Player Matchup

Cu Chulainn
Cu Chulainn
A5hl3y
Cu Chulainn
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 216L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Alex35506
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,302 Elo+
Solo
Jormungandr
Jormungandr
Navf7
Jormungandr
Level 56
God Stats
3W - 1L
1,736 SR
Queue Stats
269W - 253L
1,433 Elo+
Solo
Mercury
Mercury
dragonscowl
Mercury
Level 125
God Stats
0W - 1L
1,244 SR
Queue Stats
405W - 379L
1,501 Elo+
Party 1
Ra
Ra
sallex23
Ra
Level 123
God Stats
2W - 4L
1,715 SR
Queue Stats
399W - 366L
1,501 Elo+
Party 1
Team Averages
Level 90
1,539 SR
1,451 Elo+

VS

Team Averages
Level 90
1,514 SR
1,475 Elo+
Achilles
Achilles
 
Achilles
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DonRobo7
Hades
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
443W - 507L
1,346 Elo+
Solo
Xing Tian
Xing Tian
Saimonezas
Xing Tian
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 98L
1,457 Elo+
Solo
Chronos
Chronos
wonn4
Chronos
Level 62
God Stats
4W - 6L
1,571 SR
Queue Stats
128W - 114L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A5hl3y
Cu Chulainn
13
1 / 8 / 5
8,428
602
7,519
17,659
21,868
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Alex35506
Cthulhu
16
4 / 5 / 3
9,173
655
14,464
12,918
8,135
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Navf7
Jormungandr
18
3 / 7 / 7
10,079
720
13,725
18,664
27,120
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
dragonscowl
Mercury
13
2 / 8 / 1
8,754
625
6,688
14,284
6,254
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 5
9,417
673
21,454
13,483
10,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
16 / 2 / 15
12,575
898
18,099
19,972
20,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
 
Sylvanus
18
2 / 1 / 27
10,222
730
7,208
16,600
12,044
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
DonRobo7
Hades
17
4 / 5 / 22
11,080
791
15,811
22,831
19,068
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Saimonezas
Xing Tian
16
0 / 2 / 22
9,560
683
6,797
17,478
20,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
wonn4
Chronos
18
10 / 3 / 17
11,546
825
18,410
16,977
10,052
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
135
12
Kills
32
33
Deaths
13
21
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
16
2
15
11.75
W
Sylvanus
 
Sylvanus
2
1
27
15.5
L
Cu Chulainn
A5hl3y
Cu Chulainn
1
8
5
0.44
L
Cthulhu
Alex35506
Cthulhu
4
5
3
1.1
W
Hades
DonRobo7
Hades
4
5
22
3
L
Jormungandr
Navf7
Jormungandr
3
7
7
0.93
W
Xing Tian
Saimonezas
Xing Tian
0
2
22
5.5
L
Mercury
dragonscowl
Mercury
2
8
1
0.31
L
2
5
5
0.9
W
Chronos
wonn4
Chronos
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,850
Damage
66,325
77,008
Taken
93,858
73,833
Mitigated
81,805
14,382
Healing
48,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,099
2,737
3,485
3,829
19,972
20,532
726
8,091
11,371
0
38,801
W
Sylvanus
 
Sylvanus
7,208
2,520
12,051
8,508
16,600
12,044
995
11,943
4,397
12,875
0
L
Cu Chulainn
A5hl3y
Cu Chulainn
7,519
1,232
302
207
17,659
21,868
19
9,212
7,825
214
14,409
L
Cthulhu
Alex35506
Cthulhu
14,464
555
1,282
250
12,918
8,135
0
8,466
4,405
25,716
0
W
Hades
DonRobo7
Hades
15,811
1,251
4,287
7,191
22,831
19,068
276
11,534
10,889
33,930
0
L
Jormungandr
Navf7
Jormungandr
13,725
1,306
221
841
18,664
27,120
0
11,768
6,521
27,982
0
W
Xing Tian
Saimonezas
Xing Tian
6,797
654
1,822
1,706
17,478
20,109
789
8,825
8,400
16,091
0
L
Mercury
dragonscowl
Mercury
6,688
2,643
40
1,528
14,284
6,254
0
8,328
5,574
0
15,674
L
21,454
1,528
5,427
4,284
13,483
10,456
0
9,379
4,060
40,144
0
W
Chronos
wonn4
Chronos
18,410
7,435
1,422
4,260
16,977
10,052
4,863
8,167
8,666
42,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,851
Gold Earned
54,983
146
Minions Killed
155
0
Camps Cleared
0
1,130,492
Distance Traveled
1,355,465
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,575
898
39
3
0
320,464
0
W
Sylvanus
10,222
730
12
1
0
253,241
0
L
Cu Chulainn
8,428
602
14
1
0
182,543
0
L
Cthulhu
9,173
655
34
2
0
246,088
2
W
Hades
11,080
791
38
3
0
248,149
7
L
Jormungandr
10,079
720
31
2
0
204,602
0
W
Xing Tian
9,560
683
22
2
0
287,347
0
L
Mercury
8,754
625
24
2
0
256,173
1
L
Ra
9,417
673
43
3
0
241,086
0
W
Chronos
11,546
825
44
3
0
246,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role