Player Matchup

Chernobog
Chernobog
Ciganito-cruel
Chernobog
Level 212
God Stats
2W - 0L
1,783 SR
Queue Stats
494W - 492L
1,453 Elo+
Solo
Anubis
Anubis
Fred10frL
Anubis
Level 125
God Stats
360W - 343L
1,501 SR
Queue Stats
808W - 790L
1,433 Elo+
Solo
Ra
Ra
Geoblivion
Ra
Level 126
God Stats
7W - 5L
1,582 SR
Queue Stats
479W - 454L
1,412 Elo+
Solo
Terra
Terra
HombreSuicida
Terra
Level 55
God Stats
1W - 1L
1,355 SR
Queue Stats
47W - 48L
1,472 Elo+
Solo
Thor
Thor
mazIlk
Thor
Level 43
God Stats
4W - 7L
1,500 SR
Queue Stats
8W - 18L
1,287 Elo+
Solo
Team Averages
Level 112
1,544 SR
1,411 Elo+

VS

Team Averages
Level 67
1,453 SR
1,380 Elo+
Zhong Kui
Zhong Kui
Arboribus
Zhong Kui
Level 144
God Stats
1W - 4L
1,481 SR
Queue Stats
273W - 267L
1,414 Elo+
Solo
Bastet
Bastet
G2F Monkey
Bastet
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 46L
1,432 Elo+
Solo
Zeus
Zeus
Michael007xb
Zeus
Level 40
God Stats
0W - 2L
1,263 SR
Queue Stats
175W - 195L
1,216 Elo+
Solo
Mulan
Mulan
ShindaiRengoku
Mulan
Level 36
God Stats
2W - 2L
1,522 SR
Queue Stats
19W - 40L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Thepro275
Danzaburou
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
270W - 253L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ciganito-cruel
Chernobog
16
0 / 2 / 3
9,268
488
6,644
13,058
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Fred10frL
Anubis
20
5 / 0 / 0
12,078
636
9,192
5,742
3,138
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 0 / 0
9,973
525
6,782
9,860
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 0
8,194
431
6,362
11,099
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
mazIlk
Thor
13
1 / 0 / 0
8,271
435
1,886
12,588
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arboribus
Zhong Kui
16
0 / 0 / 0
9,119
480
7,763
8,489
9,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
G2F Monkey
Bastet
14
0 / 2 / 0
8,283
436
3,866
14,763
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 1 / 2
8,511
448
2,399
6,867
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 0
8,275
436
3,910
14,077
7,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Thepro275
Danzaburou
14
3 / 2 / 0
9,158
482
8,360
10,154
4,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
8
Kills
3
3
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Arboribus
Zhong Kui
0
0
0
0
W
Chernobog
Ciganito-cruel
Chernobog
0
2
3
0.75
W
Anubis
Fred10frL
Anubis
5
0
0
5
L
Bastet
G2F Monkey
Bastet
0
2
0
0
W
1
0
0
1
W
1
1
0
1
L
0
1
2
1
L
0
3
0
0
L
Danzaburou
Thepro275
Danzaburou
3
2
0
1.5
W
Thor
mazIlk
Thor
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,866
Damage
26,298
52,347
Taken
54,350
27,668
Mitigated
29,405
20,489
Healing
20,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Arboribus
Zhong Kui
7,763
637
0
3,832
8,489
9,395
0
3,881
4,608
91,187
0
W
Chernobog
Ciganito-cruel
Chernobog
6,644
2,883
0
3,696
13,058
5,573
0
1,001
12,057
0
87,781
W
Anubis
Fred10frL
Anubis
9,192
945
0
4,544
5,742
3,138
0
899
4,843
117,948
0
L
Bastet
G2F Monkey
Bastet
3,866
825
0
7,719
14,763
5,521
0
6,289
8,348
0
65,347
W
6,782
688
1,179
6,105
9,860
4,916
494
4,319
5,541
117,174
0
W
6,362
1,389
195
2,453
11,099
8,976
0
2,748
8,351
21,580
0
L
2,399
453
0
250
6,867
2,203
102
2,572
4,295
51,814
0
L
3,910
720
0
3,852
14,077
7,671
0
7,008
7,069
0
45,119
L
Danzaburou
Thepro275
Danzaburou
8,360
4,601
0
4,796
10,154
4,615
1,014
2,577
7,577
0
64,606
W
Thor
mazIlk
Thor
1,886
470
0
2,317
12,588
5,065
0
1,234
11,354
0
51,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,784
Gold Earned
43,346
654
Minions Killed
583
0
Camps Cleared
0
1,874,154
Distance Traveled
1,763,604
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,119
480
160
8
0
332,930
10
W
Chernobog
9,268
488
147
8
0
351,308
0
W
Anubis
12,078
636
205
11
0
331,143
9
L
Bastet
8,283
436
96
5
0
436,876
0
W
Ra
9,973
525
205
11
0
379,994
1
W
Terra
8,194
431
25
1
0
399,786
0
L
Zeus
8,511
448
110
6
0
320,994
0
L
Mulan
8,275
436
127
7
0
335,123
0
L
Danzaburou
9,158
482
90
5
0
337,681
0
W
Thor
8,271
435
72
4
0
411,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role