Player Matchup

Xbalanque
Xbalanque
EZ404
Xbalanque
Level 143
God Stats
6W - 11L
1,485 SR
Queue Stats
285W - 243L
1,511 Elo+
Solo
Hera
Hera
KettleX3
Hera
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
chuveiro-pior
Sun Wukong
Level 86
God Stats
6W - 2L
1,682 SR
Queue Stats
273W - 269L
1,434 Elo+
Solo
Chang'e
Chang'e
diecults
Chang'e
Level 102
God Stats
6W - 7L
1,446 SR
Queue Stats
437W - 409L
1,473 Elo+
Solo
Da Ji
Da Ji
killzone7401
Da Ji
Level 69
God Stats
10W - 17L
1,350 SR
Queue Stats
243W - 238L
1,412 Elo+
Solo
Team Averages
Level 86
1,492 SR
1,466 Elo+

VS

Team Averages
Level 98
1,454 SR
1,403 Elo+
Ravana
Ravana
Abyssal Zeph
Ravana
Level 107
God Stats
1W - 2L
1,464 SR
Queue Stats
32W - 40L
1,403 Elo+
Party 1
Skadi
Skadi
Jackamber76
Skadi
Level 53
God Stats
1W - 2L
1,536 SR
Queue Stats
23W - 27L
1,427 Elo+
Party 1
Neith
Neith
JustGoSage
Neith
Level 124
God Stats
14W - 10L
1,633 SR
Queue Stats
106W - 117L
1,499 Elo+
Solo
Sylvanus
Sylvanus
TradePrinceMally
Sylvanus
Level 145
God Stats
0W - 1L
1,033 SR
Queue Stats
25W - 37L
1,340 Elo+
Party 1
Sol
Sol
magicm15
Sol
Level 62
God Stats
2W - 2L
1,603 SR
Queue Stats
15W - 14L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EZ404
Xbalanque
16
5 / 1 / 1
9,640
603
13,045
9,512
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
14
2 / 2 / 3
8,455
528
8,003
6,575
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
chuveiro-pior
Sun Wukong
12
0 / 1 / 4
6,949
434
4,207
8,537
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
diecults
Chang'e
16
0 / 0 / 1
9,738
609
6,148
9,994
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 2 / 0
9,012
563
9,931
15,318
6,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
2 / 2 / 1
7,820
489
7,189
7,911
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 6 / 1
7,578
474
4,525
12,383
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
15
0 / 1 / 0
8,470
529
4,676
8,997
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 3
7,821
489
5,376
12,666
9,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 5 / 1
6,649
416
3,165
12,361
6,883
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
6
6
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
2
1
1.25
W
Xbalanque
EZ404
Xbalanque
5
1
1
5.5
L
2
6
1
0.42
L
Neith
0
1
0
0
W
Hera
2
2
3
1.75
L
1
0
3
2.5
W
Sun Wukong
chuveiro-pior
Sun Wukong
0
1
4
2
W
Chang'e
diecults
Chang'e
0
0
1
0.5
W
7
2
0
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,334
Damage
24,931
49,936
Taken
54,318
24,028
Mitigated
28,796
17,522
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,189
2,122
0
654
7,911
3,935
0
747
7,029
0
66,023
W
Xbalanque
EZ404
Xbalanque
13,045
6,562
0
5,640
9,512
4,228
2,574
1,206
8,196
0
84,463
L
4,525
1,960
0
433
12,383
4,717
0
198
12,113
0
54,395
L
Neith
4,676
1,202
0
3,796
8,997
3,481
0
4,635
4,362
0
75,194
W
Hera
8,003
2,482
0
300
6,575
2,161
64
2,732
3,843
53,488
0
L
5,376
1,154
2,798
4,719
12,666
9,780
0
2,371
9,875
23,894
0
W
Sun Wukong
chuveiro-pior
Sun Wukong
4,207
419
0
1,938
8,537
7,725
10
2,411
6,046
0
29,245
W
Chang'e
diecults
Chang'e
6,148
645
138
6,988
9,994
3,649
0
537
9,457
88,234
0
W
9,931
3,115
0
2,518
15,318
6,265
0
1,542
13,758
0
76,418
L
3,165
1,017
0
1,266
12,361
6,883
264
6,341
5,789
32,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,794
Gold Earned
38,338
509
Minions Killed
400
0
Camps Cleared
0
1,568,869
Distance Traveled
1,573,315
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,820
489
90
6
0
391,627
0
W
Xbalanque
9,640
603
150
9
0
306,365
2
L
Skadi
7,578
474
96
6
0
289,605
2
L
Neith
8,470
529
136
9
0
279,289
10
W
Hera
8,455
528
74
5
0
284,005
0
L
Sylvanus
7,821
489
34
2
0
317,093
1
W
Sun Wukong
6,949
434
35
2
0
337,594
2
W
Chang'e
9,738
609
151
9
0
313,630
2
W
Da Ji
9,012
563
99
6
0
327,275
0
L
Sol
6,649
416
44
3
0
295,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role