Player Matchup

Chaac
Chaac
Anders-pedersen1
Chaac
Level 37
God Stats
2W - 0L
1,749 SR
Queue Stats
134W - 148L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
KongenPaludan
Danzaburou
Level 29
God Stats
4W - 6L
1,286 SR
Queue Stats
112W - 130L
1,293 Elo+
Party 2
Pele
Pele
Origin-ReaperZ
Pele
Level 69
God Stats
6W - 6L
1,495 SR
Queue Stats
72W - 67L
1,424 Elo+
Solo
Hades
Hades
OverdoneElm0435
Hades
Level 68
God Stats
6W - 5L
1,508 SR
Queue Stats
17W - 17L
1,484 Elo+
Solo
Ymir
Ymir
VudkaStrutska
Ymir
Level 25
God Stats
1W - 2L
1,244 SR
Queue Stats
14W - 26L
1,195 Elo+
Party 2
Team Averages
Level 46
1,456 SR
1,357 Elo+

VS

Team Averages
Level 68
1,541 SR
1,448 Elo+
Khepri
Khepri
 
Khepri
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
LMPMmempies
Baba Yaga
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,317 Elo+
Solo
Thanatos
Thanatos
LonelyFrost
Thanatos
Level 124
God Stats
2W - 3L
1,472 SR
Queue Stats
339W - 321L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
carlos1_154
Sun Wukong
Level 42
God Stats
4W - 5L
1,459 SR
Queue Stats
11W - 13L
1,481 Elo+
Solo
Neith
Neith
eloiseee
Neith
Level 61
God Stats
1W - 2L
1,776 SR
Queue Stats
56W - 50L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,315
548
10,129
14,514
11,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
KongenPaludan
Danzaburou
15
6 / 2 / 4
9,335
549
11,966
9,697
3,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 3 / 4
11,237
661
15,185
16,011
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 0 / 2
9,591
564
6,321
11,292
4,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 1 / 8
9,107
536
4,245
12,087
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 7 / 2
7,723
454
1,882
17,776
16,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
LMPMmempies
Baba Yaga
15
1 / 3 / 1
9,258
545
8,193
10,298
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
LonelyFrost
Thanatos
15
3 / 4 / 2
9,038
532
7,498
16,508
6,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
carlos1_154
Sun Wukong
14
2 / 2 / 2
8,302
488
10,810
14,742
12,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
eloiseee
Neith
14
2 / 5 / 1
8,037
473
10,031
12,022
5,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
21
Kills
9
9
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
7
2
0.29
W
1
3
3
0.83
W
Danzaburou
KongenPaludan
Danzaburou
6
2
4
4
L
Baba Yaga
LMPMmempies
Baba Yaga
1
3
1
0.5
L
Thanatos
LonelyFrost
Thanatos
3
4
2
1
W
10
3
4
4
W
3
0
2
4
W
1
1
8
5
L
Sun Wukong
carlos1_154
Sun Wukong
2
2
2
1.5
L
Neith
eloiseee
Neith
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,846
Damage
38,414
63,601
Taken
71,346
36,090
Mitigated
45,395
22,879
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,882
561
0
2,766
17,776
16,252
0
3,064
14,712
23,013
0
W
10,129
2,687
0
3,508
14,514
11,116
90
42
14,472
0
62,204
W
Danzaburou
KongenPaludan
Danzaburou
11,966
6,329
0
5,237
9,697
3,987
1,433
826
8,871
0
55,621
L
Baba Yaga
LMPMmempies
Baba Yaga
8,193
610
0
2,070
10,298
4,482
231
4,738
5,560
62,053
0
L
Thanatos
LonelyFrost
Thanatos
7,498
3,118
0
10,765
16,508
6,936
711
571
15,737
0
84,445
W
15,185
6,324
0
4,379
16,011
6,524
3,457
2,596
13,359
0
90,419
W
6,321
280
331
6,110
11,292
4,947
216
6,031
5,261
60,064
0
W
4,245
369
0
3,314
12,087
9,516
0
741
11,346
33,610
0
L
Sun Wukong
carlos1_154
Sun Wukong
10,810
2,183
0
4,212
14,742
12,286
474
425
14,317
0
63,375
L
Neith
eloiseee
Neith
10,031
3,840
0
1,418
12,022
5,439
0
1,705
10,233
0
59,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
42,358
484
Minions Killed
434
0
Camps Cleared
0
1,674,818
Distance Traveled
1,606,415
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,723
454
25
1
0
289,867
2
W
Chaac
9,315
548
98
6
0
353,028
0
W
Danzaburou
9,335
549
88
5
0
337,761
0
L
Baba Yaga
9,258
545
103
6
0
311,582
0
L
Thanatos
9,038
532
116
7
0
329,373
0
W
Pele
11,237
661
132
8
0
329,831
0
W
Hades
9,591
564
125
7
0
333,598
5
W
Ymir
9,107
536
41
2
0
320,600
0
L
Sun Wukong
8,302
488
84
5
0
373,252
0
L
Neith
8,037
473
106
6
0
302,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role