Player Matchup

Izanami
Izanami
KimbapKent
Izanami
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 13L
1,535 Elo+
Party 2
Maui
Maui
LittleKD
Maui
Level 149
God Stats
0W - 1L
1,525 SR
Queue Stats
14W - 9L
1,474 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Th3DirtyCop
Morgan Le Fay
Level 115
God Stats
1W - 2L
1,501 SR
Queue Stats
195W - 214L
1,466 Elo+
Party 4
Medusa
Medusa
YUGIOH DUELlST
Medusa
Level 148
God Stats
0W - 1L
1,693 SR
Queue Stats
8W - 13L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
xDBxBigMike
Gilgamesh
Level 157
God Stats
4W - 4L
1,415 SR
Queue Stats
215W - 236L
1,457 Elo+
Party 4
Team Averages
Level 139
1,527 SR
1,496 Elo+

VS

Team Averages
Level 102
1,494 SR
1,560 Elo+
Anhur
Anhur
Babyleg5
Anhur
Level 142
God Stats
2W - 5L
1,241 SR
Queue Stats
522W - 557L
1,552 Elo+
Party 1
Odin
Odin
DeckyThickumz
Odin
Level 134
God Stats
2W - 0L
1,841 SR
Queue Stats
17W - 14L
1,604 Elo+
Solo
Hera
Hera
FatHamWallet
Hera
Level 55
God Stats
3W - 4L
1,386 SR
Queue Stats
354W - 351L
1,491 Elo+
Party 3
Khepri
Khepri
Rivenoth
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 73L
1,563 Elo+
Party 3
Vulcan
Vulcan
desertfl0wer
Vulcan
Level 58
God Stats
6W - 6L
1,500 SR
Queue Stats
186W - 184L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KimbapKent
Izanami
17
5 / 3 / 6
10,664
820
12,448
11,604
5,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
15
0 / 4 / 8
9,294
715
4,704
17,746
20,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Th3DirtyCop
Morgan Le Fay
16
1 / 6 / 9
9,641
742
8,700
13,945
6,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 5 / 5
9,539
734
10,817
12,597
5,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
xDBxBigMike
Gilgamesh
16
3 / 4 / 8
9,487
730
9,892
17,760
18,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Babyleg5
Anhur
18
11 / 2 / 10
11,162
859
15,659
11,438
7,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 11
10,170
782
7,825
12,190
11,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

16
1 / 2 / 16
9,754
750
16,204
8,973
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Rivenoth
Khepri
16
1 / 3 / 18
10,297
792
5,647
16,783
20,690
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
17
5 / 3 / 11
10,601
815
20,702
10,311
6,260
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
88
13
Kills
22
22
Deaths
13
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Anhur
Babyleg5
Anhur
11
2
10
8
W
4
3
11
3.17
W
1
2
16
4.5
L
Izanami
KimbapKent
Izanami
5
3
6
2.67
L
Maui
0
4
8
1
W
Khepri
Rivenoth
Khepri
1
3
18
3.33
L
Morgan Le Fay
Th3DirtyCop
Morgan Le Fay
1
6
9
0.92
L
4
5
5
1.3
W
Vulcan
5
3
11
3.5
L
Gilgamesh
xDBxBigMike
Gilgamesh
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,561
Damage
66,037
73,652
Taken
59,695
56,164
Mitigated
51,172
21,887
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Babyleg5
Anhur
15,659
7,605
1,174
2,534
11,438
7,033
2,122
2,672
8,549
0
28,305
W
7,825
769
1,642
612
12,190
11,530
592
2,731
9,189
0
12,573
W
16,204
3,564
2,032
1,090
8,973
5,659
3,496
2,893
5,929
33,734
0
L
Izanami
KimbapKent
Izanami
12,448
8,552
2,259
3,370
11,604
5,293
2,175
8,129
3,405
0
36,703
L
Maui
4,704
1,171
1,266
2,019
17,746
20,091
52
11,635
5,751
8,660
0
W
Khepri
Rivenoth
Khepri
5,647
427
1,985
3,655
16,783
20,690
270
2,642
14,022
13,740
0
L
Morgan Le Fay
Th3DirtyCop
Morgan Le Fay
8,700
1,327
451
2,998
13,945
6,283
857
6,273
7,554
21,999
0
L
10,817
4,231
811
2,076
12,597
5,963
1,496
6,280
6,049
0
31,140
W
Vulcan
20,702
11,910
0
250
10,311
6,260
1,558
2,506
7,757
47,823
0
L
Gilgamesh
xDBxBigMike
Gilgamesh
9,892
1,606
2,775
3,862
17,760
18,534
0
9,193
8,334
0
19,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,625
Gold Earned
51,984
147
Minions Killed
154
0
Camps Cleared
0
1,212,438
Distance Traveled
1,284,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,162
859
31
2
0
252,902
0
W
Odin
10,170
782
9
1
0
262,881
0
W
Hera
9,754
750
46
4
0
238,136
0
L
Izanami
10,664
820
58
4
0
228,459
0
L
Maui
9,294
715
5
0
0
255,026
0
W
Khepri
10,297
792
9
1
0
263,355
0
L
Morgan Le Fay
9,641
742
31
2
0
216,680
0
L
Medusa
9,539
734
29
2
0
257,580
0
W
Vulcan
10,601
815
59
5
0
267,371
0
L
Gilgamesh
9,487
730
24
2
0
254,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role