Player Matchup

Sol
Sol
Babyleg5
Sol
Level 142
God Stats
2W - 7L
1,091 SR
Queue Stats
522W - 557L
1,571 Elo+
Party 1
Scylla
Scylla
JustToDreamy
Scylla
Level 140
God Stats
2W - 1L
1,299 SR
Queue Stats
71W - 59L
1,510 Elo+
Party 3
King Arthur
King Arthur
Link8007
King Arthur
Level 106
God Stats
7W - 5L
1,560 SR
Queue Stats
185W - 187L
1,557 Elo+
Party 3
Vulcan
Vulcan
davsario
Vulcan
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 136L
1,536 Elo+
Solo
Cerberus
Cerberus
desertfl0wer
Cerberus
Level 58
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 184L
1,655 Elo+
Party 1
Team Averages
Level 121
1,390 SR
1,566 Elo+

VS

Team Averages
Level 127
1,437 SR
1,504 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DWGAnnihilation
King Arthur
Level 104
God Stats
0W - 1L
1,183 SR
Queue Stats
1W - 2L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
MedinaJC
Gilgamesh
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 125L
1,475 Elo+
Solo
Agni
Agni
Nathanial201
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
xDiiViiANT
Bakasura
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 119L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 16
10,008
910
16,831
8,537
3,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
18
9 / 2 / 9
11,425
1,039
12,799
11,750
6,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Link8007
King Arthur
14
3 / 5 / 12
8,739
794
7,223
13,172
14,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
davsario
Vulcan
16
2 / 1 / 10
9,191
836
9,696
8,230
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
desertfl0wer
Cerberus
16
4 / 4 / 15
10,098
918
7,644
15,658
16,734
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 5 / 5
8,147
741
4,849
8,608
3,298
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DWGAnnihilation
King Arthur
14
1 / 7 / 4
7,841
713
5,279
14,756
15,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
MedinaJC
Gilgamesh
14
0 / 4 / 11
7,858
714
8,736
12,082
10,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 5 / 5
7,713
701
8,211
9,310
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
xDiiViiANT
Bakasura
17
7 / 3 / 2
9,192
836
11,298
13,282
10,356
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
24
Kills
13
13
Deaths
24
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
5
5
1.1
W
6
1
16
14
L
King Arthur
DWGAnnihilation
King Arthur
1
7
4
0.43
W
Scylla
9
2
9
6.75
W
King Arthur
Link8007
King Arthur
3
5
12
1.8
L
Gilgamesh
MedinaJC
Gilgamesh
0
4
11
1.38
L
2
5
5
0.9
W
Vulcan
davsario
Vulcan
2
1
10
7
W
Cerberus
desertfl0wer
Cerberus
4
4
15
2.88
L
Bakasura
xDiiViiANT
Bakasura
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,193
Damage
38,373
57,347
Taken
58,038
44,395
Mitigated
43,694
22,136
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,849
351
1,034
953
8,608
3,298
0
7,577
999
12,756
0
W
16,831
3,982
759
4,222
8,537
3,532
874
1,805
6,502
32,466
0
L
King Arthur
DWGAnnihilation
King Arthur
5,279
294
151
445
14,756
15,633
0
9,948
4,750
0
15,238
W
Scylla
12,799
848
1,480
2,579
11,750
6,103
766
3,587
7,259
32,649
0
W
King Arthur
Link8007
King Arthur
7,223
659
1,661
1,759
13,172
14,061
56
3,535
8,885
0
11,720
L
Gilgamesh
MedinaJC
Gilgamesh
8,736
2,388
327
1,633
12,082
10,358
0
9,566
2,466
0
14,473
L
8,211
99
736
1,277
9,310
4,049
0
8,042
1,268
20,261
0
W
Vulcan
davsario
Vulcan
9,696
2,912
1,139
3,104
8,230
3,965
2,440
1,001
6,827
21,201
0
W
Cerberus
desertfl0wer
Cerberus
7,644
405
1,555
3,878
15,658
16,734
238
3,098
10,481
15,891
427
L
Bakasura
xDiiViiANT
Bakasura
11,298
6,780
438
3,582
13,282
10,356
0
11,010
1,993
0
10,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,461
Gold Earned
40,751
153
Minions Killed
110
0
Camps Cleared
0
1,108,265
Distance Traveled
1,004,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,147
741
25
2
0
210,733
0
W
Sol
10,008
910
28
3
0
241,850
0
L
King Arthur
7,841
713
23
2
0
192,925
0
W
Scylla
11,425
1,039
60
5
0
236,798
0
W
King Arthur
8,739
794
9
1
0
200,481
0
L
Gilgamesh
7,858
714
11
1
0
191,111
0
L
Agni
7,713
701
24
2
0
183,295
0
W
Vulcan
9,191
836
36
3
0
221,734
0
W
Cerberus
10,098
918
20
2
0
207,402
0
L
Bakasura
9,192
836
27
2
0
226,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role