Player Matchup

Thoth
Thoth
AlessoLuciel
Thoth
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,546 Elo+
Party 1
Charybdis
Charybdis
BeastMode11304
Charybdis
Level 84
God Stats
13W - 17L
1,561 SR
Queue Stats
137W - 150L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
Khysmet
Gilgamesh
Level 147
God Stats
11W - 7L
1,759 SR
Queue Stats
175W - 187L
1,515 Elo+
Solo
Arachne
Arachne
Shruol
Arachne
Level 85
God Stats
8W - 7L
1,551 SR
Queue Stats
330W - 296L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
fatalbionic
Sylvanus
Level 127
God Stats
2W - 3L
1,396 SR
Queue Stats
25W - 19L
1,585 Elo+
Party 1
Team Averages
Level 105
1,553 SR
1,505 Elo+

VS

Team Averages
Level 90
1,510 SR
1,489 Elo+
Thanatos
Thanatos
ChrxsVD
Thanatos
Level 89
God Stats
25W - 16L
1,627 SR
Queue Stats
192W - 182L
1,495 Elo+
Party 2
Athena
Athena
Tbands215
Athena
Level 143
God Stats
12W - 4L
1,719 SR
Queue Stats
593W - 566L
1,457 Elo+
Solo
Odin
Odin
datavius
Odin
Level 89
God Stats
1W - 5L
1,293 SR
Queue Stats
385W - 353L
1,498 Elo+
Party 2
Jing Wei
Jing Wei
gronkbandz
Jing Wei
Level 60
God Stats
5W - 5L
1,357 SR
Queue Stats
153W - 144L
1,493 Elo+
Party 2
Sol
Sol
个人练习生蔡徐坤
Sol
Level 69
God Stats
6W - 3L
1,552 SR
Queue Stats
306W - 337L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,996
421
5,000
5,860
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
BeastMode11304
Charybdis
15
4 / 5 / 4
9,582
504
11,192
17,106
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Khysmet
Gilgamesh
17
0 / 4 / 2
10,431
549
12,298
20,710
16,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Shruol
Arachne
17
6 / 4 / 6
10,686
562
14,237
17,875
8,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
fatalbionic
Sylvanus
14
2 / 4 / 6
9,023
475
6,852
14,452
12,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChrxsVD
Thanatos
17
13 / 4 / 3
11,673
614
16,447
20,717
9,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Tbands215
Athena
14
1 / 5 / 6
8,178
430
5,394
19,832
15,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
17
2 / 0 / 4
9,551
503
10,760
15,585
14,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
gronkbandz
Jing Wei
14
1 / 2 / 7
8,956
471
7,044
12,466
4,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 9
11,394
600
14,103
10,856
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
13
Kills
19
19
Deaths
13
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Charybdis
BeastMode11304
Charybdis
4
5
4
1.2
W
Thanatos
ChrxsVD
Thanatos
13
4
3
3.63
L
Gilgamesh
Khysmet
Gilgamesh
0
4
2
0.25
L
Arachne
Shruol
Arachne
6
4
6
2.25
W
Athena
Tbands215
Athena
1
5
6
0.8
W
Odin
2
0
4
4
L
Sylvanus
fatalbionic
Sylvanus
2
4
6
1.25
W
Jing Wei
gronkbandz
Jing Wei
1
2
7
2.25
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,579
Damage
53,748
76,003
Taken
79,456
45,657
Mitigated
48,873
23,483
Healing
33,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,000
117
0
716
5,860
2,186
0
2,165
3,648
46,195
0
L
Charybdis
BeastMode11304
Charybdis
11,192
8,334
0
6,151
17,106
5,967
227
3,728
12,758
0
68,114
W
Thanatos
ChrxsVD
Thanatos
16,447
6,455
0
19,072
20,717
9,851
0
2,612
18,105
0
90,394
L
Gilgamesh
Khysmet
Gilgamesh
12,298
4,940
0
6,529
20,710
16,640
906
2,948
17,762
0
87,671
L
Arachne
Shruol
Arachne
14,237
10,156
0
8,006
17,875
8,515
0
6,443
11,432
0
73,178
W
Athena
Tbands215
Athena
5,394
964
0
1,185
19,832
15,114
0
2,623
16,926
39,242
0
W
Odin
10,760
2,837
0
2,625
15,585
14,569
0
612
14,924
277
56,567
L
Sylvanus
fatalbionic
Sylvanus
6,852
1,941
312
1,769
14,452
12,349
33
4,105
9,864
31,805
9,456
W
Jing Wei
gronkbandz
Jing Wei
7,044
5,456
0
3,810
12,466
4,874
0
3,215
9,245
0
56,470
W
14,103
3,991
0
6,602
10,856
4,465
3,463
2,469
8,013
103,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,718
Gold Earned
49,752
496
Minions Killed
516
0
Camps Cleared
0
1,635,572
Distance Traveled
1,931,715
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,996
421
82
4
0
265,808
1
L
Charybdis
9,582
504
108
6
0
324,147
0
W
Thanatos
11,673
614
113
6
0
429,294
0
L
Gilgamesh
10,431
549
147
8
0
304,002
0
L
Arachne
10,686
562
93
5
0
436,578
0
W
Athena
8,178
430
57
3
0
358,010
3
W
Odin
9,551
503
82
4
0
400,655
0
L
Sylvanus
9,023
475
66
3
0
305,037
0
W
Jing Wei
8,956
471
87
5
0
393,255
0
W
Sol
11,394
600
177
9
0
350,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role