Player Matchup

King Arthur
King Arthur
DepravedTyrant
King Arthur
Level 129
God Stats
7W - 5L
1,430 SR
Queue Stats
304W - 281L
1,487 Elo+
Solo
Bacchus
Bacchus
Nixzyn
Bacchus
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,206 Elo+
Solo
Bastet
Bastet
beebambi
Bastet
Level 118
God Stats
8W - 4L
1,675 SR
Queue Stats
226W - 201L
1,518 Elo+
Solo
Janus
Janus
excellthru
Janus
Level 146
God Stats
36W - 32L
1,589 SR
Queue Stats
371W - 315L
1,564 Elo+
Solo
Charybdis
Charybdis
mavedel89
Charybdis
Level 198
God Stats
2W - 3L
1,283 SR
Queue Stats
306W - 278L
1,500 Elo+
Solo
Team Averages
Level 126
1,495 SR
1,455 Elo+

VS

Team Averages
Level 134
1,535 SR
1,535 Elo+
Thor
Thor
Amapol
Thor
Level 145
God Stats
6W - 9L
1,508 SR
Queue Stats
208W - 192L
1,571 Elo+
Solo
Olorun
Olorun
EvilestSnow3
Olorun
Level 122
God Stats
3W - 11L
1,289 SR
Queue Stats
1,107W - 1,030L
1,538 Elo+
Party 1
Bacchus
Bacchus
FatMuscles
Bacchus
Level 109
God Stats
15W - 11L
1,661 SR
Queue Stats
339W - 299L
1,581 Elo+
Solo
Martichoras
Martichoras
metzzz93
Martichoras
Level 194
God Stats
4W - 6L
1,535 SR
Queue Stats
225W - 259L
1,504 Elo+
Solo
Bakasura
Bakasura
sexyElbows
Bakasura
Level 99
God Stats
13W - 7L
1,684 SR
Queue Stats
39W - 40L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DepravedTyrant
King Arthur
16
0 / 1 / 4
9,481
558
12,417
13,955
11,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
Nixzyn
Bacchus
11
2 / 3 / 2
7,626
449
7,165
13,184
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
beebambi
Bastet
16
9 / 1 / 5
9,958
586
11,590
13,821
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
16
3 / 1 / 3
9,760
574
11,334
7,668
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
mavedel89
Charybdis
15
1 / 4 / 5
9,230
543
8,723
15,459
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Amapol
Thor
15
1 / 3 / 0
8,516
501
5,824
17,218
13,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
15
4 / 5 / 3
9,587
564
13,216
13,037
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
FatMuscles
Bacchus
12
3 / 1 / 3
7,928
466
7,170
15,065
18,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
metzzz93
Martichoras
15
1 / 3 / 1
8,841
520
4,403
12,514
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
sexyElbows
Bakasura
13
0 / 3 / 2
7,530
443
6,914
14,524
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
15
Kills
9
10
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
Amapol
Thor
1
3
0
0.33
W
King Arthur
DepravedTyrant
King Arthur
0
1
4
2
L
Olorun
4
5
3
1.1
L
Bacchus
FatMuscles
Bacchus
3
1
3
4.5
W
Bacchus
Nixzyn
Bacchus
2
3
2
1
W
Bastet
beebambi
Bastet
9
1
5
11.5
W
Janus
3
1
3
4.5
W
Charybdis
mavedel89
Charybdis
1
4
5
0.88
L
Martichoras
metzzz93
Martichoras
1
3
1
0.5
L
Bakasura
sexyElbows
Bakasura
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,229
Damage
37,527
64,087
Taken
72,358
40,649
Mitigated
46,690
19,025
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Amapol
Thor
5,824
1,637
0
3,262
17,218
13,039
0
88
17,130
0
65,826
W
King Arthur
DepravedTyrant
King Arthur
12,417
2,128
0
2,043
13,955
11,665
0
1,449
12,445
138
86,036
L
Olorun
13,216
7,615
120
1,969
13,037
5,105
1,237
1,755
11,250
82,263
0
L
Bacchus
FatMuscles
Bacchus
7,170
1,360
0
4,376
15,065
18,017
0
5,683
9,159
30,432
0
W
Bacchus
Nixzyn
Bacchus
7,165
1,434
75
3,169
13,184
13,826
32
6,336
6,227
20,609
0
W
Bastet
beebambi
Bastet
11,590
3,488
0
5,668
13,821
5,295
14
623
12,568
0
70,384
W
Janus
11,334
403
0
838
7,668
3,254
348
1,573
5,739
105,721
0
W
Charybdis
mavedel89
Charybdis
8,723
4,564
0
7,232
15,459
6,609
423
11,082
4,327
0
90,874
L
Martichoras
metzzz93
Martichoras
4,403
1,174
0
2,658
12,514
4,539
0
7,918
4,318
0
78,090
L
Bakasura
sexyElbows
Bakasura
6,914
4,382
0
4,224
14,524
5,990
0
2,595
11,779
0
53,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,055
Gold Earned
42,402
579
Minions Killed
534
0
Camps Cleared
0
1,680,875
Distance Traveled
1,542,102
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,516
501
122
7
0
285,279
2
W
King Arthur
9,481
558
128
8
0
308,260
1
L
Olorun
9,587
564
134
8
0
303,732
2
L
Bacchus
7,928
466
37
2
0
313,155
2
W
Bacchus
7,626
449
19
1
0
352,520
0
W
Bastet
9,958
586
102
6
0
410,699
0
W
Janus
9,760
574
185
11
0
331,650
3
W
Charybdis
9,230
543
145
9
0
277,746
2
L
Martichoras
8,841
520
141
8
0
267,470
0
L
Bakasura
7,530
443
100
6
0
372,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role