Player Matchup

Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
RawWiener
Merlin
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 122L
1,657 Elo+
Solo
Baba Yaga
Baba Yaga
Ronny-Tekilla
Baba Yaga
Level 161
God Stats
10W - 5L
1,411 SR
Queue Stats
245W - 274L
1,490 Elo+
Party 1
Chronos
Chronos
Wilbur07
Chronos
Level 148
God Stats
2W - 2L
1,723 SR
Queue Stats
149W - 148L
1,528 Elo+
Solo
Odin
Odin
klaudiosw
Odin
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,511 Elo+
Party 1
Team Averages
Level 150
1,527 SR
1,537 Elo+

VS

Team Averages
Level 107
1,500 SR
1,594 Elo+
Sol
Sol
Dr Buttslam MD
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,533 Elo+
Party 2
Serqet
Serqet
Herbermenjenkin
Serqet
Level 148
God Stats
5W - 3L
1,687 SR
Queue Stats
198W - 188L
1,538 Elo+
Party 2
Nox
Nox
kittymittenz
Nox
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 158L
1,531 Elo+
Solo
Da Ji
Da Ji
throwingas35
Da Ji
Level 159
God Stats
0W - 3L
1,313 SR
Queue Stats
155W - 147L
1,576 Elo+
Party 2
Hun Batz
Hun Batz
twackmannn
Hun Batz
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 1 / 16
8,084
808
2,644
7,867
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
RawWiener
Merlin
15
6 / 2 / 9
8,882
888
10,165
9,122
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Ronny-Tekilla
Baba Yaga
16
5 / 1 / 9
8,775
878
10,277
9,491
5,347
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Wilbur07
Chronos
17
7 / 1 / 8
9,034
903
10,191
7,267
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
14
0 / 1 / 14
7,653
765
4,384
11,076
11,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
6,991
699
8,602
6,862
2,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 4 / 4
6,904
690
4,977
9,363
9,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 1
7,516
752
5,610
7,627
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 3
6,980
698
7,366
8,804
3,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
twackmannn
Hun Batz
13
1 / 4 / 1
7,110
711
8,426
8,782
3,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
18
Kills
5
6
Deaths
18
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
16
8
L
1
2
3
1.25
L
1
4
4
0.75
W
Merlin
RawWiener
Merlin
6
2
9
5.25
W
Baba Yaga
Ronny-Tekilla
Baba Yaga
5
1
9
9.5
W
Chronos
Wilbur07
Chronos
7
1
8
11
L
1
4
1
0.38
W
Odin
0
1
14
7
L
1
4
3
0.63
L
Hun Batz
twackmannn
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,661
Damage
34,981
44,823
Taken
41,438
32,135
Mitigated
23,329
16,038
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,644
472
303
1,073
7,867
7,554
136
3,108
4,667
5,395
0
L
8,602
563
245
2,127
6,862
2,757
0
5,861
989
17,830
0
L
4,977
418
1,245
484
9,363
9,535
0
7,065
2,254
0
7,737
W
Merlin
RawWiener
Merlin
10,165
416
1,528
1,902
9,122
4,303
102
2,368
6,409
22,095
0
W
Baba Yaga
Ronny-Tekilla
Baba Yaga
10,277
457
293
2,000
9,491
5,347
0
2,671
6,634
26,726
0
W
Chronos
Wilbur07
Chronos
10,191
2,609
538
1,498
7,267
3,449
1,050
2,261
4,735
22,162
0
L
5,610
332
1,246
678
7,627
3,453
0
5,919
1,708
16,862
0
W
Odin
4,384
535
3,313
3,590
11,076
11,482
146
3,980
6,991
309
9,540
L
7,366
1,192
483
1,357
8,804
3,765
0
7,801
1,003
0
10,915
L
Hun Batz
twackmannn
Hun Batz
8,426
1,291
510
1,383
8,782
3,819
0
6,953
1,829
0
17,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,428
Gold Earned
35,501
127
Minions Killed
83
0
Camps Cleared
0
974,824
Distance Traveled
942,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,084
808
5
1
0
159,487
0
L
Sol
6,991
699
19
2
0
188,803
0
L
Serqet
6,904
690
8
1
0
204,389
0
W
Merlin
8,882
888
35
4
0
186,479
0
W
Baba Yaga
8,775
878
39
4
0
225,052
0
W
Chronos
9,034
903
35
4
0
203,742
0
L
Nox
7,516
752
26
3
0
181,964
0
W
Odin
7,653
765
13
1
0
200,064
0
L
Da Ji
6,980
698
7
1
0
181,978
0
L
Hun Batz
7,110
711
23
2
0
185,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role