Player Matchup

Lancelot
Lancelot
EmuPeter
Lancelot
Level 66
God Stats
21W - 24L
1,638 SR
Queue Stats
146W - 140L
1,430 Elo+
Solo
Yu Huang
Yu Huang
gambit22
Yu Huang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
loongamer
Sylvanus
Level 47
God Stats
2W - 4L
1,186 SR
Queue Stats
4W - 6L
1,280 Elo+
Party 2
Team Averages
Level 80
1,441 SR
1,386 Elo+

VS

Team Averages
Level 113
1,438 SR
1,507 Elo+
Gilgamesh
Gilgamesh
OGKyngNyce
Gilgamesh
Level 50
God Stats
21W - 16L
1,273 SR
Queue Stats
104W - 102L
1,490 Elo+
Party 1
Janus
Janus
iGivZeroFox
Janus
Level 140
God Stats
49W - 54L
1,417 SR
Queue Stats
1,057W - 1,092L
1,500 Elo+
Solo
Medusa
Medusa
noman18
Medusa
Level 150
God Stats
5W - 1L
1,624 SR
Queue Stats
245W - 240L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EmuPeter
Lancelot
14
1 / 4 / 2
11,028
689
8,411
14,013
7,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
gambit22
Yu Huang
15
2 / 4 / 3
11,523
720
18,788
10,991
5,705
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
loongamer
Sylvanus
14
2 / 5 / 3
11,504
719
6,513
20,263
23,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OGKyngNyce
Gilgamesh
16
2 / 0 / 10
12,588
787
10,699
18,670
20,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 5
12,339
771
12,896
9,493
3,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
noman18
Medusa
17
8 / 1 / 2
13,673
855
13,327
12,136
4,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
13
13
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
EmuPeter
Lancelot
1
4
2
0.5
W
Gilgamesh
OGKyngNyce
Gilgamesh
2
0
10
7
L
Yu Huang
gambit22
Yu Huang
2
4
3
0.88
W
3
4
5
1.38
L
Sylvanus
loongamer
Sylvanus
2
5
3
0.7
W
Medusa
noman18
Medusa
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,712
Damage
36,922
45,267
Taken
40,299
36,478
Mitigated
27,413
8,597
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
EmuPeter
Lancelot
8,411
2,828
0
3,431
14,013
7,094
0
4,746
9,267
0
43,145
W
Gilgamesh
OGKyngNyce
Gilgamesh
10,699
2,573
0
1,533
18,670
20,095
275
9,786
8,884
0
24,287
L
Yu Huang
gambit22
Yu Huang
18,788
1,027
0
952
10,991
5,705
0
2,520
8,471
70,262
0
W
12,896
197
0
574
9,493
3,151
0
7,127
2,366
61,064
0
L
Sylvanus
loongamer
Sylvanus
6,513
1,012
1,425
2,789
20,263
23,679
0
6,417
13,846
26,406
0
W
Medusa
noman18
Medusa
13,327
5,974
0
784
12,136
4,167
2,715
8,875
3,261
0
53,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
38,600
163
Minions Killed
190
0
Camps Cleared
0
893,999
Distance Traveled
896,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,028
689
54
3
0
329,423
0
W
Gilgamesh
12,588
787
28
2
0
314,553
0
L
Yu Huang
11,523
720
81
5
0
281,021
0
W
Janus
12,339
771
72
5
0
287,766
0
L
Sylvanus
11,504
719
28
2
0
283,555
0
W
Medusa
13,673
855
90
6
0
294,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role