Player Matchup

Sol
Sol
 
Sol
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
A-K-S89
Merlin
Level 108
God Stats
1W - 2L
1,651 SR
Queue Stats
878W - 892L
1,429 Elo+
Solo
Discordia
Discordia
GUAWAZHI
Discordia
Level 17
God Stats
2W - 4L
1,626 SR
Queue Stats
2W - 5L
1,434 Elo+
Party 1
Izanami
Izanami
GamelevelX
Izanami
Level 31
God Stats
2W - 2L
1,626 SR
Queue Stats
2W - 5L
1,434 Elo+
Party 1
Loki
Loki
JISAWER
Loki
Level 106
God Stats
19W - 18L
1,502 SR
Queue Stats
109W - 104L
1,451 Elo+
Solo
Team Averages
Level 91
1,581 SR
1,449 Elo+

VS

Team Averages
Level 80
1,617 SR
1,449 Elo+
Cabrakan
Cabrakan
GlitchySnake-8
Cabrakan
Level 137
God Stats
10W - 6L
1,577 SR
Queue Stats
423W - 465L
1,470 Elo+
Solo
Jormungandr
Jormungandr
KekiGlava
Jormungandr
Level 65
God Stats
20W - 22L
1,593 SR
Queue Stats
161W - 178L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
MrGrumpyKitten
Ao Kuang
Level 64
God Stats
8W - 6L
1,554 SR
Queue Stats
168W - 166L
1,503 Elo+
Solo
Thoth
Thoth
Octoprimez
Thoth
Level 67
God Stats
4W - 3L
1,537 SR
Queue Stats
67W - 79L
1,408 Elo+
Solo
Sobek
Sobek
xXTobioXx420
Sobek
Level 69
God Stats
8W - 3L
1,824 SR
Queue Stats
696W - 708L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 3 / 2
7,618
544
4,965
9,334
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
A-K-S89
Merlin
13
1 / 3 / 2
8,145
582
3,110
8,025
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
GUAWAZHI
Discordia
10
1 / 4 / 1
6,325
452
6,103
5,220
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GamelevelX
Izanami
10
1 / 3 / 1
6,045
432
5,560
7,262
2,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
JISAWER
Loki
14
5 / 4 / 0
8,555
611
8,463
13,770
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
6 / 4 / 2
7,625
545
4,252
13,780
12,239
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jormungandr
KekiGlava
Jormungandr
13
1 / 2 / 2
7,693
550
4,838
8,147
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
14
5 / 1 / 6
8,379
599
10,343
13,409
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
13
3 / 0 / 2
7,870
562
3,849
6,277
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 3
7,810
558
4,560
13,719
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
17
17
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
2
0.33
L
Merlin
A-K-S89
Merlin
1
3
2
0.67
L
Discordia
GUAWAZHI
Discordia
1
4
1
0.38
L
Izanami
GamelevelX
Izanami
1
3
1
0.5
W
Cabrakan
6
4
2
1.75
L
Loki
JISAWER
Loki
5
4
0
1.25
W
Jormungandr
KekiGlava
Jormungandr
1
2
2
1
W
Ao Kuang
5
1
6
8
W
Thoth
3
0
2
4
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,201
Damage
27,842
43,611
Taken
55,332
17,126
Mitigated
38,878
10,372
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,965
1,650
0
2,550
9,334
4,938
2,432
4,146
4,910
49,039
6,484
L
Merlin
A-K-S89
Merlin
3,110
44
0
474
8,025
2,571
207
6,464
1,469
53,474
0
L
Discordia
GUAWAZHI
Discordia
6,103
926
0
10
5,220
1,956
189
3,972
1,248
26,356
0
L
Izanami
GamelevelX
Izanami
5,560
4,286
0
677
7,262
2,678
238
5,473
1,789
0
22,481
W
Cabrakan
4,252
530
0
3,106
13,780
12,239
0
2,503
11,277
37,524
0
L
Loki
JISAWER
Loki
8,463
1,683
0
6,661
13,770
4,983
0
7,351
6,311
0
67,594
W
Jormungandr
KekiGlava
Jormungandr
4,838
578
0
1,666
8,147
5,468
333
3,121
4,687
52,449
0
W
Ao Kuang
10,343
1,975
0
2,590
13,409
5,360
0
938
12,471
66,401
0
W
Thoth
3,849
82
0
500
6,277
2,297
0
3,468
2,809
46,690
0
W
4,560
69
53
6,148
13,719
13,514
315
3,643
10,076
31,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
39,377
346
Minions Killed
383
0
Camps Cleared
0
1,322,769
Distance Traveled
1,370,597
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,618
544
83
6
0
226,508
1
L
Merlin
8,145
582
100
7
0
264,096
0
L
Discordia
6,325
452
29
2
0
252,833
0
L
Izanami
6,045
432
34
2
0
258,014
0
W
Cabrakan
7,625
545
58
4
0
224,380
0
L
Loki
8,555
611
100
7
0
321,318
0
W
Jormungandr
7,693
550
92
7
0
264,918
2
W
Ao Kuang
8,379
599
86
6
0
289,861
0
W
Thoth
7,870
562
100
7
0
317,108
0
W
Sobek
7,810
558
47
3
0
274,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role