Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
MickeySmalls8790
Apollo
Level 107
God Stats
1W - 5L
1,427 SR
Queue Stats
450W - 483L
1,444 Elo+
Party 1
Chaac
Chaac
Sleepy_Reloaded
Chaac
Level 127
God Stats
10W - 2L
1,406 SR
Queue Stats
136W - 139L
1,478 Elo+
Party 1
Chang'e
Chang'e
TomohawkRed
Chang'e
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
363W - 368L
1,321 Elo+
Solo
Chronos
Chronos
wildcollieflower
Chronos
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 351L
1,419 Elo+
Party 1
Team Averages
Level 108
1,466 SR
1,433 Elo+

VS

Team Averages
Level 64
1,508 SR
1,558 Elo+
Discordia
Discordia
AJDU1010
Discordia
Level 75
God Stats
6W - 2L
1,253 SR
Queue Stats
168W - 147L
1,444 Elo+
Solo
Hera
Hera
AJayJ
Hera
Level 64
God Stats
14W - 2L
1,786 SR
Queue Stats
324W - 313L
1,456 Elo+
Solo
Maui
Maui
ColoringHerc
Maui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,719 Elo+
Party 2
Terra
Terra
ColoringJake
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,454 Elo+
Party 2
Sol
Sol
SpaceMarcus
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 4 / 5
7,609
761
9,714
14,360
18,308
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 4
6,973
697
5,483
10,488
4,130
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
3 / 5 / 4
8,106
811
12,488
17,751
20,020
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
TomohawkRed
Chang'e
15
2 / 3 / 4
7,926
793
5,562
12,100
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 7
7,751
775
6,464
8,653
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AJDU1010
Discordia
17
10 / 2 / 6
10,228
1,023
21,136
8,439
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
AJayJ
Hera
16
5 / 1 / 11
8,896
890
18,170
6,717
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
0 / 1 / 17
8,931
893
3,502
13,832
16,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
1 / 2 / 8
7,978
798
1,797
12,010
13,296
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
3 / 2 / 8
8,528
853
7,124
7,616
3,981
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
8
Kills
19
19
Deaths
8
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
4
5
1.13
W
Discordia
AJDU1010
Discordia
10
2
6
6.5
W
Hera
AJayJ
Hera
5
1
11
10.5
W
0
1
17
8.5
W
1
2
8
2.5
L
1
5
4
0.6
L
3
5
4
1
W
3
2
8
3.5
L
Chang'e
TomohawkRed
Chang'e
2
3
4
1.33
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
51,729
63,352
Taken
48,614
51,119
Mitigated
42,590
24,944
Healing
20,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,714
742
1,208
2,574
14,360
18,308
28
10,816
3,537
18,693
0
W
Discordia
AJDU1010
Discordia
21,136
1,479
1,705
1,065
8,439
5,061
1,468
4,216
4,155
41,967
0
W
Hera
AJayJ
Hera
18,170
3,188
2,322
1,023
6,717
3,781
699
3,113
3,604
32,204
0
W
3,502
697
2,316
2,551
13,832
16,471
325
5,120
8,628
8,763
0
W
1,797
720
4,261
3,022
12,010
13,296
856
6,380
5,630
4,929
0
L
5,483
2,551
114
223
10,488
4,130
122
9,461
1,027
0
12,457
L
12,488
1,531
869
4,081
17,751
20,020
117
12,820
4,875
0
23,487
W
7,124
3,224
269
2,292
7,616
3,981
1,608
3,104
4,444
13,649
0
L
Chang'e
TomohawkRed
Chang'e
5,562
825
7,967
5,738
12,100
4,827
383
10,930
1,150
19,150
0
L
6,464
1,063
385
1,785
8,653
3,834
0
7,658
995
17,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,365
Gold Earned
44,561
113
Minions Killed
108
0
Camps Cleared
0
1,000,644
Distance Traveled
1,002,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,609
761
21
2
0
199,562
0
W
Discordia
10,228
1,023
55
6
0
181,506
0
W
Hera
8,896
890
23
2
0
243,780
0
W
Maui
8,931
893
6
1
0
210,454
0
W
Terra
7,978
798
5
1
0
192,063
0
L
Apollo
6,973
697
9
1
0
201,813
0
L
Chaac
8,106
811
19
2
0
196,017
0
W
Sol
8,528
853
19
2
0
175,048
0
L
Chang'e
7,926
793
30
3
0
198,993
0
L
Chronos
7,751
775
34
3
0
204,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role