Player Matchup

Sol
Sol
Evelsee
Sol
Level 86
God Stats
12W - 6L
1,630 SR
Queue Stats
86W - 78L
1,504 Elo+
Party 4
Janus
Janus
Lonellymoon
Janus
Level 152
God Stats
3W - 5L
1,359 SR
Queue Stats
349W - 335L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
Sliceofcheese
Kuzenbo
Level 123
God Stats
7W - 8L
1,630 SR
Queue Stats
232W - 207L
1,536 Elo+
Party 2
Odin
Odin
TheCasVa
Odin
Level 142
God Stats
3W - 3L
1,316 SR
Queue Stats
278W - 267L
1,551 Elo+
Party 2
Thor
Thor
Thiccapotimus
Thor
Level 54
God Stats
1W - 3L
1,360 SR
Queue Stats
103W - 113L
1,443 Elo+
Party 4
Team Averages
Level 111
1,459 SR
1,509 Elo+

VS

Team Averages
Level 121
1,502 SR
1,508 Elo+
Merlin
Merlin
Judas360
Merlin
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 40L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
MeleNotMelee
Sun Wukong
Level 119
God Stats
5W - 2L
1,555 SR
Queue Stats
189W - 177L
1,482 Elo+
Party 3
Serqet
Serqet
ORlaNdoNeItoR
Serqet
Level 109
God Stats
2W - 3L
1,498 SR
Queue Stats
71W - 66L
1,493 Elo+
Party 1
Hercules
Hercules
Shakethejake
Hercules
Level 124
God Stats
13W - 14L
1,589 SR
Queue Stats
259W - 257L
1,552 Elo+
Solo
Hachiman
Hachiman
VelvetMonkey
Hachiman
Level 147
God Stats
13W - 13L
1,367 SR
Queue Stats
176W - 173L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 5 / 0
6,220
518
6,119
9,758
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 3
6,285
524
5,679
6,202
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
9
0 / 2 / 1
5,626
469
4,564
7,914
7,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
12
0 / 1 / 0
6,663
555
6,702
9,404
8,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 5 / 0
5,879
490
2,087
11,196
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Judas360
Merlin
12
4 / 2 / 1
6,880
573
3,863
6,116
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MeleNotMelee
Sun Wukong
12
1 / 0 / 1
7,014
585
4,715
9,714
7,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 2
6,770
564
3,103
8,487
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Shakethejake
Hercules
10
3 / 1 / 6
6,837
570
7,115
12,323
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
VelvetMonkey
Hachiman
12
5 / 0 / 4
7,609
634
6,864
6,367
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
16
16
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
1
5
0
0.2
W
Merlin
Judas360
Merlin
4
2
1
2.25
L
0
3
3
0.5
W
Sun Wukong
MeleNotMelee
Sun Wukong
1
0
1
1.5
W
3
1
2
4
W
Hercules
Shakethejake
Hercules
3
1
6
6
L
Kuzenbo
0
2
1
0.25
L
Odin
0
1
0
0
L
3
5
0
0.6
W
Hachiman
VelvetMonkey
Hachiman
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
25,660
44,474
Taken
43,007
24,972
Mitigated
25,476
7,948
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
6,119
3,316
0
3,792
9,758
2,572
0
0
9,758
48,162
0
W
Merlin
Judas360
Merlin
3,863
288
0
255
6,116
2,105
0
2,928
2,960
50,127
0
L
5,679
270
0
840
6,202
2,018
0
1,820
4,382
50,522
0
W
Sun Wukong
MeleNotMelee
Sun Wukong
4,715
863
0
2,941
9,714
7,331
0
173
9,541
0
58,980
W
3,103
276
0
3,822
8,487
3,978
0
1,422
6,919
0
47,464
W
Hercules
Shakethejake
Hercules
7,115
2,436
0
5,696
12,323
9,614
0
7,908
4,215
0
16,753
L
Kuzenbo
4,564
2,460
0
1,276
7,914
7,852
0
501
7,413
13,926
0
L
Odin
6,702
636
0
1,500
9,404
8,477
0
903
8,361
219
55,464
L
2,087
395
0
540
11,196
4,053
0
833
9,946
0
38,758
W
Hachiman
VelvetMonkey
Hachiman
6,864
3,491
0
2,984
6,367
2,448
1,088
3,952
2,315
0
51,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
35,110
361
Minions Killed
374
0
Camps Cleared
0
1,232,294
Distance Traveled
1,222,478
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,220
518
87
7
0
227,073
2
W
Merlin
6,880
573
95
8
0
235,513
5
L
Janus
6,285
524
103
9
0
227,772
5
W
Sun Wukong
7,014
585
96
8
0
253,715
4
W
Serqet
6,770
564
79
7
0
285,593
1
W
Hercules
6,837
570
17
1
0
236,616
0
L
Kuzenbo
5,626
469
14
1
0
287,736
1
L
Odin
6,663
555
103
9
0
243,946
3
L
Thor
5,879
490
54
5
0
245,767
1
W
Hachiman
7,609
634
87
7
0
211,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role