Player Matchup

Charon
Charon
IAmTooGoodBuddy
Charon
Level 44
God Stats
31W - 28L
1,523 SR
Queue Stats
289W - 300L
1,462 Elo+
Party 1
Merlin
Merlin
extinctedfcg
Merlin
Level 43
God Stats
4W - 9L
1,393 SR
Queue Stats
40W - 73L
1,246 Elo+
Solo
Jing Wei
Jing Wei
stonednebula
Jing Wei
Level 63
God Stats
222W - 211L
1,508 SR
Queue Stats
380W - 390L
1,466 Elo+
Party 1
Team Averages
Level 50
1,475 SR
1,392 Elo+

VS

Team Averages
Level 148
1,543 SR
1,426 Elo+
Vulcan
Vulcan
 
Vulcan
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MKDub13
Pele
Level 123
God Stats
326W - 312L
1,509 SR
Queue Stats
329W - 324L
1,449 Elo+
Solo
Serqet
Serqet
papuno
Serqet
Level 61
God Stats
10W - 7L
1,620 SR
Queue Stats
100W - 106L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
7,923
720
3,734
14,430
11,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
9
0 / 6 / 2
6,980
635
3,713
11,939
3,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
stonednebula
Jing Wei
10
0 / 7 / 2
7,372
670
3,259
11,441
3,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 2 / 7
8,699
791
12,763
6,287
2,542
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
MKDub13
Pele
13
8 / 1 / 6
9,616
874
10,478
8,180
3,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Serqet
papuno
Serqet
12
6 / 0 / 8
9,390
854
8,926
5,676
2,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
17
17
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
7
3.25
L
3
4
0
0.75
W
Pele
MKDub13
Pele
8
1
6
11
L
Merlin
0
6
2
0.17
W
Serqet
papuno
Serqet
6
0
8
10
L
Jing Wei
stonednebula
Jing Wei
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,706
Damage
32,167
37,810
Taken
20,143
18,654
Mitigated
8,830
6,446
Healing
2,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,763
6,501
0
510
6,287
2,542
104
2,436
3,851
38,177
0
L
3,734
510
0
2,020
14,430
11,904
0
5,195
8,553
19,660
0
W
Pele
MKDub13
Pele
10,478
2,373
0
1,156
8,180
3,347
0
2,708
5,472
0
32,265
L
Merlin
3,713
39
290
2,456
11,939
3,196
0
4,181
7,562
20,320
0
W
Serqet
papuno
Serqet
8,926
2,426
0
583
5,676
2,941
0
2,683
2,993
0
24,631
L
Jing Wei
stonednebula
Jing Wei
3,259
2,231
0
1,680
11,441
3,554
0
4,155
7,286
0
39,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,275
Gold Earned
27,705
113
Minions Killed
110
0
Camps Cleared
0
579,929
Distance Traveled
694,552
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,699
791
45
4
0
220,307
4
L
Charon
7,923
720
11
1
0
209,384
0
W
Pele
9,616
874
37
3
0
228,306
0
L
Merlin
6,980
635
31
3
0
180,639
0
W
Serqet
9,390
854
28
3
0
245,939
0
L
Jing Wei
7,372
670
71
6
0
189,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role