Player Matchup

Chaac
Chaac
ChidiusGMaximus
Chaac
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,723 Elo+
Party 2
Thoth
Thoth
Malonik
Thoth
Level 37
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 18L
1,462 Elo+
Solo
Cthulhu
Cthulhu
Savage_Gnag
Cthulhu
Level 107
God Stats
59W - 40L
1,646 SR
Queue Stats
313W - 297L
1,548 Elo+
Party 2
Ravana
Ravana
TheeButtShank
Ravana
Level 62
God Stats
8W - 8L
1,575 SR
Queue Stats
195W - 188L
1,618 Elo+
Party 2
Charybdis
Charybdis
yourMamasLLAMA
Charybdis
Level 13
God Stats
11W - 4L
1,747 SR
Queue Stats
118W - 96L
1,654 Elo+
Party 2
Team Averages
Level 45
1,594 SR
1,601 Elo+

VS

Team Averages
Level 47
1,368 SR
1,347 Elo+
Hades
Hades
ChadofRagnarok
Hades
Level 17
God Stats
0W - 4L
1,287 SR
Queue Stats
6W - 21L
1,275 Elo+
Party 3
Arachne
Arachne
EArmienta
Arachne
Level 65
God Stats
43W - 30L
1,472 SR
Queue Stats
126W - 161L
1,362 Elo+
Party 1
Martichoras
Martichoras
Michaelangello9
Martichoras
Level 84
God Stats
16W - 17L
1,416 SR
Queue Stats
308W - 332L
1,371 Elo+
Party 1
Bacchus
Bacchus
MrHypeBeast5237
Bacchus
Level 29
God Stats
170W - 184L
1,468 SR
Queue Stats
220W - 262L
1,376 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WalmartMilk
Cu Chulainn
Level 38
God Stats
0W - 3L
1,196 SR
Queue Stats
56W - 106L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 9
10,306
573
11,813
13,162
13,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Malonik
Thoth
17
14 / 1 / 1
11,621
646
14,497
6,052
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Savage_Gnag
Cthulhu
15
4 / 0 / 8
10,224
568
13,331
14,013
15,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 0 / 10
9,331
518
7,313
8,008
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
yourMamasLLAMA
Charybdis
18
2 / 1 / 4
10,980
610
15,480
10,726
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,967
387
4,458
17,281
10,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
EArmienta
Arachne
13
1 / 6 / 0
7,759
431
7,390
21,929
7,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Michaelangello9
Martichoras
12
0 / 1 / 0
7,309
406
2,539
10,551
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 5 / 2
7,017
390
4,597
14,357
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
WalmartMilk
Cu Chulainn
13
0 / 7 / 1
7,484
416
5,809
17,167
14,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
28
Kills
1
2
Deaths
28
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
4
0
9
8.5
L
Arachne
EArmienta
Arachne
1
6
0
0.17
W
Thoth
Malonik
Thoth
14
1
1
14.5
L
Martichoras
Michaelangello9
Martichoras
0
1
0
0
L
0
5
2
0.2
W
Cthulhu
Savage_Gnag
Cthulhu
4
0
8
8
W
4
0
10
9
L
Cu Chulainn
WalmartMilk
Cu Chulainn
0
7
1
0.07
W
Charybdis
yourMamasLLAMA
Charybdis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,434
Damage
24,793
51,961
Taken
81,285
42,222
Mitigated
48,900
14,457
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,458
406
115
3,101
17,281
10,266
0
7,140
9,899
42,372
0
W
11,813
1,944
0
2,696
13,162
13,186
0
2,031
11,131
0
87,740
L
Arachne
EArmienta
Arachne
7,390
5,087
0
3,911
21,929
7,254
0
8,106
13,579
0
41,590
W
Thoth
Malonik
Thoth
14,497
237
0
1,482
6,052
2,688
713
1,085
4,967
106,546
0
L
Martichoras
Michaelangello9
Martichoras
2,539
584
0
2,491
10,551
3,809
0
2,567
7,984
0
55,969
L
4,597
272
0
1,469
14,357
13,183
0
5,937
8,008
12,115
0
W
Cthulhu
Savage_Gnag
Cthulhu
13,331
525
304
2,132
14,013
15,208
90
3,654
10,310
53,807
952
W
7,313
2,637
0
2,341
8,008
4,503
0
1,660
6,348
0
59,789
L
Cu Chulainn
WalmartMilk
Cu Chulainn
5,809
1,039
0
708
17,167
14,388
72
2,192
14,588
865
47,306
W
Charybdis
yourMamasLLAMA
Charybdis
15,480
8,033
0
5,502
10,726
6,637
2,161
1,364
9,222
0
120,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,462
Gold Earned
36,536
670
Minions Killed
306
0
Camps Cleared
0
1,832,916
Distance Traveled
1,685,269
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,967
387
69
4
0
300,829
0
W
Chaac
10,306
573
117
7
0
393,446
0
L
Arachne
7,759
431
68
4
0
364,411
0
W
Thoth
11,621
646
179
10
0
354,124
6
L
Martichoras
7,309
406
87
5
0
339,631
8
L
Bacchus
7,017
390
17
1
0
358,823
0
W
Cthulhu
10,224
568
69
4
0
364,122
3
W
Ravana
9,331
518
92
5
0
404,816
1
L
Cu Chulainn
7,484
416
65
4
0
321,575
0
W
Charybdis
10,980
610
213
12
0
316,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role