Player Matchup

Fenrir
Fenrir
SargentSwole
Fenrir
Level 126
God Stats
3W - 1L
1,808 SR
Queue Stats
150W - 147L
1,494 Elo+
Solo
Scylla
Scylla
Sebirh
Scylla
Level 86
God Stats
1W - 0L
1,651 SR
Queue Stats
41W - 34L
1,600 Elo+
Party 2
Anubis
Anubis
ja7kubaa
Anubis
Level 29
God Stats
17W - 5L
1,794 SR
Queue Stats
36W - 25L
1,615 Elo+
Party 2
Yemoja
Yemoja
luigigoesboom
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 36L
1,224 Elo+
Party 1
Medusa
Medusa
vidchy
Medusa
Level 33
God Stats
1W - 2L
1,762 SR
Queue Stats
60W - 91L
1,165 Elo+
Party 1
Team Averages
Level 58
1,703 SR
1,420 Elo+

VS

Team Averages
Level 131
1,527 SR
1,498 Elo+
Ares
Ares
 
Ares
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Darkside-_-Aaron
Baron Samedi
Level 146
God Stats
1W - 1L
1,528 SR
Queue Stats
55W - 61L
1,510 Elo+
Solo
Mulan
Mulan
Tutumpak
Mulan
Level 142
God Stats
67W - 67L
1,525 SR
Queue Stats
584W - 561L
1,443 Elo+
Solo
Medusa
Medusa
jonhiggins22
Medusa
Level 161
God Stats
0W - 4L
1,584 SR
Queue Stats
41W - 43L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 1 / 1
3,442
688
908
4,217
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Sebirh
Scylla
7
2 / 0 / 0
4,002
800
2,601
2,186
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ja7kubaa
Anubis
7
2 / 0 / 0
4,581
916
2,010
2,179
792
5
0 / 0 / 0
3,348
670
931
3,910
1,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
vidchy
Medusa
5
0 / 0 / 0
3,035
607
1,479
3,192
903
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 0 / 0
3,472
694
1,980
3,250
1,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
 
Da Ji
5
1 / 1 / 0
3,311
662
1,517
4,215
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Darkside-_-Aaron
Baron Samedi
6
0 / 1 / 1
3,415
683
1,464
3,541
1,300
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Tutumpak
Mulan
4
0 / 2 / 0
2,784
557
376
2,456
819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
5
0 / 0 / 0
3,211
642
2,181
1,683
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
L
Da Ji
 
Da Ji
1
1
0
1
L
Baron Samedi
Darkside-_-Aaron
Baron Samedi
0
1
1
0.5
W
Fenrir
0
1
1
0.5
W
Scylla
Sebirh
Scylla
2
0
0
2
L
Mulan
Tutumpak
Mulan
0
2
0
0
W
Anubis
ja7kubaa
Anubis
2
0
0
2
L
Medusa
0
0
0
0
W
0
0
0
0
W
Medusa
vidchy
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,929
Damage
7,518
15,684
Taken
15,145
5,433
Mitigated
5,454
7,099
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,980
51
0
844
3,250
1,567
0
397
2,853
8,631
0
L
Da Ji
 
Da Ji
1,517
444
0
460
4,215
1,231
0
1,699
2,516
0
12,971
L
Baron Samedi
Darkside-_-Aaron
Baron Samedi
1,464
183
90
1,599
3,541
1,300
0
1,570
1,971
19,151
0
W
Fenrir
908
248
0
1,038
4,217
1,317
0
434
3,783
0
16,673
W
Scylla
Sebirh
Scylla
2,601
500
0
1,250
2,186
604
0
1,030
1,156
24,770
0
L
Mulan
Tutumpak
Mulan
376
0
0
320
2,456
819
0
1,391
1,065
0
5,396
W
Anubis
ja7kubaa
Anubis
2,010
259
0
1,433
2,179
792
71
0
2,110
26,405
0
L
Medusa
2,181
543
0
264
1,683
537
0
534
1,149
0
20,018
W
931
337
798
1,434
3,910
1,817
0
1,225
2,685
7,044
0
W
Medusa
vidchy
Medusa
1,479
650
0
1,146
3,192
903
0
755
2,437
0
14,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,408
Gold Earned
16,193
168
Minions Killed
109
0
Camps Cleared
0
496,278
Distance Traveled
468,492
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,472
694
9
2
0
113,798
2
L
Da Ji
3,311
662
22
4
0
113,883
0
L
Baron Samedi
3,415
683
35
7
0
96,625
0
W
Fenrir
3,442
688
31
6
0
115,621
0
W
Scylla
4,002
800
54
11
0
95,068
0
L
Mulan
2,784
557
8
2
0
54,966
0
W
Anubis
4,581
916
44
9
0
81,241
0
L
Medusa
3,211
642
35
7
0
89,220
0
W
Yemoja
3,348
670
9
2
0
97,067
0
W
Medusa
3,035
607
30
6
0
107,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role