Player Matchup

Hou Yi
Hou Yi
Emsdz
Hou Yi
Level 42
God Stats
2W - 1L
1,403 SR
Queue Stats
130W - 121L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EndymionThanatos
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,483 Elo+
Party 2
Janus
Janus
Sad Compy
Janus
Level 78
God Stats
2W - 1L
1,710 SR
Queue Stats
31W - 37L
1,468 Elo+
Party 2
Freya
Freya
Thiieving
Freya
Level 45
God Stats
5W - 0L
1,599 SR
Queue Stats
144W - 126L
1,462 Elo+
Party 1
Sol
Sol
Unknown Killjoy
Sol
Level 55
God Stats
4W - 5L
1,304 SR
Queue Stats
38W - 32L
1,488 Elo+
Party 2
Team Averages
Level 54
1,503 SR
1,468 Elo+

VS

Team Averages
Level 29
1,419 SR
1,262 Elo+
Loki
Loki
BlindingSpeedy
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,038 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImTrashTwo
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,276 Elo+
Solo
Da Ji
Da Ji
Misfitroyal6
Da Ji
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
326W - 357L
1,426 Elo+
Solo
Zeus
Zeus
Mysticgenye
Zeus
Level 38
God Stats
0W - 1L
1,094 SR
Queue Stats
5W - 9L
1,197 Elo+
Solo
Serqet
Serqet
Tezcali
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Emsdz
Hou Yi
20
17 / 5 / 23
13,042
932
24,925
17,233
8,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
EndymionThanatos
Morgan Le Fay
20
7 / 0 / 29
11,687
835
12,175
8,688
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
Sad Compy
Janus
18
3 / 1 / 22
11,370
812
10,374
6,984
2,915
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
Thiieving
Freya
19
7 / 4 / 27
11,549
825
19,655
16,490
8,001
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
10 / 1 / 22
12,027
859
12,664
9,465
4,056
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 2
10,932
781
12,889
14,762
9,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
ImTrashTwo
Cu Chulainn
16
1 / 11 / 3
9,190
656
9,280
22,585
23,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 11 / 3
8,299
593
6,395
17,649
8,097
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
0 / 8 / 6
9,498
678
10,729
14,817
8,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
Tezcali
Serqet
18
1 / 7 / 6
9,690
692
3,944
16,763
21,906
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
29
44
Kills
9
11
Deaths
44
123
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
W
Hou Yi
Emsdz
Hou Yi
17
5
23
5.7
W
Morgan Le Fay
EndymionThanatos
Morgan Le Fay
7
0
29
21.5
L
Cu Chulainn
ImTrashTwo
Cu Chulainn
1
11
3
0.23
L
1
11
3
0.23
L
0
8
6
0.38
W
Janus
Sad Compy
Janus
3
1
22
14
L
Serqet
Tezcali
Serqet
1
7
6
0.57
W
Freya
Thiieving
Freya
7
4
27
5.13
W
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,793
Damage
43,237
58,860
Taken
86,576
27,846
Mitigated
71,246
28,346
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,889
2,927
420
1,483
14,762
9,216
0
8,136
6,446
0
35,571
W
Hou Yi
Emsdz
Hou Yi
24,925
14,426
1,030
3,103
17,233
8,657
1,397
2,908
13,084
0
43,375
W
Morgan Le Fay
EndymionThanatos
Morgan Le Fay
12,175
1,038
3,032
2,607
8,688
4,217
192
2,427
5,737
22,733
0
L
Cu Chulainn
ImTrashTwo
Cu Chulainn
9,280
1,344
336
1,312
22,585
23,271
0
14,486
7,718
0
13,642
L
6,395
1,000
918
541
17,649
8,097
0
12,946
4,695
0
11,205
L
10,729
577
305
286
14,817
8,756
0
7,979
6,320
34,038
0
W
Janus
Sad Compy
Janus
10,374
457
2,702
1,824
6,984
2,915
0
1,656
4,921
25,823
0
L
Serqet
Tezcali
Serqet
3,944
535
140
1,549
16,763
21,906
0
10,737
5,797
2,120
6,044
W
Freya
Thiieving
Freya
19,655
6,137
3,348
5,850
16,490
8,001
840
2,301
13,409
37,186
0
W
12,664
3,484
1,992
2,858
9,465
4,056
3,082
2,533
6,266
28,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,675
Gold Earned
47,609
191
Minions Killed
137
0
Camps Cleared
0
1,520,872
Distance Traveled
1,131,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,932
781
37
3
0
248,678
0
W
Hou Yi
13,042
932
44
3
0
260,665
0
W
Morgan Le Fay
11,687
835
21
2
0
332,356
0
L
Cu Chulainn
9,190
656
15
1
0
228,254
0
L
Da Ji
8,299
593
12
1
0
183,729
0
L
Zeus
9,498
678
64
5
0
234,225
0
W
Janus
11,370
812
41
3
0
329,738
0
L
Serqet
9,690
692
9
1
0
236,590
0
W
Freya
11,549
825
42
3
0
296,356
0
W
Sol
12,027
859
43
3
0
301,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role