Player Matchup

Zhong Kui
Zhong Kui
King_Husky__
Zhong Kui
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,532 Elo+
Party 2
Charon
Charon
Kitsunenoyoru
Charon
Level 173
God Stats
10W - 7L
1,486 SR
Queue Stats
32W - 29L
1,565 Elo+
Party 2
Poseidon
Poseidon
NightlSolitary
Poseidon
Level 173
God Stats
4W - 1L
1,673 SR
Queue Stats
48W - 47L
1,566 Elo+
Party 2
Ratatoskr
Ratatoskr
Salen30
Ratatoskr
Level 98
God Stats
80W - 84L
1,518 SR
Queue Stats
455W - 491L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
homie_killer0ne
Sun Wukong
Level 121
God Stats
0W - 1L
1,405 SR
Queue Stats
4W - 3L
1,655 Elo+
Party 2
Team Averages
Level 132
1,516 SR
1,540 Elo+

VS

Team Averages
Level 110
1,667 SR
1,618 Elo+
Athena
Athena
 
Athena
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
MornarcaInmortal
Odin
Level 67
God Stats
7W - 3L
1,694 SR
Queue Stats
142W - 125L
1,507 Elo+
Solo
Pele
Pele
Provacative
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,686 Elo+
Party 1
Medusa
Medusa
durkaderrr
Medusa
Level 141
God Stats
5W - 2L
1,855 SR
Queue Stats
171W - 100L
1,705 Elo+
Party 1
Sylvanus
Sylvanus
johnnychan
Sylvanus
Level 158
God Stats
8W - 2L
1,785 SR
Queue Stats
409W - 343L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
King_Husky__
Zhong Kui
15
0 / 6 / 1
9,291
929
13,220
13,607
10,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 0
10,331
1,033
7,239
15,905
17,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
14
0 / 0 / 1
9,120
912
5,103
2,150
981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Salen30
Ratatoskr
14
0 / 5 / 0
8,679
868
1,733
7,779
2,639
Sun Wukong
homie_killer0ne
Sun Wukong
15
0 / 4 / 1
9,243
924
10,278
17,153
10,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

178

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 0 / 14
10,876
1,088
6,580
8,247
8,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 14
9,797
980
2,922
7,333
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 1 / 13
11,190
1,119
17,230
10,548
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
durkaderrr
Medusa
17
5 / 0 / 13
10,908
1,091
15,549
8,813
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
johnnychan
Sylvanus
16
3 / 0 / 15
10,290
1,029
11,053
7,169
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
87
1
Kills
18
18
Deaths
1
3
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
14
9
L
Zhong Kui
King_Husky__
Zhong Kui
0
6
1
0.08
L
1
3
0
0.33
W
3
0
14
10
L
Poseidon
0
0
1
0.5
W
5
1
13
11.5
L
Ratatoskr
Salen30
Ratatoskr
0
5
0
0
W
Medusa
durkaderrr
Medusa
5
0
13
11.5
L
Sun Wukong
homie_killer0ne
Sun Wukong
0
4
1
0.13
W
Sylvanus
johnnychan
Sylvanus
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,573
Damage
53,334
56,594
Taken
42,110
41,837
Mitigated
30,823
4,800
Healing
14,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,580
1,616
0
820
8,247
8,733
0
4,215
3,828
17,696
0
L
Zhong Kui
King_Husky__
Zhong Kui
13,220
540
0
1,264
13,607
10,879
0
4,874
8,584
27,431
0
L
7,239
773
192
1,419
15,905
17,242
0
3,858
11,778
18,124
0
W
2,922
309
0
295
7,333
7,552
0
4,291
2,774
0
8,240
L
Poseidon
5,103
331
0
0
2,150
981
0
520
1,630
26,521
0
W
17,230
4,440
0
331
10,548
5,356
0
6,394
3,812
0
46,375
L
Ratatoskr
Salen30
Ratatoskr
1,733
292
0
43
7,779
2,639
0
2,536
5,201
0
7,058
W
Medusa
durkaderrr
Medusa
15,549
9,190
0
3,207
8,813
4,210
0
5,339
3,190
0
45,855
L
Sun Wukong
homie_killer0ne
Sun Wukong
10,278
839
0
1,882
17,153
10,096
0
6,047
10,897
0
36,789
W
Sylvanus
johnnychan
Sylvanus
11,053
1,123
6,954
3,116
7,169
4,972
0
4,263
2,710
20,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,664
Gold Earned
53,061
197
Minions Killed
208
6
Camps Cleared
10
867,066
Distance Traveled
979,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,876
1,088
33
3
0
194,425
0
L
Zhong Kui
9,291
929
39
4
3
176,416
0
L
Charon
10,331
1,033
20
2
0
182,905
0
W
Odin
9,797
980
11
1
0
174,905
0
L
Poseidon
9,120
912
59
6
1
177,382
0
W
Pele
11,190
1,119
66
7
5
208,228
0
L
Ratatoskr
8,679
868
16
2
0
131,018
0
W
Medusa
10,908
1,091
68
7
4
204,133
0
L
Sun Wukong
9,243
924
63
6
2
199,345
0
W
Sylvanus
10,290
1,029
30
3
1
198,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role