Player Matchup

Artio
Artio
Dargheti
Artio
Level 84
God Stats
2W - 3L
1,798 SR
Queue Stats
23W - 66L
1,259 Elo+
Party 2
Achilles
Achilles
FaDeImmortal228
Achilles
Level 87
God Stats
3W - 4L
1,609 SR
Queue Stats
102W - 141L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
JungleDemon
Hou Yi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 150L
1,360 Elo+
Party 2
Anubis
Anubis
Workbenchh
Anubis
Level 92
God Stats
0W - 2L
1,300 SR
Queue Stats
141W - 219L
1,387 Elo+
Party 2
Neith
Neith
sillyboowomp
Neith
Level 8
God Stats
2W - 7L
1,718 SR
Queue Stats
41W - 85L
1,378 Elo+
Party 2
Team Averages
Level 78
1,585 SR
1,358 Elo+

VS

Team Averages
Level 106
1,608 SR
1,502 Elo+
Sun Wukong
Sun Wukong
Jvbsito667
Sun Wukong
Level 55
God Stats
13W - 0L
2,062 SR
Queue Stats
33W - 16L
1,562 Elo+
Party 1
Hachiman
Hachiman
MontDBurns
Hachiman
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 33L
1,538 Elo+
Party 3
Thanatos
Thanatos
Pieroles125DF
Thanatos
Level 120
God Stats
33W - 12L
1,688 SR
Queue Stats
44W - 29L
1,428 Elo+
Party 3
Thoth
Thoth
Psy_ch_0_
Thoth
Level 85
God Stats
1W - 0L
1,265 SR
Queue Stats
52W - 27L
1,536 Elo+
Party 1
Fafnir
Fafnir
frankmok
Fafnir
Level 128
God Stats
10W - 10L
1,527 SR
Queue Stats
143W - 133L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dargheti
Artio
8
0 / 1 / 0
4,770
434
2,608
7,062
6,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
7
0 / 3 / 0
4,914
447
2,864
10,131
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
10
0 / 1 / 0
5,232
476
1,338
5,907
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Workbenchh
Anubis
9
0 / 4 / 0
5,052
459
2,657
6,765
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,577
416
2,871
5,761
1,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jvbsito667
Sun Wukong
9
0 / 0 / 1
6,008
546
3,536
7,092
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
MontDBurns
Hachiman
10
6 / 0 / 3
6,827
621
9,536
5,351
1,767
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Pieroles125DF
Thanatos
12
5 / 0 / 4
7,017
638
5,911
9,314
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Psy_ch_0_
Thoth
11
0 / 0 / 2
6,813
619
2,389
2,130
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
frankmok
Fafnir
9
2 / 0 / 6
6,671
606
1,955
8,451
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
13
13
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
Dargheti
Artio
0
1
0
0
L
Achilles
0
3
0
0
L
Hou Yi
0
1
0
0
W
Sun Wukong
Jvbsito667
Sun Wukong
0
0
1
0.5
W
Hachiman
MontDBurns
Hachiman
6
0
3
7.5
W
Thanatos
Pieroles125DF
Thanatos
5
0
4
7
W
Thoth
Psy_ch_0_
Thoth
0
0
2
1
L
Anubis
Workbenchh
Anubis
0
4
0
0
W
Fafnir
frankmok
Fafnir
2
0
6
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,338
Damage
23,327
35,626
Taken
32,338
20,318
Mitigated
18,462
10,226
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Dargheti
Artio
2,608
646
0
2,897
7,062
6,753
0
0
7,062
17,112
0
L
Achilles
2,864
591
0
4,097
10,131
7,825
0
1,257
8,874
0
19,105
L
Hou Yi
1,338
183
0
750
5,907
1,755
0
2,193
3,714
0
35,067
W
Sun Wukong
Jvbsito667
Sun Wukong
3,536
1,102
0
2,609
7,092
3,580
302
2,664
4,428
0
37,130
W
Hachiman
MontDBurns
Hachiman
9,536
4,807
0
3,439
5,351
1,767
1,867
713
4,638
0
43,920
W
Thanatos
Pieroles125DF
Thanatos
5,911
1,974
0
8,444
9,314
3,528
885
833
8,481
0
50,850
W
Thoth
Psy_ch_0_
Thoth
2,389
44
0
250
2,130
619
984
116
2,014
50,001
0
L
Anubis
Workbenchh
Anubis
2,657
334
0
2,332
6,765
2,403
0
519
6,246
29,488
0
W
Fafnir
frankmok
Fafnir
1,955
530
0
2,675
8,451
8,968
214
944
7,507
14,292
0
L
2,871
1,217
0
150
5,761
1,582
0
426
5,335
0
23,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
33,336
196
Minions Killed
296
0
Camps Cleared
0
1,014,485
Distance Traveled
1,060,760
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,770
434
20
2
0
165,450
0
L
Achilles
4,914
447
29
3
0
226,035
0
L
Hou Yi
5,232
476
58
5
0
180,919
2
W
Sun Wukong
6,008
546
52
5
0
182,453
0
W
Hachiman
6,827
621
66
6
0
199,390
1
W
Thanatos
7,017
638
77
7
0
267,498
0
W
Thoth
6,813
619
83
8
0
202,921
2
L
Anubis
5,052
459
56
5
0
239,615
0
W
Fafnir
6,671
606
18
2
0
208,498
0
L
Neith
4,577
416
33
3
0
202,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role