Player Matchup

Kuzenbo
Kuzenbo
Silver II
DafgHero
Kuzenbo
Silver II
Level 179
God Stats
1W - 1L
1,704 SR
Queue Stats
8W - 7L
1,548 MMR
Party 1
Zeus
Zeus
Gold II
Remainderyears
Zeus
Gold II
Level 99
God Stats
25W - 14L
1,722 SR
Queue Stats
109W - 124L
1,573 MMR
Solo
Anhur
Anhur
Gold II
Steeve76r
Anhur
Gold II
Level 204
God Stats
23W - 21L
1,604 SR
Queue Stats
183W - 191L
1,607 MMR
Solo
Neith
Neith
Gold V
XXLKingDG
Neith
Gold V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,640 MMR
Party 1
Serqet
Serqet
Platinum V
betytoborre
Serqet
Platinum V
Level 140
God Stats
11W - 6L
1,766 SR
Queue Stats
523W - 520L
1,615 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,659 SR
1,597 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,621 SR
1,570 MMR
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver I
FrauDruide_
Yu Huang
Silver I
Level 65
God Stats
1W - 1L
1,820 SR
Queue Stats
20W - 17L
1,593 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
GUILTYinYRfault
Sun Wukong
Gold II
Level 153
God Stats
10W - 13L
1,408 SR
Queue Stats
227W - 225L
1,581 MMR
Solo
Ganesha
Ganesha
Gold II
MakkDragonhawk
Ganesha
Gold II
Level 102
God Stats
2W - 3L
1,650 SR
Queue Stats
43W - 44L
1,571 MMR
Solo
Ishtar
Ishtar
Silver I
ProByDesign
Ishtar
Silver I
Level 155
God Stats
0W - 1L
1,725 SR
Queue Stats
15W - 7L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DafgHero
Kuzenbo
10
1 / 2 / 0
6,001
600
2,192
6,896
4,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 3 / 2
5,941
594
6,897
5,971
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Steeve76r
Anhur
11
1 / 1 / 0
5,976
598
2,397
7,825
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
XXLKingDG
Neith
10
2 / 4 / 3
6,142
614
7,803
8,346
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
11
1 / 3 / 4
6,057
606
2,354
9,902
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThorKaliSusano

VS

Bans
IzanamiAo KuangMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 3 / 2
6,968
697
7,391
11,304
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
FrauDruide_
Yu Huang
12
4 / 1 / 3
6,983
698
5,790
5,993
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
GUILTYinYRfault
Sun Wukong
7
2 / 0 / 0
5,062
506
2,319
3,636
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 5
5,300
530
3,247
9,883
4,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
11
0 / 1 / 2
6,000
600
5,604
6,185
2,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
13
13
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
3
2
2.67
W
Kuzenbo
DafgHero
Kuzenbo
1
2
0
0.5
L
Yu Huang
FrauDruide_
Yu Huang
4
1
3
5.5
L
Sun Wukong
GUILTYinYRfault
Sun Wukong
2
0
0
2
L
0
2
5
1.25
L
Ishtar
0
1
2
1
W
2
3
2
1
W
Anhur
Steeve76r
Anhur
1
1
0
1
W
Neith
XXLKingDG
Neith
2
4
3
0.88
W
Serqet
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,643
Damage
24,351
38,940
Taken
37,001
15,663
Mitigated
14,982
11,096
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,391
2,751
0
6,232
11,304
4,207
0
2,398
8,649
0
43,906
W
Kuzenbo
DafgHero
Kuzenbo
2,192
744
0
1,076
6,896
4,762
62
0
6,896
31,612
0
L
Yu Huang
FrauDruide_
Yu Huang
5,790
1,314
0
940
5,993
2,383
0
1,059
4,864
51,801
0
L
Sun Wukong
GUILTYinYRfault
Sun Wukong
2,319
601
0
1,183
3,636
1,535
0
1,116
2,276
0
21,310
L
3,247
455
991
2,776
9,883
4,782
0
3,124
6,497
12,458
0
L
Ishtar
5,604
3,594
0
2,708
6,185
2,075
0
616
5,199
0
56,053
W
6,897
1,169
0
909
5,971
1,770
0
2,543
3,428
36,500
0
W
Anhur
Steeve76r
Anhur
2,397
1,468
0
3,315
7,825
3,064
0
683
7,142
0
45,597
W
Neith
XXLKingDG
Neith
7,803
3,314
0
1,508
8,346
2,497
0
4,440
3,906
0
42,281
W
Serqet
2,354
742
0
4,288
9,902
3,570
0
1,502
8,400
0
45,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
30,313
360
Minions Killed
307
0
Camps Cleared
0
972,426
Distance Traveled
938,687
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,968
697
65
7
0
233,357
2
W
Kuzenbo
6,001
600
56
6
0
177,523
0
L
Yu Huang
6,983
698
90
9
0
220,118
2
L
Sun Wukong
5,062
506
40
4
0
108,113
0
L
Ganesha
5,300
530
7
1
0
194,083
3
L
Ishtar
6,000
600
105
11
0
183,016
3
W
Zeus
5,941
594
68
7
0
180,068
3
W
Anhur
5,976
598
76
8
0
189,420
1
W
Neith
6,142
614
74
7
0
175,955
2
W
Serqet
6,057
606
86
9
0
249,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role