Player Matchup

Cerberus
Cerberus
HesMine
Cerberus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,234 Elo+
Party 1
Heimdallr
Heimdallr
JDSHx4
Heimdallr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,168 Elo+
Party 1
Janus
Janus
Midas016
Janus
Level 27
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 5L
1,234 Elo+
Party 1
Team Averages
Level 53
1,437 SR
1,212 Elo+

VS

Team Averages
Level 59
1,523 SR
1,439 Elo+
Ah Puch
Ah Puch
Tronchatoro3000p
Ah Puch
Level 60
God Stats
6W - 3L
1,500 SR
Queue Stats
304W - 295L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
adybich71
Sun Wukong
Level 65
God Stats
9W - 11L
1,499 SR
Queue Stats
407W - 405L
1,430 Elo+
Party 2
Pele
Pele
muttbutt1999
Pele
Level 53
God Stats
13W - 13L
1,570 SR
Queue Stats
182W - 192L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HesMine
Cerberus
11
1 / 5 / 1
8,964
640
5,460
12,517
12,456
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
JDSHx4
Heimdallr
12
0 / 6 / 2
8,893
635
6,329
11,499
4,665
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Midas016
Janus
11
1 / 6 / 1
9,360
669
7,569
11,037
3,740
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
10,875
777
10,384
7,834
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
adybich71
Sun Wukong
15
9 / 0 / 7
11,638
831
13,889
11,373
7,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 0 / 11
10,958
783
7,321
7,199
6,895
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
17
17
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
HesMine
Cerberus
1
5
1
0.3
L
Heimdallr
JDSHx4
Heimdallr
0
6
2
0.17
L
Janus
Midas016
Janus
1
6
1
0.25
W
4
2
9
4.25
W
Sun Wukong
adybich71
Sun Wukong
9
0
7
12.5
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,358
Damage
31,594
35,053
Taken
26,406
20,861
Mitigated
17,885
4,790
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
HesMine
Cerberus
5,460
190
151
1,435
12,517
12,456
0
3,612
8,905
15,421
0
L
Heimdallr
JDSHx4
Heimdallr
6,329
3,076
228
663
11,499
4,665
0
4,089
7,410
0
32,997
L
Janus
Midas016
Janus
7,569
1,067
0
2,313
11,037
3,740
0
3,577
7,460
37,777
0
W
10,384
548
0
1,947
7,834
3,095
300
5,018
2,816
49,997
0
W
Sun Wukong
adybich71
Sun Wukong
13,889
2,660
0
2,776
11,373
7,895
876
5,079
6,294
0
45,265
W
7,321
1,660
474
573
7,199
6,895
166
3,393
3,806
1,023
31,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,217
Gold Earned
33,471
143
Minions Killed
168
0
Camps Cleared
0
627,135
Distance Traveled
749,367
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,964
640
13
1
0
221,582
2
L
Heimdallr
8,893
635
70
5
0
213,802
0
L
Janus
9,360
669
60
4
0
191,751
0
W
Ah Puch
10,875
777
66
5
0
256,725
0
W
Sun Wukong
11,638
831
60
4
0
270,833
0
W
Pele
10,958
783
42
3
0
221,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role