Player Matchup

Anubis
Anubis
VDubHut
Anubis
Level 118
God Stats
7W - 2L
1,721 SR
Queue Stats
77W - 89L
1,458 Elo+
Solo
Vulcan
Vulcan
locust_rainW
Vulcan
Level 40
God Stats
7W - 2L
1,643 SR
Queue Stats
132W - 120L
1,493 Elo+
Party 1
Ratatoskr
Ratatoskr
slumbrosmars
Ratatoskr
Level 125
God Stats
10W - 5L
1,721 SR
Queue Stats
426W - 374L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
weston_grey
Sun Wukong
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 127L
1,532 Elo+
Party 1
Bastet
Bastet
xedark
Bastet
Level 63
God Stats
7W - 3L
1,500 SR
Queue Stats
183W - 183L
1,532 Elo+
Solo
Team Averages
Level 89
1,617 SR
1,505 Elo+

VS

Team Averages
Level 81
1,467 SR
1,441 Elo+
Xing Tian
Xing Tian
Gutterfiend88
Xing Tian
Level 104
God Stats
26W - 24L
1,615 SR
Queue Stats
315W - 298L
1,520 Elo+
Solo
Susano
Susano
PrensaHidraulica
Susano
Level 49
God Stats
8W - 6L
1,476 SR
Queue Stats
148W - 129L
1,522 Elo+
Party 2
Discordia
Discordia
TARTARO_12
Discordia
Level 129
God Stats
7W - 1L
1,723 SR
Queue Stats
177W - 172L
1,478 Elo+
Solo
King Arthur
King Arthur
TheGrumo
King Arthur
Level 84
God Stats
3W - 3L
1,024 SR
Queue Stats
143W - 130L
1,489 Elo+
Party 2
Artemis
Artemis
lm_show
Artemis
Level 37
God Stats
14W - 20L
1,500 SR
Queue Stats
270W - 283L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
VDubHut
Anubis
15
3 / 3 / 3
8,519
568
7,417
9,920
5,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
14
3 / 0 / 1
8,378
559
8,679
4,352
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
slumbrosmars
Ratatoskr
16
2 / 1 / 1
8,927
595
8,560
13,779
9,382
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
weston_grey
Sun Wukong
12
1 / 2 / 6
7,332
489
7,198
11,705
9,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
xedark
Bastet
15
6 / 1 / 2
8,959
597
10,588
12,930
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gutterfiend88
Xing Tian
11
0 / 3 / 3
6,700
447
4,055
17,594
14,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 5 / 1
8,305
554
5,234
11,537
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TARTARO_12
Discordia
14
4 / 2 / 0
8,572
571
8,145
10,278
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
TheGrumo
King Arthur
14
0 / 1 / 1
7,991
533
10,307
13,344
13,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Artemis
lm_show
Artemis
11
0 / 4 / 1
6,377
425
4,574
7,911
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
7
7
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Gutterfiend88
Xing Tian
0
3
3
0.5
L
3
5
1
0.7
L
Discordia
TARTARO_12
Discordia
4
2
0
2
L
King Arthur
TheGrumo
King Arthur
0
1
1
0.5
W
Anubis
VDubHut
Anubis
3
3
3
1.5
L
Artemis
lm_show
Artemis
0
4
1
0.13
W
Vulcan
3
0
1
3.5
W
Ratatoskr
slumbrosmars
Ratatoskr
2
1
1
2.5
W
Sun Wukong
weston_grey
Sun Wukong
1
2
6
2
W
Bastet
xedark
Bastet
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,442
Damage
32,315
52,686
Taken
60,664
31,297
Mitigated
38,929
22,663
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Gutterfiend88
Xing Tian
4,055
562
203
3,505
17,594
14,728
0
6,260
11,024
21,672
0
L
5,234
1,731
0
120
11,537
4,399
0
2,215
9,252
0
69,622
L
Discordia
TARTARO_12
Discordia
8,145
213
0
344
10,278
3,267
0
5,732
4,464
69,022
0
L
King Arthur
TheGrumo
King Arthur
10,307
1,623
0
3,979
13,344
13,765
0
82
13,262
0
70,852
W
Anubis
VDubHut
Anubis
7,417
511
0
5,168
9,920
5,049
516
6,271
3,649
61,206
0
L
Artemis
lm_show
Artemis
4,574
1,442
0
625
7,911
2,770
0
1,345
6,386
0
46,839
W
Vulcan
8,679
3,661
0
881
4,352
1,640
216
946
3,406
60,318
0
W
Ratatoskr
slumbrosmars
Ratatoskr
8,560
2,240
0
5,481
13,779
9,382
0
20
13,759
68
78,058
W
Sun Wukong
weston_grey
Sun Wukong
7,198
1,692
180
1,211
11,705
9,922
528
3,942
7,763
0
39,183
W
Bastet
xedark
Bastet
10,588
3,334
0
9,742
12,930
5,304
0
1,132
11,798
0
75,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,115
Gold Earned
37,945
511
Minions Killed
455
0
Camps Cleared
0
1,580,870
Distance Traveled
1,530,320
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,700
447
30
2
0
289,886
4
L
Susano
8,305
554
111
7
0
349,706
0
L
Discordia
8,572
571
130
9
0
313,373
0
L
King Arthur
7,991
533
102
7
0
337,674
0
W
Anubis
8,519
568
110
7
0
272,998
0
L
Artemis
6,377
425
82
5
0
239,681
0
W
Vulcan
8,378
559
107
7
0
337,724
7
W
Ratatoskr
8,927
595
136
9
0
339,744
4
W
Sun Wukong
7,332
489
44
3
0
281,358
0
W
Bastet
8,959
597
114
8
0
349,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role