Player Matchup

Chernobog
Chernobog
BeastLordBlack
Chernobog
Level 47
God Stats
1W - 2L
1,178 SR
Queue Stats
68W - 78L
1,412 Elo+
Solo
Nemesis
Nemesis
KashoHyokaa
Nemesis
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 59L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
Simplymangler
Baron Samedi
Level 68
God Stats
17W - 11L
1,594 SR
Queue Stats
351W - 347L
1,467 Elo+
Party 1
Bacchus
Bacchus
Smiling_Fool
Bacchus
Level 28
God Stats
13W - 10L
1,575 SR
Queue Stats
93W - 101L
1,350 Elo+
Party 1
Agni
Agni
light-stage451
Agni
Level 31
God Stats
2W - 9L
1,310 SR
Queue Stats
92W - 130L
1,249 Elo+
Party 1
Team Averages
Level 42
1,431 SR
1,359 Elo+

VS

Team Averages
Level 35
1,475 SR
1,324 Elo+
Horus
Horus
Cartelo
Horus
Level 68
God Stats
27W - 18L
1,335 SR
Queue Stats
300W - 267L
1,356 Elo+
Party 2
Fenrir
Fenrir
CerealMurmur
Fenrir
Level 38
God Stats
2W - 6L
1,800 SR
Queue Stats
82W - 94L
1,509 Elo+
Solo
Hachiman
Hachiman
FiveMShooter
Hachiman
Level 15
God Stats
12W - 15L
1,500 SR
Queue Stats
196W - 195L
1,314 Elo+
Party 2
Baron Samedi
Baron Samedi
Manatwalmart
Baron Samedi
Level 45
God Stats
2W - 4L
1,467 SR
Queue Stats
57W - 76L
1,336 Elo+
Solo
Hercules
Hercules
SuperSnake567j
Hercules
Level 8
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 8L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeastLordBlack
Chernobog
19
4 / 3 / 9
12,365
562
13,850
12,778
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
KashoHyokaa
Nemesis
20
11 / 1 / 7
13,207
600
19,314
22,304
12,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Simplymangler
Baron Samedi
17
5 / 0 / 14
11,903
541
14,266
15,351
21,901
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bacchus
Smiling_Fool
Bacchus
16
2 / 4 / 10
10,721
487
14,012
17,388
16,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 7 / 9
10,645
484
18,064
17,034
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cartelo
Horus
13
0 / 4 / 3
9,322
424
7,356
19,801
19,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Fenrir
15
8 / 10 / 4
11,071
503
18,610
24,474
11,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
FiveMShooter
Hachiman
13
2 / 3 / 2
9,024
410
7,342
16,909
6,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Manatwalmart
Baron Samedi
14
4 / 11 / 4
9,979
454
14,041
22,334
10,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
14
1 / 1 / 3
8,714
396
12,143
22,121
18,222
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
28
Kills
15
15
Deaths
29
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BeastLordBlack
Chernobog
4
3
9
2.83
L
Horus
Cartelo
Horus
0
4
3
0.38
L
Fenrir
8
10
4
1
L
Hachiman
FiveMShooter
Hachiman
2
3
2
1
W
Nemesis
KashoHyokaa
Nemesis
11
1
7
14.5
L
Baron Samedi
Manatwalmart
Baron Samedi
4
11
4
0.55
W
Baron Samedi
Simplymangler
Baron Samedi
5
0
14
12
W
Bacchus
Smiling_Fool
Bacchus
2
4
10
1.75
L
Hercules
1
1
3
2.5
W
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,506
Damage
59,492
84,855
Taken
105,639
63,044
Mitigated
65,341
26,914
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BeastLordBlack
Chernobog
13,850
8,378
0
6,094
12,778
5,842
1,662
1,679
10,860
0
109,022
L
Horus
Cartelo
Horus
7,356
2,547
880
4,209
19,801
19,468
0
7,261
12,452
0
23,998
L
Fenrir
18,610
4,523
0
1,823
24,474
11,338
96
7,660
16,540
0
76,227
L
Hachiman
FiveMShooter
Hachiman
7,342
4,996
0
5,537
16,909
6,160
1,717
5,789
11,090
0
59,778
W
Nemesis
KashoHyokaa
Nemesis
19,314
9,398
0
7,407
22,304
12,663
0
1,289
20,870
0
125,273
L
Baron Samedi
Manatwalmart
Baron Samedi
14,041
1,201
586
3,894
22,334
10,153
640
12,309
9,967
68,423
0
W
Baron Samedi
Simplymangler
Baron Samedi
14,266
967
2,305
6,269
15,351
21,901
551
5,091
10,082
45,451
0
W
Bacchus
Smiling_Fool
Bacchus
14,012
1,020
0
1,024
17,388
16,384
265
1,966
14,729
47,380
0
L
Hercules
12,143
2,360
0
4,845
22,121
18,222
247
12,265
9,158
0
33,790
W
18,064
1,081
0
3,815
17,034
6,254
1,498
5,215
11,770
61,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,841
Gold Earned
48,110
470
Minions Killed
351
0
Camps Cleared
0
2,209,562
Distance Traveled
1,990,559
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,365
562
167
8
0
394,091
3
L
Horus
9,322
424
27
1
0
440,251
0
L
Fenrir
11,071
503
76
3
0
418,563
0
L
Hachiman
9,024
410
94
4
0
393,858
0
W
Nemesis
13,207
600
136
6
0
521,847
0
L
Baron Samedi
9,979
454
103
5
0
342,974
0
W
Baron Samedi
11,903
541
42
2
0
425,434
1
W
Bacchus
10,721
487
53
2
0
433,957
0
L
Hercules
8,714
396
51
2
0
394,913
0
W
Agni
10,645
484
72
3
0
434,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role