Player Matchup

Hou Yi
Hou Yi
Gold IV
iamlunase
Hou Yi
Gold IV
Level 107
God Stats
0W - 2L
1,444 SR
Queue Stats
19W - 25L
1,369 MMR
Party 1
Nike
Nike
Silver IV
joffrey66240
Nike
Silver IV
Level 87
God Stats
39W - 44L
1,494 SR
Queue Stats
225W - 304L
811 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
skinstretch
Morgan Le Fay
Gold IV
Level 108
God Stats
1W - 2L
1,517 SR
Queue Stats
23W - 29L
1,346 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,485 SR
1,176 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,501 SR
1,147 MMR
Sun Wukong
Sun Wukong
Silver IV
Adventureman777
Sun Wukong
Silver IV
Level 116
God Stats
1W - 1L
1,539 SR
Queue Stats
15W - 9L
1,422 MMR
Party 2
Zhong Kui
Zhong Kui
Silver V
DMG_MENDOZA_666
Zhong Kui
Silver V
Level 55
God Stats
5W - 7L
1,463 SR
Queue Stats
36W - 75L
519 MMR
Solo
Medusa
Medusa
Bronze III
shmettavanzuid
Medusa
Bronze III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
iamlunase
Hou Yi
12
1 / 6 / 0
9,510
679
5,382
12,263
4,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 3
9,158
654
6,358
12,561
10,988
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
skinstretch
Morgan Le Fay
14
3 / 4 / 1
10,561
754
12,676
11,919
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
HerculesMartichorasSobekKuzenboAchilles

VS

Bans
ZeusAnubisXing TianAphroditeAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adventureman777
Sun Wukong
15
4 / 0 / 7
11,302
807
11,240
14,245
12,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
DMG_MENDOZA_666
Zhong Kui
13
2 / 1 / 8
10,651
761
7,937
9,818
8,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
6 / 3 / 5
11,224
802
12,919
10,409
4,146
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
12
12
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adventureman777
Sun Wukong
4
0
7
7.5
W
Zhong Kui
DMG_MENDOZA_666
Zhong Kui
2
1
8
6
L
Hou Yi
iamlunase
Hou Yi
1
6
0
0.17
L
0
2
3
0.75
W
6
3
5
2.83
L
Morgan Le Fay
skinstretch
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,416
Damage
32,096
36,743
Taken
34,472
20,743
Mitigated
25,241
3,238
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adventureman777
Sun Wukong
11,240
1,546
356
7,958
14,245
12,972
337
4,041
10,060
494
55,844
W
Zhong Kui
DMG_MENDOZA_666
Zhong Kui
7,937
442
0
3,417
9,818
8,123
815
3,539
6,188
27,239
0
L
Hou Yi
iamlunase
Hou Yi
5,382
1,880
0
992
12,263
4,608
0
1,785
10,478
0
29,878
L
6,358
164
0
240
12,561
10,988
0
4,126
7,996
0
19,745
W
12,919
4,722
0
1,459
10,409
4,146
1,442
5,580
4,829
0
63,489
L
Morgan Le Fay
skinstretch
Morgan Le Fay
12,676
668
0
2,006
11,919
5,147
0
2,415
9,173
52,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
33,177
141
Minions Killed
181
0
Camps Cleared
0
721,830
Distance Traveled
788,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,302
807
58
4
0
262,292
0
W
Zhong Kui
10,651
761
37
3
0
276,846
0
L
Hou Yi
9,510
679
43
3
0
225,195
0
L
Nike
9,158
654
21
2
0
231,650
0
W
Medusa
11,224
802
86
6
0
249,548
0
L
Morgan Le Fay
10,561
754
77
6
0
264,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role