Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Absolut Feisty
Ah Puch
Level 159
God Stats
2W - 0L
1,750 SR
Queue Stats
37W - 60L
1,422 Elo+
Solo
Cerberus
Cerberus
Lorsa
Cerberus
Level 136
God Stats
6W - 1L
1,500 SR
Queue Stats
210W - 214L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
Wizardbili
Sun Wukong
Level 153
God Stats
2W - 3L
1,285 SR
Queue Stats
353W - 308L
1,514 Elo+
Solo
Xbalanque
Xbalanque
zJhoon
Xbalanque
Level 167
God Stats
1W - 0L
1,443 SR
Queue Stats
2W - 4L
1,261 Elo+
Solo
Team Averages
Level 149
1,495 SR
1,441 Elo+

VS

Team Averages
Level 112
1,527 SR
1,475 Elo+
Anubis
Anubis
 
Anubis
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CapDanvers
Erlang Shen
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 116L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Clarco100
Nu Wa
Level 157
God Stats
2W - 2L
1,685 SR
Queue Stats
417W - 394L
1,520 Elo+
Solo
Achilles
Achilles
IoriYagame
Achilles
Level 144
God Stats
1W - 1L
1,450 SR
Queue Stats
144W - 135L
1,570 Elo+
Solo
Surtr
Surtr
Luizzins
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 43L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
12 / 4 / 8
9,658
966
12,279
8,735
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 20
10,034
1,003
14,851
7,742
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Lorsa
Cerberus
15
3 / 3 / 19
8,526
853
10,104
14,759
13,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Wizardbili
Sun Wukong
17
3 / 1 / 21
9,445
945
11,574
12,055
13,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
zJhoon
Xbalanque
16
8 / 4 / 15
9,617
962
17,032
15,186
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 6 / 9
8,846
885
10,191
10,793
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
CapDanvers
Erlang Shen
12
2 / 11 / 5
7,767
777
5,751
16,439
8,905
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Clarco100
Nu Wa
16
4 / 4 / 4
8,550
855
14,874
9,961
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
IoriYagame
Achilles
15
3 / 4 / 7
7,969
797
9,611
18,859
20,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Luizzins
Surtr
13
2 / 7 / 5
7,838
784
6,031
13,277
13,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
43
32
Kills
13
13
Deaths
32
83
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
12
4
8
4
L
Anubis
 
Anubis
2
6
9
1.08
W
6
1
20
16
L
Erlang Shen
CapDanvers
Erlang Shen
2
11
5
0.41
L
Nu Wa
Clarco100
Nu Wa
4
4
4
1.5
L
Achilles
IoriYagame
Achilles
3
4
7
1.63
W
Cerberus
Lorsa
Cerberus
3
3
19
4.17
L
Surtr
Luizzins
Surtr
2
7
5
0.64
W
Sun Wukong
Wizardbili
Sun Wukong
3
1
21
13.5
W
Xbalanque
zJhoon
Xbalanque
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,840
Damage
46,458
58,477
Taken
69,329
39,538
Mitigated
53,397
29,015
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
12,279
1,292
1,185
1,104
8,735
2,914
817
3,623
4,992
18,595
0
L
Anubis
 
Anubis
10,191
204
146
2,213
10,793
6,120
0
5,809
4,702
29,532
0
W
14,851
462
411
2,000
7,742
3,363
190
3,498
4,196
32,105
0
L
Erlang Shen
CapDanvers
Erlang Shen
5,751
2,122
0
470
16,439
8,905
0
8,701
7,738
0
10,652
L
Nu Wa
Clarco100
Nu Wa
14,874
3,393
630
3,340
9,961
4,132
207
5,283
4,482
26,283
0
L
Achilles
IoriYagame
Achilles
9,611
1,815
415
6,389
18,859
20,978
0
9,578
8,719
0
16,294
W
Cerberus
Lorsa
Cerberus
10,104
603
67
6,020
14,759
13,429
0
6,715
7,993
21,496
0
L
Surtr
Luizzins
Surtr
6,031
1,709
0
180
13,277
13,262
7
6,943
6,082
149
11,043
W
Sun Wukong
Wizardbili
Sun Wukong
11,574
1,053
3,272
6,944
12,055
13,900
152
5,937
5,914
0
29,579
W
Xbalanque
zJhoon
Xbalanque
17,032
9,953
1,453
6,559
15,186
5,932
1,748
5,583
9,363
0
37,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
40,970
199
Minions Killed
115
0
Camps Cleared
0
960,310
Distance Traveled
844,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,658
966
11
1
0
165,838
0
L
Anubis
8,846
885
51
5
0
153,002
0
W
Ah Puch
10,034
1,003
53
5
0
199,068
0
L
Erlang Shen
7,767
777
3
0
0
172,728
0
L
Nu Wa
8,550
855
37
4
0
197,402
0
L
Achilles
7,969
797
7
1
0
194,248
0
W
Cerberus
8,526
853
34
3
0
186,055
0
L
Surtr
7,838
784
17
2
0
127,504
0
W
Sun Wukong
9,445
945
38
4
0
229,568
0
W
Xbalanque
9,617
962
63
6
0
179,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role