Player Matchup

Ymir
Ymir
NameleszDragon
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
Padalon
Ishtar
Level 60
God Stats
18W - 21L
1,564 SR
Queue Stats
152W - 133L
1,484 Elo+
Party 3
Charon
Charon
Phabrysio
Charon
Level 38
God Stats
16W - 11L
1,493 SR
Queue Stats
86W - 95L
1,395 Elo+
Party 3
Achilles
Achilles
Shishmano
Achilles
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Izanami
Izanami
Superchad73
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Team Averages
Level 43
1,511 SR
1,373 Elo+

VS

Team Averages
Level 36
1,373 SR
1,475 Elo+
Chronos
Chronos
BEDOFBARBEDWIRE
Chronos
Level 44
God Stats
1W - 0L
1,317 SR
Queue Stats
5W - 3L
1,867 Elo+
Solo
Cerberus
Cerberus
Iceman515
Cerberus
Level 49
God Stats
1W - 1L
1,366 SR
Queue Stats
46W - 49L
1,394 Elo+
Solo
Chiron
Chiron
LIghtning667J
Chiron
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 200L
1,311 Elo+
Party 1
Loki
Loki
k0m1kaz3
Loki
Level 42
God Stats
9W - 7L
1,435 SR
Queue Stats
241W - 211L
1,358 Elo+
Party 1
Bellona
Bellona
lolgan779
Bellona
Level 16
God Stats
3W - 2L
1,249 SR
Queue Stats
240W - 217L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,785
413
2,699
8,732
7,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Padalon
Ishtar
10
2 / 4 / 2
6,761
483
5,783
11,564
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Phabrysio
Charon
13
4 / 2 / 0
7,249
518
11,108
10,114
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Shishmano
Achilles
12
0 / 1 / 1
6,891
492
5,157
9,609
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
Superchad73
Izanami
7
0 / 6 / 1
5,700
407
2,623
9,402
2,757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,735
553
5,586
11,757
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Iceman515
Cerberus
10
0 / 3 / 6
6,886
492
4,604
11,776
8,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 1 / 4
7,250
518
6,799
9,527
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Loki
13
8 / 1 / 3
8,641
617
9,399
12,444
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
lolgan779
Bellona
14
4 / 0 / 2
8,847
632
6,404
9,447
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
15
16
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Cerberus
Iceman515
Cerberus
0
3
6
1
W
3
1
4
5
L
1
3
1
0.5
L
Ishtar
Padalon
Ishtar
2
4
2
0.75
L
Charon
Phabrysio
Charon
4
2
0
2
L
Achilles
Shishmano
Achilles
0
1
1
0.5
L
Izanami
Superchad73
Izanami
0
6
1
0.08
W
Loki
8
1
3
9.5
W
Bellona
lolgan779
Bellona
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,370
Damage
32,792
49,421
Taken
54,951
27,530
Mitigated
31,117
4,790
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,586
1,328
138
1,666
11,757
6,055
1,064
6,822
4,112
50,256
0
W
Cerberus
Iceman515
Cerberus
4,604
332
1,288
3,515
11,776
8,579
709
2,003
9,670
20,996
0
W
6,799
1,295
589
3,176
9,527
3,758
786
735
8,792
0
43,537
L
2,699
1,153
0
206
8,732
7,860
0
1,422
7,310
16,357
0
L
Ishtar
Padalon
Ishtar
5,783
3,290
0
1,972
11,564
4,120
0
2,632
8,932
0
33,008
L
Charon
Phabrysio
Charon
11,108
517
0
560
10,114
5,073
0
4,716
5,398
42,711
0
L
Achilles
Shishmano
Achilles
5,157
1,313
0
1,439
9,609
7,720
0
1,074
8,535
0
41,688
L
Izanami
Superchad73
Izanami
2,623
1,740
0
613
9,402
2,757
0
402
9,000
0
25,032
W
Loki
9,399
3,018
0
3,097
12,444
4,610
498
2,198
10,083
0
54,614
W
Bellona
lolgan779
Bellona
6,404
1,907
0
5,053
9,447
8,115
617
1,181
7,737
0
66,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
39,359
248
Minions Killed
368
0
Camps Cleared
0
1,207,782
Distance Traveled
1,434,803
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,735
553
77
6
0
274,184
0
W
Cerberus
6,886
492
33
2
0
283,745
0
W
Chiron
7,250
518
69
5
0
278,811
0
L
Ymir
5,785
413
24
2
0
220,371
3
L
Ishtar
6,761
483
58
4
0
258,437
0
L
Charon
7,249
518
47
3
0
269,982
0
L
Achilles
6,891
492
80
6
0
264,245
0
L
Izanami
5,700
407
39
3
0
194,747
0
W
Loki
8,641
617
72
5
0
293,546
0
W
Bellona
8,847
632
117
8
0
304,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role