Player Matchup

Loki
Loki
Cambam2256353
Loki
Level 26
God Stats
3W - 4L
1,599 SR
Queue Stats
17W - 30L
1,255 Elo+
Party 3
Anubis
Anubis
ElmersGlu
Anubis
Level 61
God Stats
8W - 3L
1,739 SR
Queue Stats
42W - 43L
1,472 Elo+
Party 1
Atlas
Atlas
Jplanas98
Atlas
Level 48
God Stats
7W - 7L
1,487 SR
Queue Stats
20W - 17L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Lepreiy
Sun Wukong
Level 46
God Stats
30W - 22L
1,584 SR
Queue Stats
44W - 44L
1,459 Elo+
Party 3
Sol
Sol
Noakie
Sol
Level 34
God Stats
39W - 35L
1,598 SR
Queue Stats
54W - 65L
1,464 Elo+
Party 3
Team Averages
Level 43
1,601 SR
1,434 Elo+

VS

Team Averages
Level 54
1,424 SR
1,299 Elo+
Poseidon
Poseidon
CT YUNG GAWD
Poseidon
Level 19
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 6L
1,138 Elo+
Party 2
Ares
Ares
MonkeySnake6
Ares
Level 19
God Stats
0W - 1L
1,118 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 2
Loki
Loki
TwisT_NY
Loki
Level 58
God Stats
14W - 32L
1,469 SR
Queue Stats
31W - 50L
1,321 Elo+
Party 2
Baron Samedi
Baron Samedi
luskiy
Baron Samedi
Level 65
God Stats
10W - 9L
1,535 SR
Queue Stats
24W - 35L
1,264 Elo+
Party 2
Achilles
Achilles
yo11111
Achilles
Level 107
God Stats
2W - 1L
1,746 SR
Queue Stats
172W - 164L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 6
9,813
516
8,544
17,589
7,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ElmersGlu
Anubis
17
14 / 6 / 3
11,425
601
17,513
14,728
7,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Jplanas98
Atlas
15
2 / 3 / 14
10,423
549
8,989
14,078
13,557
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Lepreiy
Sun Wukong
17
4 / 0 / 4
10,886
573
8,114
14,476
10,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Noakie
Sol
16
2 / 2 / 8
10,081
531
5,927
11,587
7,187
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CT YUNG GAWD
Poseidon
14
5 / 8 / 0
8,802
463
6,427
14,945
4,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 7
7,050
371
3,727
14,017
8,889
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
6 / 4 / 2
10,313
543
6,495
20,071
7,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
luskiy
Baron Samedi
15
4 / 5 / 6
9,645
508
13,580
13,855
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
yo11111
Achilles
13
1 / 2 / 1
7,561
398
6,794
11,609
9,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
25
Kills
16
18
Deaths
25
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CT YUNG GAWD
Poseidon
5
8
0
0.63
W
3
7
6
0.86
W
Anubis
ElmersGlu
Anubis
14
6
3
2.58
W
Atlas
Jplanas98
Atlas
2
3
14
3
W
Sun Wukong
Lepreiy
Sun Wukong
4
0
4
6
L
0
6
7
0.58
W
Sol
Noakie
Sol
2
2
8
3
L
Loki
6
4
2
1.75
L
Baron Samedi
luskiy
Baron Samedi
4
5
6
1.4
L
Achilles
yo11111
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,087
Damage
37,023
72,458
Taken
74,497
46,988
Mitigated
35,540
16,640
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CT YUNG GAWD
Poseidon
6,427
1,452
0
3,246
14,945
4,839
117
8,850
5,978
56,175
0
W
8,544
2,217
0
1,380
17,589
7,624
0
7,758
9,831
0
80,865
W
Anubis
ElmersGlu
Anubis
17,513
782
498
5,892
14,728
7,969
132
7,097
7,597
79,169
0
W
Atlas
Jplanas98
Atlas
8,989
3,355
0
2,370
14,078
13,557
184
7,558
6,520
41,715
0
W
Sun Wukong
Lepreiy
Sun Wukong
8,114
3,166
0
3,975
14,476
10,651
2,872
2,589
11,887
0
84,577
L
3,727
210
0
24
14,017
8,889
189
6,026
7,991
13,934
0
W
Sol
Noakie
Sol
5,927
1,761
0
2,525
11,587
7,187
4,092
3,386
8,195
81,101
0
L
Loki
6,495
1,330
0
7,129
20,071
7,066
505
9,517
10,470
0
75,744
L
Baron Samedi
luskiy
Baron Samedi
13,580
1,097
551
3,777
13,855
5,104
738
7,512
6,343
58,980
0
L
Achilles
yo11111
Achilles
6,794
1,476
0
2,569
11,609
9,642
0
1,385
10,224
0
46,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,628
Gold Earned
43,371
476
Minions Killed
352
0
Camps Cleared
0
1,762,837
Distance Traveled
1,729,635
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,802
463
75
4
0
319,773
0
W
Loki
9,813
516
103
5
0
376,401
0
W
Anubis
11,425
601
93
5
0
347,115
2
W
Atlas
10,423
549
45
2
0
374,111
0
W
Sun Wukong
10,886
573
129
7
0
341,105
0
L
Ares
7,050
371
22
1
0
369,676
0
W
Sol
10,081
531
106
6
0
324,105
0
L
Loki
10,313
543
110
6
0
404,830
0
L
Baron Samedi
9,645
508
87
5
0
350,176
0
L
Achilles
7,561
398
58
3
0
285,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role