Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Atomicv0rtez
Nu Wa
Level 67
God Stats
6W - 3L
1,568 SR
Queue Stats
282W - 271L
1,539 Elo+
Solo
Charon
Charon
GonFreecss64
Charon
Level 122
God Stats
32W - 29L
1,529 SR
Queue Stats
239W - 215L
1,466 Elo+
Solo
Sol
Sol
IIVisusII
Sol
Level 68
God Stats
15W - 14L
1,552 SR
Queue Stats
54W - 58L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
X-Sancovi
Ao Kuang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,550 Elo+
Party 2
Team Averages
Level 106
1,530 SR
1,516 Elo+

VS

Team Averages
Level 89
1,479 SR
1,487 Elo+
Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
JCPM
Bacchus
Level 47
God Stats
25W - 20L
1,624 SR
Queue Stats
58W - 78L
1,454 Elo+
Party 1
Vulcan
Vulcan
Tiny Devil4357
Vulcan
Level 41
God Stats
3W - 6L
1,341 SR
Queue Stats
55W - 66L
1,408 Elo+
Solo
Chaac
Chaac
bullterrier_tito
Chaac
Level 128
God Stats
180W - 172L
1,498 SR
Queue Stats
414W - 450L
1,534 Elo+
Party 1
Thor
Thor
ÄlwaysHigh
Thor
Level 122
God Stats
6W - 10L
1,431 SR
Queue Stats
237W - 243L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 0 / 0
4,007
801
1,585
2,932
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 3 / 0
3,070
614
1,553
2,918
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon
5
0 / 1 / 0
3,349
670
1,214
4,331
2,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
906
181
0
0
0
Ao Kuang
X-Sancovi
Ao Kuang
1
0 / 0 / 0
906
181
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 0 / 1
3,240
648
1,381
1,745
540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
JCPM
Bacchus
5
1 / 0 / 0
3,544
709
981
2,403
1,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

7
2 / 0 / 1
4,129
826
1,882
2,212
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 1 / 0
3,383
677
1,158
4,137
3,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 1
3,631
726
558
4,300
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Cupid
 
Cupid
0
0
1
0.5
L
0
3
0
0
L
Charon
0
1
0
0
L
0
0
0
0
W
Bacchus
JCPM
Bacchus
1
0
0
1
W
2
0
1
2.5
L
Ao Kuang
X-Sancovi
Ao Kuang
0
0
0
0
W
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,352
Damage
5,960
10,181
Taken
14,797
4,041
Mitigated
7,087
3,109
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,585
549
0
1,289
2,932
1,151
0
0
2,932
0
23,728
W
Cupid
 
Cupid
1,381
821
87
490
1,745
540
0
747
998
0
16,700
L
1,553
287
0
215
2,918
801
0
1,937
981
11,991
0
L
Charon
1,214
223
0
1,605
4,331
2,089
0
981
3,350
13,097
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
JCPM
Bacchus
981
128
470
670
2,403
1,628
0
635
1,768
7,590
0
W
1,882
332
0
500
2,212
698
30
1,083
1,129
21,127
0
L
Ao Kuang
X-Sancovi
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
1,158
140
0
1,512
4,137
3,051
0
80
4,057
0
14,396
W
558
64
0
1,886
4,300
1,170
0
222
4,078
0
14,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,238
Gold Earned
17,927
82
Minions Killed
138
0
Camps Cleared
0
282,396
Distance Traveled
495,621
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,007
801
49
10
0
96,839
1
W
Cupid
3,240
648
32
6
0
81,565
2
L
Nu Wa
3,070
614
16
3
0
92,195
0
L
Charon
3,349
670
17
3
0
93,362
1
L
Sol
906
181
0
0
0
0
0
W
Bacchus
3,544
709
12
2
0
105,735
1
W
Vulcan
4,129
826
31
6
0
96,948
0
L
Ao Kuang
906
181
0
0
0
0
0
W
Chaac
3,383
677
34
7
0
98,185
0
W
Thor
3,631
726
29
6
0
113,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role