Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IITorrezII
Thor
Level 198
God Stats
16W - 16L
1,496 SR
Queue Stats
232W - 202L
1,527 Elo+
Party 2
Poseidon
Poseidon
LichaMartinez6
Poseidon
Level 164
God Stats
8W - 2L
1,733 SR
Queue Stats
139W - 106L
1,567 Elo+
Party 2
Bakasura
Bakasura
Malkavihan
Bakasura
Level 127
God Stats
9W - 3L
1,709 SR
Queue Stats
54W - 31L
1,726 Elo+
Party 2
Ne Zha
Ne Zha
vicio_12karlox_1
Ne Zha
Level 128
God Stats
3W - 3L
1,365 SR
Queue Stats
83W - 60L
1,546 Elo+
Party 2
Team Averages
Level 137
1,561 SR
1,573 Elo+

VS

Team Averages
Level 106
1,611 SR
1,493 Elo+
Charon
Charon
Fuii Banido
Charon
Level 66
God Stats
3W - 1L
1,572 SR
Queue Stats
171W - 192L
1,485 Elo+
Party 1
Ishtar
Ishtar
Luigi2246
Ishtar
Level 122
God Stats
4W - 9L
1,423 SR
Queue Stats
238W - 237L
1,477 Elo+
Party 3
Kali
Kali
Number107
Kali
Level 174
God Stats
9W - 1L
1,630 SR
Queue Stats
229W - 261L
1,521 Elo+
Party 1
Thor
Thor
Shift3153
Thor
Level 102
God Stats
6W - 0L
1,832 SR
Queue Stats
117W - 108L
1,466 Elo+
Party 3
Merlin
Merlin
x Necromante
Merlin
Level 67
God Stats
5W - 3L
1,596 SR
Queue Stats
288W - 296L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 3 / 0
4,807
370
663
6,069
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 5 / 1
7,001
539
8,960
11,781
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
14
3 / 1 / 0
8,135
626
6,457
5,391
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Malkavihan
Bakasura
12
1 / 2 / 2
7,255
558
7,345
11,496
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 2
6,055
466
4,295
7,957
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 2 / 5
6,901
531
3,726
11,597
6,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ishtar
Luigi2246
Ishtar
12
0 / 2 / 2
7,010
539
3,383
7,822
2,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
13
1 / 2 / 2
7,932
610
5,738
11,322
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
5 / 1 / 1
8,268
636
4,794
8,514
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
13
6 / 1 / 4
8,250
635
6,717
5,255
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
12
12
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
0
0
W
Charon
0
2
5
1.25
L
3
5
1
0.7
L
Poseidon
3
1
0
3
W
Ishtar
Luigi2246
Ishtar
0
2
2
0.5
L
Bakasura
Malkavihan
Bakasura
1
2
2
1
W
Kali
1
2
2
1
W
Thor
5
1
1
5.5
L
1
1
2
2
W
Merlin
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,720
Damage
24,358
42,694
Taken
44,510
18,050
Mitigated
19,730
11,035
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
663
151
96
1,005
6,069
2,229
39
2,852
3,217
16,245
0
W
Charon
3,726
391
1,273
4,046
11,597
6,574
262
1,921
9,396
17,315
0
L
8,960
2,450
0
3,057
11,781
4,364
0
3,961
7,820
0
54,546
L
Poseidon
6,457
1,419
0
1,674
5,391
1,887
244
340
5,051
77,910
0
W
Ishtar
Luigi2246
Ishtar
3,383
2,087
0
2,575
7,822
2,728
0
4,082
3,740
0
48,457
L
Bakasura
Malkavihan
Bakasura
7,345
4,219
0
4,572
11,496
5,900
51
1,614
9,882
0
47,685
W
Kali
5,738
2,241
0
3,465
11,322
5,654
198
249
9,864
0
71,607
W
Thor
4,794
1,509
0
802
8,514
3,178
0
433
8,081
0
73,786
L
4,295
807
0
631
7,957
3,670
0
1,676
6,281
0
30,016
W
Merlin
6,717
350
0
880
5,255
1,596
524
573
4,514
50,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
38,361
410
Minions Killed
444
0
Camps Cleared
0
1,251,564
Distance Traveled
1,332,090
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,807
370
21
2
0
115,997
0
W
Charon
6,901
531
19
1
0
269,801
0
L
Thor
7,001
539
87
7
0
271,055
0
L
Poseidon
8,135
626
161
12
0
273,434
0
W
Ishtar
7,010
539
100
8
0
234,177
3
L
Bakasura
7,255
558
108
8
0
300,074
0
W
Kali
7,932
610
129
10
0
235,086
2
W
Thor
8,268
636
95
7
0
309,961
0
L
Ne Zha
6,055
466
33
3
0
291,004
8
W
Merlin
8,250
635
101
8
0
283,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role