Player Matchup

Xing Tian
Xing Tian
EEndo
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,495 Elo+
Party 1
Cliodhna
Cliodhna
Hagz flexin
Cliodhna
Level 32
God Stats
3W - 2L
1,694 SR
Queue Stats
80W - 86L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
Helinh0
Kukulkan
Level 83
God Stats
3W - 2L
1,286 SR
Queue Stats
66W - 76L
1,312 Elo+
Party 2
Chang'e
Chang'e
KyleBallins
Chang'e
Level 156
God Stats
3W - 0L
1,734 SR
Queue Stats
146W - 130L
1,508 Elo+
Party 1
Charybdis
Charybdis
P1GB3N1S
Charybdis
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,564 Elo+
Party 1
Team Averages
Level 70
1,543 SR
1,445 Elo+

VS

Team Averages
Level 87
1,500 SR
1,493 Elo+
Tiamat
Tiamat
Eigene
Tiamat
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 209L
1,533 Elo+
Solo
Jing Wei
Jing Wei
Karolcia32
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,666 Elo+
Solo
Terra
Terra
Reject Sama
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,302 Elo+
Solo
Awilix
Awilix
buddy1478
Awilix
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
susianaa
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EEndo
Xing Tian
17
1 / 3 / 14
10,865
639
4,678
20,349
26,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
Hagz flexin
Cliodhna
19
6 / 2 / 7
12,093
711
11,310
15,169
8,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Helinh0
Kukulkan
20
4 / 1 / 9
12,171
716
19,989
8,364
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
KyleBallins
Chang'e
20
4 / 1 / 12
11,969
704
15,936
21,497
11,093
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
P1GB3N1S
Charybdis
20
5 / 1 / 10
12,237
720
28,260
17,580
9,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eigene
Tiamat
18
0 / 2 / 3
9,195
541
15,675
11,198
8,494
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Karolcia32
Jing Wei
16
1 / 4 / 3
9,115
536
11,816
14,881
8,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 4 / 3
9,407
553
8,254
20,996
22,092
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
buddy1478
Awilix
15
3 / 8 / 0
9,144
538
8,794
19,756
12,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
susianaa
Gilgamesh
18
2 / 2 / 2
10,004
588
14,757
22,976
31,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
20
Kills
7
8
Deaths
20
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
EEndo
Xing Tian
1
3
14
2.67
L
Tiamat
Eigene
Tiamat
0
2
3
0.75
W
Cliodhna
Hagz flexin
Cliodhna
6
2
7
4.75
W
Kukulkan
Helinh0
Kukulkan
4
1
9
8.5
L
Jing Wei
Karolcia32
Jing Wei
1
4
3
0.63
W
Chang'e
KyleBallins
Chang'e
4
1
12
10
W
Charybdis
P1GB3N1S
Charybdis
5
1
10
10
L
1
4
3
0.63
L
Awilix
buddy1478
Awilix
3
8
0
0.38
L
Gilgamesh
susianaa
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,173
Damage
59,296
82,959
Taken
89,807
59,503
Mitigated
83,403
40,398
Healing
34,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
EEndo
Xing Tian
4,678
826
1,187
1,412
20,349
26,489
885
5,449
14,900
12,371
0
L
Tiamat
Eigene
Tiamat
15,675
1,052
1,844
1,860
11,198
8,494
0
5,071
6,111
34,780
0
W
Cliodhna
Hagz flexin
Cliodhna
11,310
1,280
567
2,195
15,169
8,222
1,288
4,382
10,711
0
27,570
W
Kukulkan
Helinh0
Kukulkan
19,989
1,779
0
1,043
8,364
4,533
999
2,982
5,382
53,071
0
L
Jing Wei
Karolcia32
Jing Wei
11,816
7,175
1,157
1,807
14,881
8,376
0
7,202
7,594
0
28,303
W
Chang'e
KyleBallins
Chang'e
15,936
1,521
15,689
11,664
21,497
11,093
1,090
5,239
15,990
30,384
0
W
Charybdis
P1GB3N1S
Charybdis
28,260
15,955
2,693
3,948
17,580
9,166
2,537
5,847
11,591
0
59,417
L
8,254
406
13,253
5,408
20,996
22,092
0
8,798
12,142
19,787
0
L
Awilix
buddy1478
Awilix
8,794
4,649
1,439
1,978
19,756
12,706
0
9,732
10,005
89
15,036
L
Gilgamesh
susianaa
Gilgamesh
14,757
2,042
2,450
3,518
22,976
31,735
0
9,692
13,160
0
30,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,335
Gold Earned
46,865
220
Minions Killed
140
0
Camps Cleared
0
1,611,247
Distance Traveled
1,538,381
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,865
639
16
1
0
311,501
0
L
Tiamat
9,195
541
25
1
0
284,944
0
W
Cliodhna
12,093
711
29
2
0
336,817
0
W
Kukulkan
12,171
716
68
4
0
310,185
0
L
Jing Wei
9,115
536
44
3
0
281,368
0
W
Chang'e
11,969
704
43
3
0
325,334
0
W
Charybdis
12,237
720
64
4
0
327,410
0
L
Terra
9,407
553
23
1
0
335,458
0
L
Awilix
9,144
538
3
0
0
285,961
0
L
Gilgamesh
10,004
588
45
3
0
350,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role