Player Matchup

Odin
Odin
Kinjih
Odin
Level 105
God Stats
12W - 9L
1,760 SR
Queue Stats
395W - 242L
1,693 Elo+
Party 1
Charybdis
Charybdis
NoriegaReyes96
Charybdis
Level 120
God Stats
26W - 12L
1,637 SR
Queue Stats
327W - 317L
1,558 Elo+
Solo
Anubis
Anubis
W_Artanis_W
Anubis
Level 156
God Stats
4W - 4L
1,548 SR
Queue Stats
211W - 204L
1,579 Elo+
Solo
Da Ji
Da Ji
kenvas
Da Ji
Level 144
God Stats
23W - 21L
1,615 SR
Queue Stats
917W - 673L
1,633 Elo+
Party 1
Tiamat
Tiamat
olyellah
Tiamat
Level 123
God Stats
161W - 179L
1,514 SR
Queue Stats
802W - 702L
1,541 Elo+
Solo
Team Averages
Level 130
1,615 SR
1,601 Elo+

VS

Team Averages
Level 103
1,527 SR
1,566 Elo+
Kukulkan
Kukulkan
APlantBottle
Kukulkan
Level 25
God Stats
1W - 2L
1,196 SR
Queue Stats
33W - 27L
1,554 Elo+
Party 2
Hun Batz
Hun Batz
AyeNick
Hun Batz
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 140L
1,582 Elo+
Party 2
King Arthur
King Arthur
BasicBees
King Arthur
Level 154
God Stats
4W - 2L
1,589 SR
Queue Stats
185W - 192L
1,540 Elo+
Solo
Artemis
Artemis
TheDeadliest
Artemis
Level 58
God Stats
9W - 1L
2,007 SR
Queue Stats
35W - 25L
1,585 Elo+
Party 2
Nox
Nox
xsobax
Nox
Level 149
God Stats
6W - 10L
1,344 SR
Queue Stats
528W - 507L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kinjih
Odin
14
1 / 2 / 3
8,902
989
8,894
12,119
14,351
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
NoriegaReyes96
Charybdis
13
0 / 1 / 1
7,769
863
1,066
1,262
351
Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
1 / 1 / 3
8,942
994
7,393
6,550
3,859
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
kenvas
Da Ji
14
3 / 4 / 2
9,261
1,029
7,125
9,917
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
olyellah
Tiamat
15
0 / 0 / 4
8,875
986
8,499
5,274
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

259

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
APlantBottle
Kukulkan
15
3 / 1 / 4
9,579
1,064
5,096
2,781
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hun Batz
AyeNick
Hun Batz
14
1 / 0 / 6
9,218
1,024
8,498
9,893
5,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
BasicBees
King Arthur
14
2 / 2 / 5
9,023
1,003
6,381
9,222
8,942
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TheDeadliest
Artemis
14
1 / 1 / 5
8,775
975
8,145
7,710
3,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
xsobax
Nox
15
1 / 1 / 6
9,748
1,083
3,816
7,708
9,084
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
5
Kills
8
8
Deaths
5
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
APlantBottle
Kukulkan
3
1
4
5
W
Hun Batz
AyeNick
Hun Batz
1
0
6
4
W
King Arthur
BasicBees
King Arthur
2
2
5
2.25
L
Odin
Kinjih
Odin
1
2
3
1.25
L
Charybdis
NoriegaReyes96
Charybdis
0
1
1
0.5
W
Artemis
TheDeadliest
Artemis
1
1
5
3.5
L
Anubis
1
1
3
2.5
L
Da Ji
kenvas
Da Ji
3
4
2
1
L
Tiamat
olyellah
Tiamat
0
0
4
2
W
Nox
xsobax
Nox
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,977
Damage
31,936
35,122
Taken
37,314
30,911
Mitigated
27,747
3,115
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
APlantBottle
Kukulkan
5,096
594
0
0
2,781
1,016
0
782
1,950
25,128
0
W
Hun Batz
AyeNick
Hun Batz
8,498
3,115
0
642
9,893
5,491
0
4,387
5,242
0
27,781
W
King Arthur
BasicBees
King Arthur
6,381
283
0
1,861
9,222
8,942
0
3,343
4,399
0
14,678
L
Odin
Kinjih
Odin
8,894
836
0
1,661
12,119
14,351
0
4,999
7,020
0
17,035
L
Charybdis
NoriegaReyes96
Charybdis
1,066
747
0
70
1,262
351
0
130
1,132
0
4,704
W
Artemis
TheDeadliest
Artemis
8,145
3,542
0
716
7,710
3,214
0
2,803
4,621
0
26,886
L
Anubis
7,393
74
0
0
6,550
3,859
0
404
6,146
35,705
0
L
Da Ji
kenvas
Da Ji
7,125
1,054
0
286
9,917
5,193
0
2,154
7,763
0
16,563
L
Tiamat
olyellah
Tiamat
8,499
387
0
1,098
5,274
7,157
0
1,426
3,848
24,277
1,135
W
Nox
xsobax
Nox
3,816
425
0
894
7,708
9,084
0
2,516
5,030
7,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,749
Gold Earned
46,343
165
Minions Killed
174
7
Camps Cleared
5
692,082
Distance Traveled
868,090
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,579
1,064
55
6
0
180,113
0
W
Hun Batz
9,218
1,024
46
5
2
200,442
0
W
King Arthur
9,023
1,003
11
1
0
172,261
0
L
Odin
8,902
989
18
2
0
178,267
0
L
Charybdis
7,769
863
7
1
2
29,524
0
W
Artemis
8,775
975
53
6
3
149,150
0
L
Anubis
8,942
994
77
9
2
159,029
0
L
Da Ji
9,261
1,029
24
3
3
142,628
0
L
Tiamat
8,875
986
39
4
0
182,634
2
W
Nox
9,748
1,083
9
1
0
166,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role