S7 Risk
Erlang Shen
Level 127
God Stats
5W - 9L
1,347 SR
Queue Stats
438W - 472L
1,424 Elo+
Party 2
Charon
Charon
ZOSO_Chassalla
Charon
Level 65
God Stats
84W - 80L
1,464 SR
Queue Stats
313W - 332L
1,421 Elo+
Solo
Team Averages
Level 108
1,471 SR
1,446 Elo+

VS

Team Averages
Level 81
1,501 SR
1,381 Elo+
Odin
Odin
SwrAdam
Odin
Level 84
God Stats
3W - 1L
1,697 SR
Queue Stats
158W - 194L
1,367 Elo+
Party 1
Skadi
Skadi
beber-du-42
Skadi
Level 107
God Stats
1W - 2L
1,267 SR
Queue Stats
18W - 30L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bix20002
Morgan Le Fay
Level 101
God Stats
9W - 5L
1,423 SR
Queue Stats
57W - 71L
1,389 Elo+
Solo
Atlas
Atlas
orange-rural865
Atlas
Level 62
God Stats
7W - 9L
1,357 SR
Queue Stats
80W - 106L
1,383 Elo+
Party 1
Kali
Kali
trudemp
Kali
Level 49
God Stats
9W - 5L
1,759 SR
Queue Stats
115W - 121L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 2
9,591
564
12,362
13,663
5,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
D0gg097
Cupid
11
0 / 4 / 0
6,777
399
2,358
9,635
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
GamerDeniz44
Thanatos
13
3 / 6 / 3
7,886
464
5,702
15,194
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
S7 Risk
Erlang Shen
11
1 / 6 / 2
7,000
412
8,554
13,355
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 4
8,573
504
5,361
8,890
7,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
SwrAdam
Odin
13
5 / 1 / 5
8,873
522
6,854
11,524
10,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 1
8,647
509
3,934
10,812
4,329
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
bix20002
Morgan Le Fay
16
3 / 0 / 5
9,510
559
11,346
9,967
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
2 / 1 / 9
8,821
519
4,616
13,763
11,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
trudemp
Kali
17
9 / 5 / 3
10,527
619
13,557
16,578
8,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
20
20
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
2
2
3
L
Cupid
D0gg097
Cupid
0
4
0
0
L
Thanatos
GamerDeniz44
Thanatos
3
6
3
0.75
L
Erlang Shen
S7 Risk
Erlang Shen
1
6
2
0.33
W
Odin
SwrAdam
Odin
5
1
5
7.5
L
2
2
4
2
W
1
4
1
0.38
W
Morgan Le Fay
bix20002
Morgan Le Fay
3
0
5
5.5
W
2
1
9
6.5
W
Kali
trudemp
Kali
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,337
Damage
40,307
60,737
Taken
62,644
30,890
Mitigated
39,334
21,743
Healing
19,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,362
4,980
0
5,829
13,663
5,569
1,023
3,540
10,123
78,669
0
L
Cupid
D0gg097
Cupid
2,358
1,184
328
3,266
9,635
3,856
0
5,196
4,439
0
39,077
L
Thanatos
GamerDeniz44
Thanatos
5,702
1,294
0
6,992
15,194
6,314
0
3,447
11,719
0
51,992
L
Erlang Shen
S7 Risk
Erlang Shen
8,554
4,970
0
3,152
13,355
7,336
0
3,488
9,867
0
34,830
W
Odin
SwrAdam
Odin
6,854
1,729
0
3,152
11,524
10,883
157
1,562
9,962
11,672
39,722
L
5,361
890
82
2,094
8,890
7,815
239
2,124
6,610
37,520
0
W
3,934
1,666
0
1,587
10,812
4,329
2,010
5,995
4,817
0
63,673
W
Morgan Le Fay
bix20002
Morgan Le Fay
11,346
977
0
3,337
9,967
4,203
1,562
3,246
6,721
78,293
0
W
4,616
1,851
2,797
4,292
13,763
11,559
348
3,812
9,951
18,890
0
W
Kali
trudemp
Kali
13,557
8,091
0
4,205
16,578
8,360
802
3,181
13,397
0
74,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
46,378
354
Minions Killed
418
0
Camps Cleared
0
1,381,544
Distance Traveled
1,654,125
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,591
564
122
7
0
312,609
2
L
Cupid
6,777
399
62
4
0
228,343
0
L
Thanatos
7,886
464
76
4
0
352,951
0
L
Erlang Shen
7,000
412
48
3
0
167,125
0
W
Odin
8,873
522
84
5
0
313,759
0
L
Charon
8,573
504
46
3
0
320,516
0
W
Skadi
8,647
509
93
5
0
307,091
5
W
Morgan Le Fay
9,510
559
124
7
0
317,396
0
W
Atlas
8,821
519
21
1
0
318,724
0
W
Kali
10,527
619
96
6
0
397,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role