Player Matchup

Chaac
Chaac
BigBlackTicTac
Chaac
Level 140
God Stats
2W - 2L
1,385 SR
Queue Stats
104W - 130L
1,543 Elo+
Party 1
Agni
Agni
GravyTrain47
Agni
Level 105
God Stats
19W - 26L
1,476 SR
Queue Stats
78W - 89L
1,564 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TH3OD0RE
Ah Muzen Cab
Level 129
God Stats
5W - 5L
1,400 SR
Queue Stats
49W - 64L
1,511 Elo+
Party 1
Team Averages
Level 125
1,420 SR
1,539 Elo+

VS

Team Averages
Level 135
1,496 SR
1,523 Elo+
Ullr
Ullr
Destrupt
Ullr
Level 123
God Stats
1W - 1L
1,781 SR
Queue Stats
25W - 33L
1,531 Elo+
Solo
Merlin
Merlin
DrkstNites
Merlin
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 49L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
w0nd3r1ngSt0n3r
Gilgamesh
Level 125
God Stats
1W - 2L
1,207 SR
Queue Stats
185W - 232L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
11,303
706
9,616
13,866
15,208
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 0 / 3
12,106
757
12,015
7,587
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
TH3OD0RE
Ah Muzen Cab
16
2 / 0 / 4
12,087
755
10,761
9,403
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 2 / 0
10,243
640
5,650
12,279
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
DrkstNites
Merlin
13
0 / 2 / 1
10,432
652
9,700
5,847
2,241
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
w0nd3r1ngSt0n3r
Gilgamesh
13
1 / 2 / 0
10,389
649
7,516
17,576
13,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Ullr
0
2
0
0
L
Merlin
DrkstNites
Merlin
0
2
1
0.25
W
3
0
3
4.5
W
Ah Muzen Cab
TH3OD0RE
Ah Muzen Cab
2
0
4
4
L
Gilgamesh
w0nd3r1ngSt0n3r
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
22,866
30,856
Taken
35,702
22,010
Mitigated
21,142
11,342
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,616
949
0
6,073
13,866
15,208
364
4,583
9,283
0
40,434
L
Ullr
5,650
1,926
0
2,156
12,279
5,142
0
3,482
8,653
0
44,861
L
Merlin
DrkstNites
Merlin
9,700
89
0
63
5,847
2,241
0
2,911
2,832
56,754
0
W
12,015
277
0
1,817
7,587
2,907
1,300
2,857
4,730
54,914
0
W
Ah Muzen Cab
TH3OD0RE
Ah Muzen Cab
10,761
2,693
0
3,452
9,403
3,895
1,101
2,824
6,579
0
76,752
L
Gilgamesh
w0nd3r1ngSt0n3r
Gilgamesh
7,516
1,628
0
3,493
17,576
13,759
0
6,237
11,273
0
20,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,496
Gold Earned
31,064
209
Minions Killed
204
0
Camps Cleared
0
988,250
Distance Traveled
914,182
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,303
706
29
2
0
315,498
0
L
Ullr
10,243
640
81
5
0
315,623
0
L
Merlin
10,432
652
92
6
0
296,333
2
W
Agni
12,106
757
65
4
0
340,992
0
W
Ah Muzen Cab
12,087
755
115
7
0
331,760
0
L
Gilgamesh
10,389
649
31
2
0
302,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role