Player Matchup

Cupid
Cupid
Gold IV
BrwnMagicMan
Cupid
Gold IV
Level 116
God Stats
1W - 2L
1,214 SR
Queue Stats
68W - 89L
1,391 MMR
Party 1
Discordia
Discordia
Gold I
ChubbyThor
Discordia
Gold I
Level 153
God Stats
23W - 21L
1,656 SR
Queue Stats
415W - 429L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
JB_Beltway
Guan Yu
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,457 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,295 SR
1,458 MMR
Baron Samedi
Baron Samedi
Gold IV
MustyDingo
Baron Samedi
Gold IV
Level 127
God Stats
6W - 5L
1,128 SR
Queue Stats
54W - 71L
1,516 MMR
Solo
Odin
Odin
Gold V
PubBLACKDOG
Odin
Gold V
Level 158
God Stats
0W - 2L
1,218 SR
Queue Stats
31W - 41L
1,471 MMR
Solo
Cernunnos
Cernunnos
Silver II
Waloprey
Cernunnos
Silver II
Level 107
God Stats
0W - 1L
1,537 SR
Queue Stats
15W - 24L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 10
13,548
753
6,671
11,655
4,961
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
ChubbyThor
Discordia
19
10 / 2 / 6
15,195
844
24,958
10,793
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
JB_Beltway
Guan Yu
15
1 / 5 / 12
12,833
713
8,859
20,080
23,607
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothKuzenboJanusSobek

VS

Bans
HeraAresNeithHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MustyDingo
Baron Samedi
17
8 / 7 / 1
14,056
781
13,698
19,606
8,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 7
11,879
660
5,811
19,327
15,243
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Waloprey
Cernunnos
15
1 / 5 / 7
12,385
688
16,087
16,236
6,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
15
Kills
10
11
Deaths
16
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Discordia
ChubbyThor
Discordia
10
2
6
6.5
W
Guan Yu
JB_Beltway
Guan Yu
1
5
12
1.4
L
Baron Samedi
MustyDingo
Baron Samedi
8
7
1
1.21
L
1
4
7
1.13
L
Cernunnos
Waloprey
Cernunnos
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,488
Damage
35,596
42,528
Taken
55,169
33,178
Mitigated
29,767
10,871
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,671
3,158
966
3,001
11,655
4,961
1,334
5,042
6,497
0
49,442
W
Discordia
ChubbyThor
Discordia
24,958
606
0
1,473
10,793
4,610
1,041
2,762
7,903
81,113
0
W
Guan Yu
JB_Beltway
Guan Yu
8,859
1,074
893
4,538
20,080
23,607
195
7,472
12,565
0
25,957
L
Baron Samedi
MustyDingo
Baron Samedi
13,698
747
1,929
2,401
19,606
8,405
252
10,494
8,945
69,833
0
L
5,811
728
0
2,967
19,327
15,243
0
8,922
10,355
509
18,317
L
Cernunnos
Waloprey
Cernunnos
16,087
8,156
0
4,929
16,236
6,119
1,354
7,002
9,138
0
75,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
38,320
172
Minions Killed
207
0
Camps Cleared
0
952,688
Distance Traveled
935,030
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,548
753
62
3
0
305,489
0
W
Discordia
15,195
844
83
5
0
344,016
0
W
Guan Yu
12,833
713
27
2
0
303,183
0
L
Baron Samedi
14,056
781
93
5
0
278,037
2
L
Odin
11,879
660
19
1
0
352,426
1
L
Cernunnos
12,385
688
95
5
0
304,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role