Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ARMAGEDDON-X11X
Izanami
Level 79
God Stats
3W - 0L
1,656 SR
Queue Stats
170W - 180L
1,458 Elo+
Party 2
Loki
Loki
Der_ExiiT
Loki
Level 64
God Stats
10W - 5L
1,713 SR
Queue Stats
116W - 115L
1,434 Elo+
Solo
Bacchus
Bacchus
ansagar-10
Bacchus
Level 85
God Stats
3W - 0L
1,585 SR
Queue Stats
102W - 83L
1,547 Elo+
Party 2
Jormungandr
Jormungandr
baggies_boy
Jormungandr
Level 149
God Stats
3W - 2L
1,522 SR
Queue Stats
380W - 383L
1,470 Elo+
Solo
Team Averages
Level 103
1,595 SR
1,482 Elo+

VS

Team Averages
Level 108
1,441 SR
1,485 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Ah_Muzen_Cab_PAM
Chiron
Level 143
God Stats
4W - 6L
1,577 SR
Queue Stats
424W - 419L
1,439 Elo+
Party 1
Fafnir
Fafnir
Harraldini
Fafnir
Level 89
God Stats
1W - 5L
1,126 SR
Queue Stats
534W - 514L
1,429 Elo+
Party 1
Achilles
Achilles
Xmvuq
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
2 / 0 / 6
5,646
627
4,664
3,464
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,920
547
2,826
5,174
1,708
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
3 / 1 / 2
6,110
679
2,635
7,324
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ansagar-10
Bacchus
6
1 / 0 / 3
4,637
515
3,463
6,036
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jormungandr
baggies_boy
Jormungandr
11
6 / 1 / 3
6,236
693
7,777
7,013
4,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 2 / 0
5,132
570
3,737
5,520
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
 
Athena
8
0 / 3 / 0
4,597
511
2,599
8,458
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 1
4,713
524
3,670
4,017
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Harraldini
Fafnir
7
1 / 3 / 1
4,535
504
3,584
8,383
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Xmvuq
Achilles
8
1 / 4 / 0
4,638
515
2,717
8,583
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
6
5
L
Chang'e
 
Chang'e
1
2
0
0.5
L
Athena
 
Athena
0
3
0
0
W
0
1
0
0
L
0
0
1
0.5
W
Loki
3
1
2
4
L
Fafnir
Harraldini
Fafnir
1
3
1
0.5
L
Achilles
Xmvuq
Achilles
1
4
0
0.25
W
Bacchus
ansagar-10
Bacchus
1
0
3
2.5
W
Jormungandr
baggies_boy
Jormungandr
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
16,307
29,011
Taken
34,961
15,249
Mitigated
17,828
10,793
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,664
593
0
625
3,464
1,202
0
1,691
1,657
35,900
0
L
Chang'e
 
Chang'e
3,737
165
408
2,649
5,520
1,759
0
2,311
2,893
30,702
0
L
Athena
 
Athena
2,599
587
0
2,272
8,458
3,914
0
3,111
5,215
25,547
0
W
2,826
1,948
0
2,084
5,174
1,708
0
1,022
4,152
0
39,059
L
3,670
1,135
426
1,339
4,017
1,221
0
921
3,096
0
32,252
W
Loki
2,635
594
0
3,944
7,324
2,670
58
2,560
4,656
0
41,514
L
Fafnir
Harraldini
Fafnir
3,584
736
0
1,199
8,383
5,446
0
4,103
4,200
12,442
0
L
Achilles
Xmvuq
Achilles
2,717
916
0
1,489
8,583
5,488
0
4,969
3,592
0
20,117
W
Bacchus
ansagar-10
Bacchus
3,463
556
0
1,668
6,036
5,037
0
2,841
3,128
9,915
0
W
Jormungandr
baggies_boy
Jormungandr
7,777
2,375
0
2,472
7,013
4,632
32
1,628
5,319
41,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,549
Gold Earned
23,615
259
Minions Killed
223
0
Camps Cleared
0
980,620
Distance Traveled
886,541
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,646
627
72
8
0
193,153
0
L
Chang'e
5,132
570
58
6
0
152,638
0
L
Athena
4,597
511
60
7
0
199,180
0
W
Izanami
4,920
547
54
6
0
152,826
0
L
Chiron
4,713
524
49
5
0
175,371
0
W
Loki
6,110
679
68
8
0
236,548
0
L
Fafnir
4,535
504
19
2
0
185,866
0
L
Achilles
4,638
515
37
4
0
173,486
1
W
Bacchus
4,637
515
13
1
0
212,739
3
W
Jormungandr
6,236
693
52
6
0
185,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role