Player Matchup

Bacchus
Bacchus
AidraFoxy
Bacchus
Level 118
God Stats
10W - 13L
1,503 SR
Queue Stats
466W - 445L
1,472 Elo+
Solo
Medusa
Medusa
Anonymus Man
Medusa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 91L
1,436 Elo+
Solo
Vulcan
Vulcan
Didsaster
Vulcan
Level 106
God Stats
2W - 6L
1,152 SR
Queue Stats
149W - 145L
1,544 Elo+
Solo
Anubis
Anubis
sdp673290370
Anubis
Level 108
God Stats
124W - 122L
1,555 SR
Queue Stats
155W - 153L
1,518 Elo+
Solo
Mercury
Mercury
zengzhiji
Mercury
Level 128
God Stats
1W - 3L
1,412 SR
Queue Stats
187W - 182L
1,546 Elo+
Solo
Team Averages
Level 116
1,424 SR
1,503 Elo+

VS

Team Averages
Level 119
1,436 SR
1,483 Elo+
Gilgamesh
Gilgamesh
Gorbazaki
Gilgamesh
Level 156
God Stats
8W - 5L
1,531 SR
Queue Stats
225W - 219L
1,508 Elo+
Party 1
Discordia
Discordia
HombreSuicida
Discordia
Level 55
God Stats
4W - 1L
1,308 SR
Queue Stats
47W - 48L
1,491 Elo+
Solo
Rama
Rama
JISAWER
Rama
Level 106
God Stats
2W - 3L
1,164 SR
Queue Stats
109W - 104L
1,437 Elo+
Solo
Ymir
Ymir
MaRkxxviiii
Ymir
Level 126
God Stats
2W - 2L
1,527 SR
Queue Stats
61W - 60L
1,489 Elo+
Party 1
Kali
Kali
MoonlightKiana
Kali
Level 152
God Stats
15W - 7L
1,650 SR
Queue Stats
203W - 183L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AidraFoxy
Bacchus
13
4 / 0 / 1
8,436
496
6,930
10,222
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
2 / 4 / 2
8,024
472
7,085
10,804
4,963
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Didsaster
Vulcan
13
0 / 7 / 1
7,462
439
7,452
11,301
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
13
0 / 7 / 1
7,469
439
8,434
13,783
7,048
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
zengzhiji
Mercury
15
2 / 3 / 4
8,301
488
5,896
14,066
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gorbazaki
Gilgamesh
17
10 / 0 / 1
10,591
623
9,316
15,304
12,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
HombreSuicida
Discordia
15
3 / 2 / 8
8,966
527
12,322
7,729
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
JISAWER
Rama
15
0 / 4 / 3
8,802
518
5,484
13,104
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 5
8,795
517
5,042
15,084
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 5
9,515
560
9,834
11,930
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
21
21
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AidraFoxy
Bacchus
4
0
1
4.5
L
Medusa
2
4
2
0.75
L
Vulcan
Didsaster
Vulcan
0
7
1
0.07
W
Gilgamesh
Gorbazaki
Gilgamesh
10
0
1
10.5
W
Discordia
HombreSuicida
Discordia
3
2
8
3.5
W
Rama
JISAWER
Rama
0
4
3
0.38
W
2
2
5
2.25
W
6
0
5
8.5
L
Anubis
0
7
1
0.07
L
Mercury
zengzhiji
Mercury
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
41,998
60,176
Taken
63,151
34,033
Mitigated
38,631
10,974
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AidraFoxy
Bacchus
6,930
936
0
3,032
10,222
11,230
0
2,901
7,185
37,673
0
L
Medusa
7,085
3,749
91
2,602
10,804
4,963
0
2,091
8,713
0
65,189
L
Vulcan
Didsaster
Vulcan
7,452
3,818
0
500
11,301
5,006
0
7,082
4,219
62,469
0
W
Gilgamesh
Gorbazaki
Gilgamesh
9,316
3,383
0
2,174
15,304
12,674
661
5,723
9,581
0
75,149
W
Discordia
HombreSuicida
Discordia
12,322
885
85
1,234
7,729
2,891
2
3,487
4,242
71,700
0
W
Rama
JISAWER
Rama
5,484
4,824
0
6,130
13,104
4,989
1,200
2,481
10,623
0
78,493
W
5,042
1,028
142
2,196
15,084
12,952
0
8,405
6,534
41,622
0
W
9,834
5,542
0
3,291
11,930
5,125
106
2,986
8,876
0
74,925
L
Anubis
8,434
653
0
3,959
13,783
7,048
0
3,144
10,639
57,971
0
L
Mercury
zengzhiji
Mercury
5,896
4,261
0
790
14,066
5,786
0
2,150
11,868
0
73,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,692
Gold Earned
46,669
474
Minions Killed
526
0
Camps Cleared
0
1,584,334
Distance Traveled
1,608,006
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,436
496
53
3
0
354,932
6
L
Medusa
8,024
472
108
6
0
298,750
0
L
Vulcan
7,462
439
115
7
0
310,470
2
W
Gilgamesh
10,591
623
122
7
0
315,920
0
W
Discordia
8,966
527
122
7
0
306,664
0
W
Rama
8,802
518
120
7
0
289,486
1
W
Ymir
8,795
517
59
3
0
328,430
2
W
Kali
9,515
560
103
6
0
367,506
0
L
Anubis
7,469
439
98
6
0
261,086
0
L
Mercury
8,301
488
100
6
0
359,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role