Player Matchup

Achilles
Achilles
JokersLast
Achilles
Level 107
God Stats
25W - 34L
1,233 SR
Queue Stats
53W - 98L
1,259 Elo+
Party 3
Cerberus
Cerberus
NnH0TP0CKETSnN
Cerberus
Level 25
God Stats
2W - 8L
1,299 SR
Queue Stats
15W - 45L
1,288 Elo+
Party 3
Eset
Eset
Raevynwood
Eset
Level 79
God Stats
1W - 6L
1,136 SR
Queue Stats
14W - 58L
1,149 Elo+
Party 3
Fenrir
Fenrir
Rooga9943
Fenrir
Level 127
God Stats
2W - 10L
1,135 SR
Queue Stats
60W - 122L
1,246 Elo+
Party 3
Medusa
Medusa
Sandstorm325
Medusa
Level 120
God Stats
3W - 6L
1,403 SR
Queue Stats
91W - 98L
1,495 Elo+
Solo
Team Averages
Level 92
1,241 SR
1,287 Elo+

VS

Team Averages
Level 84
1,508 SR
1,490 Elo+
Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Okiefenokee
Thor
Level 85
God Stats
13W - 23L
1,462 SR
Queue Stats
207W - 207L
1,496 Elo+
Party 1
Anubis
Anubis
Tom231TTV
Anubis
Level 29
God Stats
72W - 59L
1,576 SR
Queue Stats
95W - 89L
1,452 Elo+
Party 1
Horus
Horus
xTsizzLe
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JokersLast
Achilles
13
4 / 0 / 5
7,029
879
4,277
4,833
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
11
1 / 2 / 2
6,553
819
2,425
7,455
4,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 6
6,665
833
4,172
5,535
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Rooga9943
Fenrir
13
4 / 1 / 5
7,012
877
6,192
6,452
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
14
1 / 1 / 3
7,207
901
2,323
4,598
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 0 / 2
6,189
774
4,119
3,598
1,332
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
 
Susano
12
0 / 1 / 2
5,817
727
3,186
6,172
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 5
6,448
806
3,243
5,801
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
Tom231TTV
Anubis
14
5 / 4 / 0
7,412
927
8,537
8,085
3,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
xTsizzLe
Horus
9
0 / 3 / 0
5,353
669
822
3,316
2,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
5
5
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
2
1
L
Susano
 
Susano
0
1
2
1
W
Achilles
JokersLast
Achilles
4
0
5
6.5
W
Cerberus
1
2
2
1
L
0
3
5
0.83
W
1
1
6
4
W
Fenrir
Rooga9943
Fenrir
4
1
5
6.5
W
Medusa
1
1
3
2.5
L
Anubis
Tom231TTV
Anubis
5
4
0
1.25
L
Horus
xTsizzLe
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,389
Damage
19,907
28,873
Taken
26,972
15,093
Mitigated
11,974
4,935
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,119
2,463
0
749
3,598
1,332
821
1,507
1,782
0
21,389
L
Susano
 
Susano
3,186
191
0
1,122
6,172
2,319
0
2,122
3,628
0
10,279
W
Achilles
JokersLast
Achilles
4,277
591
163
707
4,833
4,252
0
1,033
3,491
0
15,023
W
Cerberus
2,425
0
871
824
7,455
4,541
267
1,957
5,390
4,085
0
L
3,243
514
0
1,234
5,801
2,703
0
452
5,285
0
15,319
W
4,172
720
80
679
5,535
1,800
976
2,058
3,439
21,738
0
W
Fenrir
Rooga9943
Fenrir
6,192
1,544
0
724
6,452
2,957
0
2,224
4,020
0
13,262
W
Medusa
2,323
1,143
0
887
4,598
1,543
1,596
1,365
3,109
0
29,596
L
Anubis
Tom231TTV
Anubis
8,537
430
0
2,436
8,085
3,590
836
1,045
6,806
31,832
0
L
Horus
xTsizzLe
Horus
822
428
0
148
3,316
2,030
0
1,017
2,042
0
4,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
31,219
175
Minions Killed
142
0
Camps Cleared
0
886,040
Distance Traveled
704,231
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,189
774
30
4
0
152,094
0
L
Susano
5,817
727
21
3
0
159,405
0
W
Achilles
7,029
879
32
4
0
194,416
1
W
Cerberus
6,553
819
7
1
0
164,162
0
L
Thor
6,448
806
33
4
0
169,860
0
W
Eset
6,665
833
56
7
0
163,795
0
W
Fenrir
7,012
877
22
3
0
197,273
0
W
Medusa
7,207
901
58
7
0
166,394
0
L
Anubis
7,412
927
53
7
0
164,118
0
L
Horus
5,353
669
5
1
0
58,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role