Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
IchBinAmazing
Bacchus
Level 87
God Stats
14W - 11L
1,658 SR
Queue Stats
294W - 283L
1,516 Elo+
Solo
Martichoras
Martichoras
Lorreyn
Martichoras
Level 206
God Stats
113W - 108L
1,572 SR
Queue Stats
371W - 371L
1,513 Elo+
Solo
Mercury
Mercury
ruvamo
Mercury
Level 63
God Stats
0W - 2L
1,247 SR
Queue Stats
264W - 248L
1,491 Elo+
Solo
Team Averages
Level 139
1,495 SR
1,504 Elo+

VS

Team Averages
Level 139
1,528 SR
1,492 Elo+
Pele
Pele
Cromalia
Pele
Level 100
God Stats
13W - 5L
1,757 SR
Queue Stats
528W - 467L
1,549 Elo+
Solo
Cabrakan
Cabrakan
G2F Monkey
Cabrakan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,407 Elo+
Party 1
Anubis
Anubis
LordsRok
Anubis
Level 147
God Stats
7W - 2L
1,611 SR
Queue Stats
197W - 196L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
Plocploc1653
Danzaburou
Level 269
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 252L
1,562 Elo+
Party 1
Apollo
Apollo
Valkun117
Apollo
Level 125
God Stats
37W - 36L
1,272 SR
Queue Stats
143W - 137L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 2
6,725
560
6,804
6,885
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
11
2 / 1 / 0
6,637
553
6,400
10,264
3,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
10
1 / 0 / 4
6,219
518
5,710
7,614
7,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Lorreyn
Martichoras
12
1 / 1 / 0
7,062
589
7,634
11,477
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
ruvamo
Mercury
11
2 / 4 / 3
6,447
537
4,969
9,695
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 1 / 0
7,605
634
8,491
11,822
8,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
G2F Monkey
Cabrakan
9
0 / 1 / 1
5,811
484
2,004
8,768
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
LordsRok
Anubis
11
3 / 3 / 2
7,133
594
5,093
8,801
4,686
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Plocploc1653
Danzaburou
11
1 / 2 / 1
6,967
581
8,137
10,130
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Valkun117
Apollo
11
0 / 1 / 2
6,305
525
5,497
8,137
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
6
7
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
1
2
3
L
Hou Yi
 
Hou Yi
2
1
0
2
W
Pele
2
1
0
2
W
Cabrakan
G2F Monkey
Cabrakan
0
1
1
0.5
L
Bacchus
1
0
4
3
W
Anubis
LordsRok
Anubis
3
3
2
1.33
L
Martichoras
Lorreyn
Martichoras
1
1
0
1
W
Danzaburou
Plocploc1653
Danzaburou
1
2
1
0.75
W
Apollo
Valkun117
Apollo
0
1
2
1
L
Mercury
ruvamo
Mercury
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,517
Damage
29,222
45,935
Taken
47,658
21,037
Mitigated
28,586
11,929
Healing
18,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,804
524
0
1,408
6,885
2,477
0
2,625
4,260
53,972
0
L
Hou Yi
 
Hou Yi
6,400
4,081
0
3,533
10,264
3,575
0
692
9,572
0
48,494
W
Pele
8,491
1,679
0
6,279
11,822
8,344
0
60
11,762
0
59,951
W
Cabrakan
G2F Monkey
Cabrakan
2,004
298
8
2,893
8,768
8,197
0
3,510
5,258
13,054
0
L
Bacchus
5,710
1,470
0
2,561
7,614
7,302
0
2,339
5,275
14,318
0
W
Anubis
LordsRok
Anubis
5,093
0
0
2,295
8,801
4,686
0
4,756
4,045
52,952
0
L
Martichoras
Lorreyn
Martichoras
7,634
3,240
0
3,927
11,477
4,670
0
0
11,477
0
58,847
W
Danzaburou
Plocploc1653
Danzaburou
8,137
4,060
0
1,566
10,130
4,042
0
3,546
6,584
0
53,683
W
Apollo
Valkun117
Apollo
5,497
3,030
0
5,278
8,137
3,317
0
730
7,407
0
48,146
L
Mercury
ruvamo
Mercury
4,969
1,668
0
500
9,695
3,013
0
1,515
8,180
0
49,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
33,821
388
Minions Killed
368
0
Camps Cleared
0
1,229,940
Distance Traveled
1,233,975
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,725
560
95
8
0
227,299
2
L
Hou Yi
6,637
553
98
8
0
217,494
2
W
Pele
7,605
634
103
9
0
252,640
0
W
Cabrakan
5,811
484
17
1
0
251,101
2
L
Bacchus
6,219
518
11
1
0
248,258
4
W
Anubis
7,133
594
100
8
0
237,582
0
L
Martichoras
7,062
589
111
9
0
212,498
0
W
Danzaburou
6,967
581
75
6
0
262,584
0
W
Apollo
6,305
525
73
6
0
230,068
0
L
Mercury
6,447
537
73
6
0
324,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role