Player Matchup

Izanami
Izanami
Jenana
Izanami
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 137L
1,366 Elo+
Solo
Zeus
Zeus
LAR1974
Zeus
Level 67
God Stats
5W - 2L
1,899 SR
Queue Stats
311W - 290L
1,466 Elo+
Solo
Charybdis
Charybdis
SpowderMan
Charybdis
Level 107
God Stats
6W - 9L
1,619 SR
Queue Stats
192W - 205L
1,498 Elo+
Solo
Set
Set
agilit
Set
Level 69
God Stats
0W - 2L
1,398 SR
Queue Stats
21W - 21L
1,480 Elo+
Solo
Da Ji
Da Ji
supersmiteking
Da Ji
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 62L
1,402 Elo+
Solo
Team Averages
Level 71
1,583 SR
1,442 Elo+

VS

Team Averages
Level 71
1,542 SR
1,520 Elo+
Cernunnos
Cernunnos
Biigggie
Cernunnos
Level 100
God Stats
1W - 0L
1,823 SR
Queue Stats
10W - 6L
1,652 Elo+
Party 1
Thor
Thor
Harlaww
Thor
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 1
Athena
Athena
Rituall
Athena
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
bullboy100
Zhong Kui
Level 64
God Stats
1W - 0L
1,613 SR
Queue Stats
6W - 5L
1,577 Elo+
Party 1
Ratatoskr
Ratatoskr
永爱吾喵
Ratatoskr
Level 63
God Stats
6W - 1L
1,492 SR
Queue Stats
326W - 355L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jenana
Izanami
15
1 / 7 / 15
9,112
759
9,846
13,072
5,188
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
LAR1974
Zeus
16
2 / 6 / 10
9,216
768
14,200
13,094
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
SpowderMan
Charybdis
17
5 / 7 / 10
10,091
841
14,207
14,755
5,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
agilit
Set
17
6 / 6 / 10
10,046
837
15,258
15,587
10,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
6 / 8 / 5
10,468
872
6,068
16,153
7,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Biigggie
Cernunnos
19
9 / 2 / 17
11,693
974
18,847
14,395
8,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Harlaww
Thor
19
9 / 6 / 15
11,679
973
19,942
17,748
10,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Rituall
Athena
18
3 / 4 / 23
11,514
960
8,024
21,167
28,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
bullboy100
Zhong Kui
16
6 / 5 / 9
10,452
871
12,187
12,594
10,505
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
永爱吾喵
Ratatoskr
19
7 / 5 / 21
11,356
946
7,808
15,253
18,713
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
119
20
Kills
34
34
Deaths
22
50
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Biigggie
Cernunnos
9
2
17
8.75
W
Thor
Harlaww
Thor
9
6
15
2.75
L
Izanami
Jenana
Izanami
1
7
15
1.21
L
Zeus
LAR1974
Zeus
2
6
10
1.17
W
Athena
Rituall
Athena
3
4
23
3.63
L
Charybdis
SpowderMan
Charybdis
5
7
10
1.43
L
Set
agilit
Set
6
6
10
1.83
W
Zhong Kui
bullboy100
Zhong Kui
6
5
9
2.1
L
6
8
5
1.06
W
Ratatoskr
永爱吾喵
Ratatoskr
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,579
Damage
66,808
72,661
Taken
81,157
33,519
Mitigated
77,327
11,894
Healing
23,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Biigggie
Cernunnos
18,847
9,649
576
4,400
14,395
8,475
3,263
2,751
11,482
0
48,445
W
Thor
Harlaww
Thor
19,942
3,596
364
2,010
17,748
10,695
1,280
1,976
15,535
0
32,382
L
Izanami
Jenana
Izanami
9,846
5,250
1,354
765
13,072
5,188
1,311
3,737
9,307
0
20,246
L
Zeus
LAR1974
Zeus
14,200
1,744
296
1,772
13,094
5,150
129
3,187
9,907
33,758
0
W
Athena
Rituall
Athena
8,024
2,665
2,847
4,427
21,167
28,939
554
4,185
16,910
15,562
0
L
Charybdis
SpowderMan
Charybdis
14,207
7,908
878
1,495
14,755
5,933
2,189
4,025
10,664
0
22,979
L
Set
agilit
Set
15,258
3,735
593
2,302
15,587
10,011
512
5,758
9,829
0
24,928
W
Zhong Kui
bullboy100
Zhong Kui
12,187
2,154
0
2,645
12,594
10,505
2,013
2,478
9,718
22,610
0
L
6,068
1,540
269
2,170
16,153
7,237
140
4,249
11,904
0
12,835
W
Ratatoskr
永爱吾喵
Ratatoskr
7,808
1,037
2,501
3,803
15,253
18,713
461
2,975
12,278
1,250
17,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,933
Gold Earned
56,694
140
Minions Killed
143
0
Camps Cleared
0
1,002,274
Distance Traveled
1,114,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,693
974
47
4
0
236,945
0
W
Thor
11,679
973
33
3
0
218,165
0
L
Izanami
9,112
759
25
2
0
194,099
0
L
Zeus
9,216
768
39
3
0
199,696
0
W
Athena
11,514
960
8
1
0
226,731
0
L
Charybdis
10,091
841
28
2
0
191,114
0
L
Set
10,046
837
30
3
0
213,569
0
W
Zhong Kui
10,452
871
33
3
0
208,648
0
L
Da Ji
10,468
872
18
2
0
203,796
0
W
Ratatoskr
11,356
946
22
2
0
224,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role