Player Matchup

Osiris
Osiris
DrAgOn-KoMbAt
Osiris
Level 101
God Stats
2W - 0L
1,729 SR
Queue Stats
38W - 51L
1,408 Elo+
Party 1
Set
Set
LoveThyBible
Set
Level 116
God Stats
1W - 3L
1,158 SR
Queue Stats
30W - 31L
1,490 Elo+
Party 1
Zeus
Zeus
SolitaryLifeline
Zeus
Level 117
God Stats
2W - 2L
1,546 SR
Queue Stats
149W - 159L
1,441 Elo+
Party 1
Loki
Loki
undeadlantern64
Loki
Level 108
God Stats
4W - 2L
1,622 SR
Queue Stats
200W - 217L
1,405 Elo+
Party 1
Ra
Ra
xthe_wreckoningx
Ra
Level 82
God Stats
3W - 1L
1,462 SR
Queue Stats
28W - 34L
1,408 Elo+
Party 1
Team Averages
Level 105
1,503 SR
1,430 Elo+

VS

Team Averages
Level 115
1,468 SR
1,524 Elo+
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CooI Penguin
Nemesis
Level 150
God Stats
2W - 7L
1,254 SR
Queue Stats
207W - 211L
1,481 Elo+
Solo
Vulcan
Vulcan
aap6530410
Vulcan
Level 64
God Stats
1W - 1L
1,753 SR
Queue Stats
4W - 4L
1,575 Elo+
Solo
Chaac
Chaac
tyoo8047
Chaac
Level 127
God Stats
3W - 9L
1,335 SR
Queue Stats
561W - 541L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,378
538
3,255
7,909
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
5,920
592
4,372
7,356
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,840
584
2,613
4,110
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 4
4,672
467
3,293
7,536
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 0 / 1
5,329
533
3,240
5,046
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 0 / 0
5,720
572
2,351
4,407
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
9
1 / 1 / 1
5,554
555
6,302
5,695
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
CooI Penguin
Nemesis
10
2 / 2 / 1
5,683
568
3,189
7,605
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
aap6530410
Vulcan
4
0 / 3 / 0
3,735
374
638
2,921
863
Chaac
tyoo8047
Chaac
10
0 / 0 / 0
5,960
596
4,955
7,944
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
4
4
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
0
0
1
L
Neith
 
Neith
1
1
1
1.5
L
Nemesis
CooI Penguin
Nemesis
2
2
1
1.25
W
2
2
2
1.5
W
0
0
0
0
W
1
1
0
1
L
Vulcan
aap6530410
Vulcan
0
3
0
0
L
Chaac
tyoo8047
Chaac
0
0
0
0
W
0
1
4
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
17,435
31,957
Taken
28,572
15,297
Mitigated
12,404
11,806
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,351
648
0
750
4,407
1,565
0
1,749
2,658
45,550
0
L
Neith
 
Neith
6,302
2,924
0
3,035
5,695
2,072
0
1,763
3,909
0
42,925
L
Nemesis
CooI Penguin
Nemesis
3,189
552
0
777
7,605
2,897
0
1,518
6,082
0
35,152
W
3,255
1,412
0
434
7,909
4,340
0
500
7,409
0
36,669
W
4,372
2,189
0
3,742
7,356
5,335
0
0
7,356
0
43,835
W
2,613
362
0
750
4,110
1,278
490
1,902
2,208
47,656
0
L
Vulcan
aap6530410
Vulcan
638
281
0
262
2,921
863
72
878
2,043
5,169
0
L
Chaac
tyoo8047
Chaac
4,955
758
0
3,488
7,944
5,007
0
0
7,944
0
44,275
W
3,293
1,187
24
1,821
7,536
2,510
0
186
7,350
0
25,377
W
3,240
765
1,970
3,065
5,046
1,834
0
436
4,610
25,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
26,652
327
Minions Killed
306
0
Camps Cleared
0
1,024,265
Distance Traveled
899,599
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,720
572
77
8
0
194,563
0
L
Neith
5,554
555
67
7
0
175,128
0
L
Nemesis
5,683
568
64
6
0
230,175
0
W
Osiris
5,378
538
56
6
0
258,681
0
W
Set
5,920
592
91
9
0
163,673
0
W
Zeus
5,840
584
92
9
0
173,146
0
L
Vulcan
3,735
374
13
1
0
96,730
0
L
Chaac
5,960
596
85
9
0
203,003
3
W
Loki
4,672
467
28
3
0
215,728
0
W
Ra
5,329
533
60
6
0
213,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role