Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Jorian2329
Baron Samedi
Level 49
God Stats
19W - 12L
1,505 SR
Queue Stats
91W - 94L
1,440 Elo+
Party 1
Hachiman
Hachiman
portam
Hachiman
Level 80
God Stats
7W - 3L
1,826 SR
Queue Stats
36W - 30L
1,519 Elo+
Solo
Team Averages
Level 53
1,610 SR
1,486 Elo+

VS

Team Averages
Level 78
1,501 SR
1,424 Elo+
Cernunnos
Cernunnos
E09W2C
Cernunnos
Level 60
God Stats
12W - 6L
1,597 SR
Queue Stats
349W - 351L
1,467 Elo+
Party 2
Thoth
Thoth
H3PHA1STOS-_
Thoth
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 204L
1,431 Elo+
Party 2
Kuzenbo
Kuzenbo
Shailin I
Kuzenbo
Level 144
God Stats
1W - 1L
1,407 SR
Queue Stats
31W - 39L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 2 / 12
10,183
727
6,046
15,294
14,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Jorian2329
Baron Samedi
15
7 / 1 / 7
11,573
827
14,770
11,131
5,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
portam
Hachiman
14
5 / 1 / 8
11,190
799
9,011
9,589
3,774
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
E09W2C
Cernunnos
11
1 / 6 / 0
8,897
636
6,295
11,774
4,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 1
9,395
671
8,943
8,765
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Shailin I
Kuzenbo
12
1 / 3 / 1
9,093
650
7,150
13,138
17,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
3
4
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
12
4
L
Cernunnos
E09W2C
Cernunnos
1
6
0
0.17
L
1
5
1
0.3
W
Baron Samedi
Jorian2329
Baron Samedi
7
1
7
10.5
L
Kuzenbo
Shailin I
Kuzenbo
1
3
1
0.5
W
Hachiman
portam
Hachiman
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,827
Damage
22,388
36,014
Taken
33,677
23,723
Mitigated
25,345
11,150
Healing
1,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,046
1,246
0
1,396
15,294
14,510
204
6,246
8,892
22,952
0
L
Cernunnos
E09W2C
Cernunnos
6,295
2,759
0
1,452
11,774
4,419
93
7,346
4,428
0
30,772
L
8,943
660
0
0
8,765
3,066
0
6,085
2,680
33,486
0
W
Baron Samedi
Jorian2329
Baron Samedi
14,770
1,167
3,430
4,847
11,131
5,439
718
6,312
4,767
61,253
0
L
Kuzenbo
Shailin I
Kuzenbo
7,150
2,462
0
375
13,138
17,860
0
7,503
5,577
23,837
0
W
Hachiman
portam
Hachiman
9,011
5,010
0
1,477
9,589
3,774
2,047
4,144
5,325
0
48,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
27,385
166
Minions Killed
110
0
Camps Cleared
0
702,782
Distance Traveled
652,385
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,183
727
26
2
0
227,316
0
L
Cernunnos
8,897
636
43
3
0
197,776
0
L
Thoth
9,395
671
42
3
0
215,336
0
W
Baron Samedi
11,573
827
69
5
0
244,135
0
L
Kuzenbo
9,093
650
25
2
0
239,273
2
W
Hachiman
11,190
799
71
5
0
231,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role