Player Matchup

Thor
Thor
Diamond II
 
Thor
Diamond II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Diamond III
BaJie0v0
Atlas
Diamond III
Level 118
God Stats
2W - 1L
1,740 SR
Queue Stats
72W - 38L
2,095 MMR
Party 1
Izanami
Izanami
Gold I
The_kings_ofbob
Izanami
Gold I
Level 156
God Stats
0W - 2L
1,362 SR
Queue Stats
50W - 37L
1,865 MMR
Solo
Shiva
Shiva
Platinum I
XzImmortalzX
Shiva
Platinum I
Level 158
God Stats
0W - 2L
1,316 SR
Queue Stats
302W - 308L
2,090 MMR
Solo
Zeus
Zeus
Diamond V
都这么厉害的吗
Zeus
Diamond V
Level 219
God Stats
111W - 92L
1,635 SR
Queue Stats
576W - 557L
2,140 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,510 SR
1,938 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,535 SR
2,056 MMR
Ishtar
Ishtar
Platinum II
Eliadakine
Ishtar
Platinum II
Level 122
God Stats
13W - 6L
1,711 SR
Queue Stats
85W - 60L
1,925 MMR
Solo
Terra
Terra
Gold I
IsisUnveiled
Terra
Gold I
Level 141
God Stats
1W - 1L
1,257 SR
Queue Stats
49W - 36L
1,840 MMR
Solo
Horus
Horus
Platinum I
WrinkledPrincess
Horus
Platinum I
Level 147
God Stats
3W - 1L
1,282 SR
Queue Stats
140W - 122L
1,876 MMR
Party 2
Scylla
Scylla
Masters
dorian11998
Scylla
Masters
Level 100
God Stats
26W - 23L
1,700 SR
Queue Stats
89W - 53L
2,582 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
jdsty
Ao Kuang
Diamond IV
Level 159
God Stats
7W - 3L
1,724 SR
Queue Stats
320W - 298L
2,059 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 5 / 1
6,228
479
4,661
11,342
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
BaJie0v0
Atlas
8
0 / 3 / 0
5,731
441
3,247
7,913
4,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 5 / 0
7,287
561
1,848
10,372
3,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,842
526
5,185
11,786
7,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 4 / 1
6,856
527
3,260
7,015
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
JormungandrKaliJanus

VS

Bans
BakasuraMartichorasRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Eliadakine
Ishtar
13
4 / 1 / 4
7,941
611
7,735
9,074
3,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 2
7,817
601
3,501
6,318
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 9
7,135
549
4,517
6,144
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
14
7 / 1 / 2
8,458
651
8,102
6,053
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
jdsty
Ao Kuang
14
7 / 1 / 3
8,251
635
6,324
11,413
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
20
20
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
1
0.3
L
Atlas
BaJie0v0
Atlas
0
3
0
0
W
Ishtar
Eliadakine
Ishtar
4
1
4
6
W
1
0
2
2
L
1
5
0
0.2
W
1
0
9
5.5
L
1
3
0
0.33
W
Scylla
7
1
2
8
W
Ao Kuang
jdsty
Ao Kuang
7
1
3
8.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,201
Damage
30,179
48,428
Taken
39,002
21,914
Mitigated
18,495
8,361
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,661
833
0
951
11,342
4,234
0
5,313
6,029
0
41,678
L
Atlas
BaJie0v0
Atlas
3,247
1,618
0
936
7,913
4,401
0
1,445
6,468
18,545
0
W
Ishtar
Eliadakine
Ishtar
7,735
4,955
0
2,580
9,074
3,526
66
1,199
7,875
0
62,702
W
3,501
184
32
1,480
6,318
4,099
0
0
6,318
46,552
0
L
1,848
999
0
2,100
10,372
3,479
0
1,611
8,761
0
61,645
W
4,517
2,237
1,069
3,318
6,144
4,361
242
2,093
3,999
0
16,945
L
5,185
467
0
3,447
11,786
7,376
0
6,560
5,226
0
43,135
W
Scylla
8,102
1,437
0
500
6,053
2,220
837
1,738
4,147
67,319
0
W
Ao Kuang
jdsty
Ao Kuang
6,324
1,590
0
3,095
11,413
4,289
0
1,777
9,578
64,440
0
L
3,260
379
0
927
7,015
2,424
0
3,082
3,933
59,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
39,602
395
Minions Killed
442
0
Camps Cleared
0
1,149,168
Distance Traveled
1,429,744
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,228
479
69
5
0
219,052
0
L
Atlas
5,731
441
20
2
0
216,379
2
W
Ishtar
7,941
611
95
7
0
242,108
6
W
Terra
7,817
601
100
8
0
290,631
1
L
Izanami
7,287
561
117
9
0
234,103
0
W
Horus
7,135
549
25
2
0
311,528
3
L
Shiva
6,842
526
68
5
0
218,040
0
W
Scylla
8,458
651
119
9
0
274,410
0
W
Ao Kuang
8,251
635
103
8
0
311,067
3
L
Zeus
6,856
527
121
9
0
261,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role