Player Matchup

Ra
Ra
RamadanSteve228
Ra
Level 67
God Stats
1W - 6L
1,438 SR
Queue Stats
85W - 118L
1,371 Elo+
Party 3
Charon
Charon
RankMarlin2
Charon
Level 25
God Stats
2W - 3L
1,744 SR
Queue Stats
22W - 43L
1,271 Elo+
Party 3
Erlang Shen
Erlang Shen
Solomonpeace
Erlang Shen
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 63L
1,381 Elo+
Solo
Loki
Loki
X3nonster603
Loki
Level 62
God Stats
2W - 3L
1,518 SR
Queue Stats
54W - 76L
1,331 Elo+
Party 3
Sol
Sol
x0wolfang0x
Sol
Level 69
God Stats
13W - 10L
1,534 SR
Queue Stats
387W - 382L
1,450 Elo+
Solo
Team Averages
Level 66
1,547 SR
1,361 Elo+

VS

Team Averages
Level 84
1,454 SR
1,412 Elo+
Thor
Thor
AbsoluteVodK
Thor
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 119L
1,384 Elo+
Party 2
Chiron
Chiron
Ghost2164
Chiron
Level 99
God Stats
63W - 53L
1,550 SR
Queue Stats
500W - 497L
1,484 Elo+
Party 1
Anubis
Anubis
K1024Gladiator
Anubis
Level 80
God Stats
46W - 43L
1,352 SR
Queue Stats
107W - 103L
1,385 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThatPlatypus225
Kumbhakarna
Level 63
God Stats
7W - 11L
1,333 SR
Queue Stats
99W - 114L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
XxZACCHEOxX
Nu Wa
Level 107
God Stats
212W - 195L
1,536 SR
Queue Stats
458W - 449L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,290
486
3,652
10,430
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
10
1 / 6 / 1
6,833
456
4,425
14,656
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
Solomonpeace
Erlang Shen
8
0 / 7 / 2
5,825
388
6,660
12,592
8,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 4 / 2
7,760
517
5,548
11,594
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 2
7,703
514
4,716
11,821
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 5
9,099
607
10,480
11,045
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Ghost2164
Chiron
14
8 / 3 / 5
9,010
601
15,863
12,610
5,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 3 / 6
7,549
503
5,806
8,547
3,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ThatPlatypus225
Kumbhakarna
13
4 / 0 / 4
7,888
526
5,244
8,412
3,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 6
8,169
545
6,413
6,954
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
29
29
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
W
Chiron
Ghost2164
Chiron
8
3
5
3.5
W
3
3
6
2
L
1
7
3
0.36
L
Charon
1
6
1
0.25
L
Erlang Shen
Solomonpeace
Erlang Shen
0
7
2
0.14
W
Kumbhakarna
ThatPlatypus225
Kumbhakarna
4
0
4
6
L
4
4
2
1.25
W
3
1
6
6
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,001
Damage
43,806
61,093
Taken
47,568
32,863
Mitigated
20,670
11,138
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,480
2,010
0
1,318
11,045
4,516
0
2,267
8,725
0
37,813
W
Chiron
Ghost2164
Chiron
15,863
7,919
247
5,455
12,610
5,693
1,238
6,611
5,999
0
66,750
W
5,806
292
0
4,320
8,547
3,602
411
2,085
6,462
39,960
0
L
3,652
305
156
1,248
10,430
3,108
0
4,693
5,737
39,549
0
L
Charon
4,425
1,222
0
964
14,656
12,849
0
1,781
12,875
23,391
0
L
Erlang Shen
Solomonpeace
Erlang Shen
6,660
3,118
0
2,266
12,592
8,799
0
5,398
7,194
0
27,641
W
Kumbhakarna
ThatPlatypus225
Kumbhakarna
5,244
1,021
0
2,727
8,412
3,981
1,056
153
8,259
39,885
0
L
5,548
1,912
0
2,906
11,594
4,178
0
4,118
7,476
0
43,444
W
6,413
2,499
58
2,753
6,954
2,878
2,153
1,668
5,286
56,386
9,269
L
4,716
1,751
0
3,598
11,821
3,929
1,088
1,494
10,327
53,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
41,715
297
Minions Killed
353
0
Camps Cleared
0
1,288,046
Distance Traveled
1,331,091
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,099
607
57
4
0
289,845
0
W
Chiron
9,010
601
96
6
0
242,036
0
W
Anubis
7,549
503
44
3
0
258,485
5
L
Ra
7,290
486
74
5
0
209,065
0
L
Charon
6,833
456
19
1
0
270,087
0
L
Erlang Shen
5,825
388
39
3
0
213,473
0
W
Kumbhakarna
7,888
526
58
4
0
278,855
0
L
Loki
7,760
517
73
5
0
313,912
0
W
Nu Wa
8,169
545
98
7
0
261,870
1
L
Sol
7,703
514
92
6
0
281,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role