Player Matchup

Ao Kuang
Ao Kuang
Silver IV
Frxnk Feraly
Ao Kuang
Silver IV
Level 127
God Stats
5W - 2L
1,266 SR
Queue Stats
173W - 201L
791 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
TroPicGlitch128
Sun Wukong
Silver IV
Level 128
God Stats
3W - 2L
1,438 SR
Queue Stats
71W - 92L
668 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Walrus Defender
Cthulhu
Silver IV
Level 186
God Stats
40W - 33L
1,501 SR
Queue Stats
298W - 329L
688 MMR
Solo
Agni
Agni
Silver IV
cheitanos
Agni
Silver IV
Level 102
God Stats
2W - 5L
1,113 SR
Queue Stats
114W - 131L
806 MMR
Solo
Apollo
Apollo
Silver II
idler_owl
Apollo
Silver II
Level 193
God Stats
22W - 22L
1,420 SR
Queue Stats
690W - 727L
695 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,348 SR
730 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,412 SR
729 MMR
Janus
Janus
Silver IV
A728593
Janus
Silver IV
Level 83
God Stats
1W - 1L
1,291 SR
Queue Stats
59W - 71L
810 MMR
Solo
Artemis
Artemis
Silver III
IpAxl420
Artemis
Silver III
Level 138
God Stats
63W - 52L
1,538 SR
Queue Stats
337W - 355L
771 MMR
Solo
Tyr
Tyr
Silver IV
MANDO THE GOAT
Tyr
Silver IV
Level 125
God Stats
20W - 23L
1,387 SR
Queue Stats
141W - 160L
672 MMR
Party 1
Kali
Kali
Bronze III
TriggaHappyFIex
Kali
Bronze III
Level 42
God Stats
2W - 3L
1,562 SR
Queue Stats
7W - 25L
759 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
oxJokez
Kuzenbo
Silver IV
Level 129
God Stats
0W - 1L
1,284 SR
Queue Stats
182W - 224L
632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Frxnk Feraly
Ao Kuang
14
4 / 0 / 3
8,204
631
5,227
16,595
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
TroPicGlitch128
Sun Wukong
14
1 / 0 / 1
8,301
639
7,785
9,259
7,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 5
7,411
570
5,816
11,691
10,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
12
2 / 0 / 3
7,220
555
5,920
4,116
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
idler_owl
Apollo
13
2 / 0 / 2
8,372
644
5,846
7,455
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesSkadiChang'eRavana

VS

Bans
AtlasThanatosHachimanJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A728593
Janus
10
0 / 3 / 0
6,401
492
2,182
7,711
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
IpAxl420
Artemis
12
1 / 2 / 0
6,709
516
3,729
7,262
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
7,079
545
5,595
14,266
10,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 0
6,424
494
4,004
9,524
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
oxJokez
Kuzenbo
8
1 / 3 / 2
5,868
451
2,436
10,022
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
A728593
Janus
0
3
0
0
W
Ao Kuang
Frxnk Feraly
Ao Kuang
4
0
3
5.5
L
Artemis
IpAxl420
Artemis
1
2
0
0.5
L
0
2
0
0
L
0
2
0
0
W
Sun Wukong
TroPicGlitch128
Sun Wukong
1
0
1
1.5
W
3
3
5
1.83
W
Agni
2
0
3
3.5
W
Apollo
idler_owl
Apollo
2
0
2
3
L
Kuzenbo
oxJokez
Kuzenbo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,594
Damage
17,946
49,116
Taken
48,785
28,150
Mitigated
29,998
19,156
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
A728593
Janus
2,182
130
0
930
7,711
2,966
0
4,791
2,920
43,079
0
W
Ao Kuang
Frxnk Feraly
Ao Kuang
5,227
879
0
7,699
16,595
6,639
0
971
15,594
68,019
0
L
Artemis
IpAxl420
Artemis
3,729
1,117
0
994
7,262
2,870
0
1,563
5,699
0
49,184
L
5,595
674
0
5,526
14,266
10,965
0
1,869
12,193
0
59,566
L
4,004
2,033
0
1,350
9,524
3,875
0
3,006
6,518
0
53,826
W
Sun Wukong
TroPicGlitch128
Sun Wukong
7,785
2,330
0
4,009
9,259
7,036
0
77
9,182
0
68,380
W
5,816
275
1,461
1,732
11,691
10,166
0
2,121
9,485
24,325
122
W
Agni
5,920
251
0
890
4,116
1,260
629
244
3,840
49,350
0
W
Apollo
idler_owl
Apollo
5,846
3,369
0
3,365
7,455
3,049
1,478
1,187
6,200
0
61,317
L
Kuzenbo
oxJokez
Kuzenbo
2,436
929
73
2,202
10,022
9,322
0
5,686
4,168
9,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,508
Gold Earned
32,481
439
Minions Killed
385
0
Camps Cleared
0
1,315,340
Distance Traveled
1,369,305
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,401
492
88
7
0
272,529
3
W
Ao Kuang
8,204
631
96
7
0
262,904
0
L
Artemis
6,709
516
84
6
0
229,925
3
L
Tyr
7,079
545
103
8
0
255,733
0
L
Kali
6,424
494
95
7
0
310,808
1
W
Sun Wukong
8,301
639
116
9
0
250,178
3
W
Cthulhu
7,411
570
24
2
0
280,306
0
W
Agni
7,220
555
82
6
0
262,042
0
W
Apollo
8,372
644
121
9
0
259,910
4
L
Kuzenbo
5,868
451
15
1
0
300,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role