Player Matchup

Thanatos
Thanatos
DwightShruteOG
Thanatos
Level 124
God Stats
22W - 26L
1,498 SR
Queue Stats
176W - 166L
1,499 Elo+
Solo
Chang'e
Chang'e
Naïto
Chang'e
Level 42
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 4L
1,134 Elo+
Solo
Kumbhakarna
Kumbhakarna
Spartack44
Kumbhakarna
Level 160
God Stats
10W - 4L
1,573 SR
Queue Stats
197W - 216L
1,412 Elo+
Solo
Team Averages
Level 109
1,450 SR
1,349 Elo+

VS

Team Averages
Level 81
1,497 SR
1,479 Elo+
Nox
Nox
 
Nox
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
papoupapa
Bacchus
Level 66
God Stats
27W - 30L
1,477 SR
Queue Stats
192W - 206L
1,392 Elo+
Solo
Pele
Pele
tomtom349
Pele
Level 114
God Stats
5W - 2L
1,514 SR
Queue Stats
138W - 129L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
13 / 2 / 2
12,652
904
20,041
14,304
6,516
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Naïto
Chang'e
13
1 / 4 / 9
9,998
714
5,874
11,629
4,255
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Spartack44
Kumbhakarna
14
1 / 2 / 12
10,336
738
7,292
14,385
15,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 6 / 6
9,576
684
7,769
12,096
2,729
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
papoupapa
Bacchus
13
3 / 5 / 5
9,840
703
11,024
15,506
16,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
13
5 / 4 / 3
10,649
761
11,734
12,024
3,824
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
8
8
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
6
0.5
W
Thanatos
13
2
2
7
W
Chang'e
Naïto
Chang'e
1
4
9
1.38
W
Kumbhakarna
Spartack44
Kumbhakarna
1
2
12
3.5
L
Bacchus
papoupapa
Bacchus
3
5
5
1.1
L
Pele
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,207
Damage
30,527
40,318
Taken
39,626
25,776
Mitigated
22,768
19,912
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,769
1,513
365
3,462
12,096
2,729
336
3,021
8,972
40,657
0
W
Thanatos
20,041
4,454
0
13,727
14,304
6,516
1,236
6,135
7,953
0
62,083
W
Chang'e
Naïto
Chang'e
5,874
963
2,168
3,301
11,629
4,255
472
5,367
6,262
32,200
0
W
Kumbhakarna
Spartack44
Kumbhakarna
7,292
601
0
716
14,385
15,005
62
7,824
6,561
32,428
531
L
Bacchus
papoupapa
Bacchus
11,024
1,063
0
2,673
15,506
16,215
0
4,904
10,525
23,367
0
L
Pele
11,734
2,426
0
1,113
12,024
3,824
0
4,996
6,924
0
46,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,986
Gold Earned
30,065
145
Minions Killed
124
0
Camps Cleared
0
757,998
Distance Traveled
742,256
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,576
684
64
5
0
218,720
0
W
Thanatos
12,652
904
63
5
0
285,905
1
W
Chang'e
9,998
714
51
4
0
210,568
7
W
Kumbhakarna
10,336
738
31
2
0
261,525
2
L
Bacchus
9,840
703
13
1
0
256,344
0
L
Pele
10,649
761
47
3
0
267,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role